Player Matchup

Ymir
Ymir
ChrisNtheUndead
Ymir
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,231 Elo+
Party 1
Janus
Janus
DrugZxRabbit
Janus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,240 Elo+
Party 1
Neith
Neith
StahlSucks
Neith
Level 16
God Stats
1W - 1L
1,224 SR
Queue Stats
2W - 4L
1,231 Elo+
Party 1
Team Averages
Level 31
1,408 SR
1,234 Elo+

VS

Team Averages
Level 20
1,467 SR
1,289 Elo+
Merlin
Merlin
Abdullaha25
Merlin
Level 16
God Stats
0W - 1L
1,688 SR
Queue Stats
5W - 11L
1,320 Elo+
Solo
Sun Wukong
Sun Wukong
SirCalvix
Sun Wukong
Level 21
God Stats
8W - 13L
1,403 SR
Queue Stats
115W - 189L
1,284 Elo+
Solo
Fenrir
Fenrir
mightynikhil
Fenrir
Level 23
God Stats
0W - 2L
1,309 SR
Queue Stats
4W - 10L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 12
10,804
600
5,286
14,965
17,996
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
10 / 0 / 7
12,668
704
21,946
7,897
3,057
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
15
5 / 3 / 11
11,719
651
14,810
11,765
4,944
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
3 / 5 / 1
10,159
564
12,935
14,783
5,917
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sun Wukong
SirCalvix
Sun Wukong
14
2 / 2 / 2
10,066
559
5,794
20,341
16,465
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
12
1 / 10 / 3
9,814
545
3,170
15,793
6,348
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
17
Kills
6
8
Deaths
17
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Merlin
3
5
1
0.7
W
2
5
12
1.6
W
10
0
7
13.5
L
Sun Wukong
SirCalvix
Sun Wukong
2
2
2
1.5
W
Neith
5
3
11
3.5
L
Fenrir
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,042
Damage
21,899
34,627
Taken
50,917
25,997
Mitigated
28,730
11,348
Healing
5,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
12,935
375
773
3,150
14,783
5,917
0
8,390
6,393
53,407
0
W
5,286
635
0
640
14,965
17,996
78
4,694
10,271
16,736
469
W
21,946
696
308
2,889
7,897
3,057
1,601
3,298
4,599
65,758
0
L
Sun Wukong
SirCalvix
Sun Wukong
5,794
535
0
663
20,341
16,465
0
11,259
9,005
0
33,822
W
Neith
14,810
6,324
1,253
6,258
11,765
4,944
740
4,967
6,798
0
47,558
L
Fenrir
3,170
523
0
1,324
15,793
6,348
0
7,445
8,348
0
19,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,191
Gold Earned
30,039
168
Minions Killed
144
0
Camps Cleared
0
921,227
Distance Traveled
883,345
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,159
564
86
5
0
280,533
1
W
Ymir
10,804
600
20
1
0
286,373
6
W
Janus
12,668
704
85
5
0
348,679
3
L
Sun Wukong
10,066
559
27
2
0
329,783
0
W
Neith
11,719
651
63
4
0
286,175
3
L
Fenrir
9,814
545
31
2
0
273,029
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role