Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 9
God Stats
3W - 2L
1,336 SR
Queue Stats
42W - 50L
1,209 Elo+
Solo
Ra
Ra
 
Ra
Level 20
God Stats
18W - 16L
1,462 SR
Queue Stats
34W - 43L
1,286 Elo+
Solo
Nike
Nike
ZER0 2 AH H3R0
Nike
Level 22
God Stats
12W - 8L
1,141 SR
Queue Stats
160W - 133L
1,393 Elo+
Solo
Bellona
Bellona
dastmalchian
Bellona
Level 21
God Stats
9W - 4L
1,781 SR
Queue Stats
68W - 74L
1,673 Elo+
Solo
Pele
Pele
shslcrybaby
Pele
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
185W - 184L
1,244 Elo+
Solo
Team Averages
Level 18
1,444 SR
1,361 Elo+

VS

Team Averages
Level 17
1,332 SR
1,244 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 29
God Stats
6W - 6L
1,383 SR
Queue Stats
21W - 22L
1,323 Elo+
Solo
Hel
Hel
 
Hel
Level 21
God Stats
0W - 2L
1,045 SR
Queue Stats
24W - 51L
1,099 Elo+
Party 2
Baron Samedi
Baron Samedi
EthanTColeman
Baron Samedi
Level 9
God Stats
0W - 4L
1,366 SR
Queue Stats
5W - 7L
1,262 Elo+
Party 1
Xing Tian
Xing Tian
THE_DARK_KIGHT_1
Xing Tian
Level 23
God Stats
5W - 2L
1,365 SR
Queue Stats
7W - 5L
1,482 Elo+
Party 1
Chiron
Chiron
cacala-cuol
Chiron
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,056 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
0 / 1 / 16
10,777
898
4,809
8,603
3,810
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ra
 
Ra
20
12 / 0 / 25
14,154
1,180
21,647
6,976
3,008
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
14 / 1 / 18
13,912
1,159
17,382
10,064
6,445
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
dastmalchian
Bellona
20
10 / 1 / 18
12,923
1,077
9,829
9,903
7,232
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
8 / 1 / 23
13,489
1,124
18,229
14,360
7,261
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

326

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
17
4 / 11 / 0
11,846
987
11,998
21,210
7,351
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hel
 
Hel
15
0 / 9 / 0
9,556
796
2,411
10,554
3,526
Baron Samedi
EthanTColeman
Baron Samedi
18
0 / 11 / 4
10,958
913
14,772
22,333
14,472
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
16
0 / 7 / 2
10,404
867
10,845
16,598
19,269
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
17
0 / 8 / 2
10,606
884
1,951
15,702
5,276
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
12
44
Kills
4
4
Deaths
46
100
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
0
1
16
8
W
Ra
 
Ra
12
0
25
24.5
L
Ne Zha
 
Ne Zha
4
11
0
0.36
L
Hel
 
Hel
0
9
0
0
L
Baron Samedi
EthanTColeman
Baron Samedi
0
11
4
0.18
L
Xing Tian
0
7
2
0.14
W
14
1
18
23
L
Chiron
0
8
2
0.13
W
Bellona
dastmalchian
Bellona
10
1
18
19
W
8
1
23
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,896
Damage
41,977
49,906
Taken
86,397
27,756
Mitigated
49,894
10,552
Healing
7,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,809
1,316
0
97
8,603
3,810
0
4,518
4,085
0
12,819
W
Ra
 
Ra
21,647
227
4,218
1,833
6,976
3,008
0
4,836
2,140
50,135
0
L
Ne Zha
 
Ne Zha
11,998
3,919
0
1,130
21,210
7,351
0
4,729
16,481
0
26,686
L
Hel
 
Hel
2,411
423
268
795
10,554
3,526
0
1,091
9,463
5,125
0
L
Baron Samedi
EthanTColeman
Baron Samedi
14,772
1,247
911
1,644
22,333
14,472
0
7,618
14,715
33,328
0
L
Xing Tian
10,845
220
0
826
16,598
19,269
0
3,396
13,202
34,812
1,065
W
17,382
8,072
0
0
10,064
6,445
0
4,335
5,729
0
36,711
L
Chiron
1,951
384
566
1,496
15,702
5,276
0
4,813
10,866
0
26,416
W
Bellona
dastmalchian
Bellona
9,829
2,266
303
1,598
9,903
7,232
0
3,967
5,936
0
16,577
W
18,229
5,946
0
2,503
14,360
7,261
0
9,699
4,661
0
42,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,255
Gold Earned
53,370
210
Minions Killed
156
5
Camps Cleared
2
1,151,269
Distance Traveled
899,294
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,777
898
10
1
1
157,523
0
W
Ra
14,154
1,180
80
7
1
259,210
0
L
Ne Zha
11,846
987
23
2
1
218,867
0
L
Hel
9,556
796
4
0
0
99,569
0
L
Baron Samedi
10,958
913
32
3
1
182,214
0
L
Xing Tian
10,404
867
50
4
0
183,718
0
W
Nike
13,912
1,159
60
5
3
248,012
0
L
Chiron
10,606
884
47
4
0
214,926
0
W
Bellona
12,923
1,077
9
1
0
247,890
2
W
Pele
13,489
1,124
51
4
0
238,634
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role