Player Matchup
Team Averages
Level 100
1,436 SR
1,445
Elo+
VS
Team Averages
Level 58
1,403 SR
1,350
Elo+
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 2
4,549
758
2,994
4,691
1,410
OLD Ring of Hecate
+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal
PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).
Ancient Blade
+50
Health
+5%
Movement Speed
Hunaku
Amaterasu
4
0 / 1 / 0
3,808
635
68
1,518
424
Combat Boots
+10
Physical Power
+12%
Movement Speed
KaramelKarma204
Medusa
8
3 / 1 / 0
4,995
833
2,355
3,784
1,095
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
Short Bow
+15%
Attack Speed
VS
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 3 / 3
4,782
797
2,809
4,091
4,445
Mantle of Discord
+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction
PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.
Combat Boots
+10
Physical Power
+12%
Movement Speed
STORINSAMORMON
Zhong Kui
8
1 / 0 / 3
4,821
804
1,810
4,530
2,253
Shoes of the Magi
+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed
Y10 Talon Trinket
+55
Magical Power
+100
Mana
+5%
Magical Lifesteal
chunkystuff123
Chiron
7
2 / 1 / 1
4,805
801
2,353
3,782
1,039
Hunter's Blessing
+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.
Jotunn's Wrath
+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction
Combat Boots
+10
Physical Power
+12%
Movement Speed
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
4,549
758
18
3
0
76,806
2
W
4,782
797
8
1
0
95,510
0
L
3,808
635
4
1
0
32,725
1
L
4,995
833
32
5
0
87,029
2
W
4,821
804
30
5
0
105,148
0
W
4,805
801
25
4
0
103,526
1