Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,316 Elo+
Solo
Thanatos
Thanatos
Gravity616
Thanatos
Level 43
God Stats
0W - 3L
1,232 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 1
Artemis
Artemis
TBONEZ2968
Artemis
Level 8
God Stats
1W - 1L
1,232 SR
Queue Stats
53W - 46L
1,500 Elo+
Party 1
Chaac
Chaac
abelsinqueso
Chaac
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 34L
1,348 Elo+
Solo
Nu Wa
Nu Wa
poenadare
Nu Wa
Level 25
God Stats
41W - 38L
1,447 SR
Queue Stats
98W - 108L
1,346 Elo+
Solo
Team Averages
Level 24
1,382 SR
1,402 Elo+

VS

Team Averages
Level 18
1,519 SR
1,389 Elo+
Bacchus
Bacchus
Almighty_Buggy
Bacchus
Level 25
God Stats
19W - 10L
1,710 SR
Queue Stats
110W - 80L
1,356 Elo+
Solo
Izanami
Izanami
CALAMAR-_RABIOSO
Izanami
Level 28
God Stats
3W - 2L
1,672 SR
Queue Stats
341W - 388L
1,227 Elo+
Solo
Guan Yu
Guan Yu
MasterChip27
Guan Yu
Level 20
God Stats
1W - 0L
1,304 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Anubis
Anubis
Nerechan
Anubis
Level 8
God Stats
8W - 6L
1,575 SR
Queue Stats
46W - 50L
1,468 Elo+
Solo
Nemesis
Nemesis
PGSEndorsed
Nemesis
Level 8
God Stats
2W - 4L
1,331 SR
Queue Stats
3W - 5L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
0 / 9 / 4
9,346
406
6,632
17,890
9,635
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
Gravity616
Thanatos
17
15 / 2 / 6
11,694
508
15,648
14,274
5,062
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
TBONEZ2968
Artemis
16
6 / 5 / 15
11,379
495
17,349
15,721
5,084
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
3 / 6 / 3
11,594
504
7,381
15,142
18,987
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
poenadare
Nu Wa
17
3 / 5 / 3
10,651
463
15,756
15,889
10,720
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 8
10,046
437
8,531
18,352
14,783
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
12 / 2 / 6
14,063
611
20,590
15,019
6,839
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
MasterChip27
Guan Yu
14
3 / 10 / 4
10,138
441
9,425
19,078
17,126
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
Nerechan
Anubis
19
7 / 2 / 2
13,111
570
10,602
13,824
6,578
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
PGSEndorsed
Nemesis
16
4 / 7 / 8
11,554
502
11,097
21,377
7,675
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
55
27
Kills
27
27
Deaths
28
31
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
9
4
0.22
W
1
7
8
0.71
W
12
2
6
7.5
L
Thanatos
Gravity616
Thanatos
15
2
6
9
W
Guan Yu
MasterChip27
Guan Yu
3
10
4
0.5
W
Anubis
Nerechan
Anubis
7
2
2
4
W
Nemesis
PGSEndorsed
Nemesis
4
7
8
1.14
L
Artemis
TBONEZ2968
Artemis
6
5
15
2.7
L
3
6
3
0.75
L
Nu Wa
poenadare
Nu Wa
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,766
Damage
60,245
78,916
Taken
87,650
49,488
Mitigated
53,001
27,039
Healing
25,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,632
740
0
2,962
17,890
9,635
0
1,627
16,263
0
50,692
W
8,531
596
942
901
18,352
14,783
308
2,495
15,857
18,128
0
W
20,590
12,781
0
1,400
15,019
6,839
7,538
3,108
11,911
0
117,808
L
Thanatos
Gravity616
Thanatos
15,648
4,609
0
9,488
14,274
5,062
2,255
4,010
10,264
0
46,182
W
Guan Yu
MasterChip27
Guan Yu
9,425
2,036
3,128
4,245
19,078
17,126
536
2,471
16,607
0
33,146
W
Anubis
Nerechan
Anubis
10,602
893
0
6,727
13,824
6,578
1,092
4,560
9,264
82,888
0
W
Nemesis
PGSEndorsed
Nemesis
11,097
6,027
0
8,043
21,377
7,675
1,312
3,122
18,255
0
53,957
L
Artemis
TBONEZ2968
Artemis
17,349
12,583
700
5,684
15,721
5,084
1,932
4,397
11,324
0
49,542
L
7,381
1,057
0
3,535
15,142
18,987
0
2,995
12,147
0
70,994
L
Nu Wa
poenadare
Nu Wa
15,756
4,228
388
4,282
15,889
10,720
1,487
6,104
9,785
68,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,664
Gold Earned
58,912
442
Minions Killed
447
0
Camps Cleared
0
1,893,917
Distance Traveled
2,061,900
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,346
406
77
3
0
418,811
0
W
Bacchus
10,046
437
9
0
0
435,746
3
W
Izanami
14,063
611
190
8
0
441,261
0
L
Thanatos
11,694
508
73
3
0
474,345
0
W
Guan Yu
10,138
441
35
2
0
420,092
0
W
Anubis
13,111
570
147
6
0
383,787
4
W
Nemesis
11,554
502
66
3
0
381,014
2
L
Artemis
11,379
495
64
3
0
366,531
0
L
Chaac
11,594
504
119
5
0
323,601
1
L
Nu Wa
10,651
463
109
5
0
310,629
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role