Player Matchup

He Bo
He Bo
BrazenBean22
He Bo
Level 28
God Stats
5W - 1L
1,500 SR
Queue Stats
66W - 38L
1,642 Elo+
Party 1
Pele
Pele
ItBePower
Pele
Level 90
God Stats
2W - 0L
1,707 SR
Queue Stats
163W - 127L
1,586 Elo+
Party 1
Scylla
Scylla
xINMYDUFFYx
Scylla
Level 8
God Stats
8W - 4L
1,636 SR
Queue Stats
9W - 5L
1,546 Elo+
Party 1
Team Averages
Level 42
1,614 SR
1,591 Elo+

VS

Team Averages
Level 30
1,524 SR
1,327 Elo+
Sol
Sol
I_o_Oo_0_oO_o_I
Sol
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 9L
1,135 Elo+
Solo
Loki
Loki
TSM Garra
Loki
Level 7
God Stats
1W - 1L
1,689 SR
Queue Stats
4W - 4L
1,503 Elo+
Party 2
Ymir
Ymir
the gamer241556
Ymir
Level 69
God Stats
1W - 3L
1,382 SR
Queue Stats
20W - 21L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 5 / 9
11,794
842
18,982
7,918
2,523
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Pele
14
7 / 5 / 10
10,783
770
7,295
8,893
3,331
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
13
4 / 3 / 15
9,920
709
7,866
5,513
1,941
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 8
9,643
689
6,094
10,737
2,542
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Loki
12
6 / 7 / 5
10,267
733
4,356
11,690
3,477
13
5 / 9 / 5
10,124
723
4,602
16,607
11,543
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
31
24
Kills
13
13
Deaths
24
34
Assists
18
Player
Kills
Deaths
Assists
KDA
W
13
5
9
3.5
L
2
8
8
0.75
W
Pele
7
5
10
2.4
L
Loki
6
7
5
1.21
L
5
9
5
0.83
W
Scylla
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,143
Damage
15,052
22,324
Taken
39,034
7,795
Mitigated
17,562
3,500
Healing
4,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,982
258
0
1,708
7,918
2,523
607
3,446
4,472
46,759
0
L
6,094
1,690
322
1,968
10,737
2,542
0
5,248
5,489
29,823
0
W
Pele
7,295
1,986
0
1,520
8,893
3,331
1,171
4,167
4,726
0
41,225
L
Loki
4,356
1,881
147
613
11,690
3,477
0
9,395
2,295
0
23,444
L
4,602
215
111
878
16,607
11,543
0
12,205
4,402
12,658
0
W
Scylla
7,866
741
0
272
5,513
1,941
1,012
3,115
2,398
18,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,497
Gold Earned
30,034
145
Minions Killed
81
0
Camps Cleared
0
732,151
Distance Traveled
623,971
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,794
842
55
4
0
250,962
2
L
Sol
9,643
689
40
3
0
197,500
0
W
Pele
10,783
770
64
5
0
249,666
2
L
Loki
10,267
733
23
2
0
234,762
2
L
Ymir
10,124
723
18
1
0
191,709
2
W
Scylla
9,920
709
26
2
0
231,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role