Player Matchup

Jormungandr
Jormungandr
Chrollous-
Jormungandr
Level 76
God Stats
25W - 27L
1,477 SR
Queue Stats
546W - 452L
1,524 Elo+
Party 1
Skadi
Skadi
DEMONDEAD12
Skadi
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 7L
1,706 Elo+
Solo
Osiris
Osiris
EL MONCHI KS
Osiris
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Serqet
Serqet
PerfectlyPink_
Serqet
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
178W - 199L
1,814 Elo+
Solo
Ra
Ra
Thouxand
Ra
Level 8
God Stats
50W - 29L
1,924 SR
Queue Stats
278W - 196L
1,880 Elo+
Party 1
Team Averages
Level 25
1,580 SR
1,685 Elo+

VS

Team Averages
Level 23
1,508 SR
1,548 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 26
God Stats
2W - 3L
1,536 SR
Queue Stats
26W - 33L
1,352 Elo+
Solo
Medusa
Medusa
HexyRuin
Medusa
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 9L
1,610 Elo+
Party 2
Odin
Odin
TakeoutFC
Odin
Level 29
God Stats
5W - 5L
1,643 SR
Queue Stats
68W - 72L
1,515 Elo+
Party 2
Fenrir
Fenrir
WoolierSinger71
Fenrir
Level 16
God Stats
30W - 27L
1,422 SR
Queue Stats
202W - 145L
1,614 Elo+
Solo
Cerberus
Cerberus
narcoticgiraffe
Cerberus
Level 27
God Stats
8W - 16L
1,437 SR
Queue Stats
205W - 177L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Chrollous-
Jormungandr
5
0 / 0 / 0
3,697
739
1,406
1,304
1,458
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 1 / 0
3,763
753
917
1,743
411
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Osiris
7
0 / 0 / 3
4,185
837
2,222
2,196
2,060
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Boots

Boots

+6%
Movement Speed

7
4 / 0 / 0
4,706
941
942
1,939
467
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

8
1 / 0 / 0
4,529
906
1,051
1,443
449
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
1
0 / 0 / 0
1,071
214
0
0
0
Medusa
HexyRuin
Medusa
6
0 / 0 / 1
3,507
701
1,274
1,822
465
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odin
4
0 / 3 / 0
2,985
597
41
3,288
1,231
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
1 / 1 / 0
3,284
657
715
2,636
546
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
4
0 / 1 / 0
2,959
592
162
2,531
1,124
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
5
Kills
1
1
Deaths
5
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
0
0
0
W
Jormungandr
Chrollous-
Jormungandr
0
0
0
0
W
0
1
0
0
W
Osiris
0
0
3
1.5
L
Medusa
HexyRuin
Medusa
0
0
1
0.5
W
4
0
0
4
L
Odin
0
3
0
0
W
1
0
0
1
L
1
1
0
1
L
Cerberus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,538
Damage
2,192
8,625
Taken
10,277
4,845
Mitigated
3,366
3,857
Healing
2,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
W
Jormungandr
Chrollous-
Jormungandr
1,406
667
0
370
1,304
1,458
0
58
1,246
15,064
0
W
917
383
0
642
1,743
411
111
0
1,743
0
11,282
W
Osiris
2,222
717
0
841
2,196
2,060
361
0
2,196
0
15,870
L
Medusa
HexyRuin
Medusa
1,274
409
0
892
1,822
465
0
599
1,223
0
13,308
W
942
114
0
1,245
1,939
467
0
0
1,939
0
15,535
L
Odin
41
0
0
540
3,288
1,231
0
0
3,243
0
5,442
W
1,051
396
0
759
1,443
449
465
104
1,339
27,439
0
L
715
298
0
322
2,636
546
0
386
2,250
0
6,606
L
Cerberus
162
0
0
797
2,531
1,124
0
1,472
1,059
5,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,880
Gold Earned
13,806
179
Minions Killed
50
0
Camps Cleared
0
522,455
Distance Traveled
340,018
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
1,071
214
0
0
0
0
0
W
Jormungandr
3,697
739
34
7
0
102,957
0
W
Skadi
3,763
753
28
6
0
88,043
1
W
Osiris
4,185
837
25
5
0
103,979
0
L
Medusa
3,507
701
19
4
0
101,329
1
W
Serqet
4,706
941
40
8
0
125,261
3
L
Odin
2,985
597
10
2
0
104,320
1
W
Ra
4,529
906
52
10
0
102,215
0
L
Fenrir
3,284
657
12
2
0
80,806
1
L
Cerberus
2,959
592
9
2
0
53,563
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role