Player Matchup

Ymir
Ymir
 
Ymir
Level 28
God Stats
63W - 41L
1,554 SR
Queue Stats
162W - 163L
1,349 Elo+
Solo
Kuzenbo
Kuzenbo
LilJay15_C
Kuzenbo
Level 20
God Stats
6W - 7L
1,373 SR
Queue Stats
91W - 88L
1,368 Elo+
Solo
Olorun
Olorun
SK_GHOST-_TOTI
Olorun
Level 18
God Stats
0W - 1L
1,222 SR
Queue Stats
1W - 4L
1,167 Elo+
Solo
Merlin
Merlin
Sakraligous
Merlin
Level 29
God Stats
1W - 5L
1,200 SR
Queue Stats
369W - 416L
1,282 Elo+
Solo
Fenrir
Fenrir
etxrex
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,298 Elo+
Solo
Team Averages
Level 21
1,370 SR
1,293 Elo+

VS

Team Averages
Level 18
1,427 SR
1,308 Elo+
Ares
Ares
IXIDEABLOIXI
Ares
Level 20
God Stats
6W - 5L
1,765 SR
Queue Stats
67W - 65L
1,358 Elo+
Solo
Cernunnos
Cernunnos
Narutex97
Cernunnos
Level 16
God Stats
12W - 12L
1,455 SR
Queue Stats
34W - 49L
1,281 Elo+
Solo
Ratatoskr
Ratatoskr
Ragad_dab3at
Ratatoskr
Level 16
God Stats
30W - 51L
1,204 SR
Queue Stats
138W - 149L
1,121 Elo+
Solo
Fenrir
Fenrir
Zyidezz
Fenrir
Level 17
God Stats
9W - 7L
1,422 SR
Queue Stats
52W - 65L
1,392 Elo+
Solo
Kukulkan
Kukulkan
fiend_nosferatu
Kukulkan
Level 19
God Stats
2W - 1L
1,289 SR
Queue Stats
127W - 108L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
20
3 / 10 / 12
16,181
952
21,979
37,000
56,282
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kuzenbo
LilJay15_C
Kuzenbo
20
6 / 6 / 11
16,806
989
20,202
32,449
45,627
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
3 / 9 / 8
15,483
911
18,391
23,518
10,651
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Merlin
20
2 / 6 / 8
14,805
871
11,458
21,100
9,924
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
etxrex
Fenrir
20
3 / 10 / 7
14,436
849
13,011
24,616
26,462
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

97

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 9 / 19
16,065
945
17,679
30,692
28,674
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
Narutex97
Cernunnos
20
12 / 5 / 21
18,861
1,109
30,973
24,633
11,268
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ratatoskr
Ragad_dab3at
Ratatoskr
18
0 / 1 / 3
12,812
754
1,422
3,535
1,343
Fenrir
Zyidezz
Fenrir
20
12 / 1 / 15
18,677
1,099
32,436
26,799
28,776
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
20
12 / 1 / 20
18,596
1,094
45,195
11,093
5,038
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
119
17
Kills
41
41
Deaths
17
46
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
3
10
12
0.9
W
5
9
19
1.61
L
Kuzenbo
LilJay15_C
Kuzenbo
6
6
11
1.92
W
Cernunnos
Narutex97
Cernunnos
12
5
21
4.5
W
Ratatoskr
Ragad_dab3at
Ratatoskr
0
1
3
1.5
L
3
9
8
0.78
L
Merlin
2
6
8
1
W
Fenrir
Zyidezz
Fenrir
12
1
15
19.5
L
Fenrir
etxrex
Fenrir
3
10
7
0.65
W
Kukulkan
12
1
20
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,041
Damage
127,705
138,683
Taken
96,752
148,946
Mitigated
75,099
13,520
Healing
10,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
21,979
2,258
0
0
37,000
56,282
0
18,650
18,350
49,503
0
W
17,679
1,497
0
0
30,692
28,674
0
26,030
4,662
35,509
0
L
Kuzenbo
LilJay15_C
Kuzenbo
20,202
7,008
723
1,152
32,449
45,627
0
18,154
14,295
34,904
1,208
W
Cernunnos
Narutex97
Cernunnos
30,973
17,219
0
3,529
24,633
11,268
0
20,714
3,919
0
59,541
W
Ratatoskr
Ragad_dab3at
Ratatoskr
1,422
107
0
0
3,535
1,343
0
2,519
1,016
0
8,872
L
18,391
6,231
2,635
6,024
23,518
10,651
0
9,557
13,961
59,495
0
L
Merlin
11,458
2,245
153
1,425
21,100
9,924
0
6,322
14,778
38,632
0
W
Fenrir
Zyidezz
Fenrir
32,436
13,292
0
5,536
26,799
28,776
0
12,189
13,410
0
70,783
L
Fenrir
etxrex
Fenrir
13,011
5,958
0
1,408
24,616
26,462
0
10,191
14,425
0
29,682
W
Kukulkan
45,195
5,408
0
1,110
11,093
5,038
0
9,488
1,605
88,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,711
Gold Earned
85,011
296
Minions Killed
329
5
Camps Cleared
13
1,285,988
Distance Traveled
1,246,217
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
16,181
952
91
5
0
239,586
1
W
Ares
16,065
945
28
2
1
242,162
0
L
Kuzenbo
16,806
989
14
1
0
346,753
0
W
Cernunnos
18,861
1,109
79
5
3
266,021
0
W
Ratatoskr
12,812
754
25
1
0
88,322
0
L
Olorun
15,483
911
100
6
1
261,833
0
L
Merlin
14,805
871
59
3
4
206,723
2
W
Fenrir
18,677
1,099
83
5
8
333,532
0
L
Fenrir
14,436
849
32
2
0
231,093
1
W
Kukulkan
18,596
1,094
114
7
1
316,180
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role