Player Matchup

Neith
Neith
RejectedHades
Neith
Level 12
God Stats
1W - 3L
1,250 SR
Queue Stats
6W - 17L
1,211 Elo+
Solo
Merlin
Merlin
TheSignPainter7
Merlin
Level 9
God Stats
2W - 5L
1,375 SR
Queue Stats
3W - 5L
1,147 Elo+
Party 1
Cerberus
Cerberus
Tyvii18
Cerberus
Level 29
God Stats
9W - 4L
1,642 SR
Queue Stats
21W - 23L
1,419 Elo+
Party 1
Team Averages
Level 17
1,422 SR
1,259 Elo+

VS

Team Averages
Level 38
1,547 SR
1,444 Elo+
Arachne
Arachne
DaddySharma
Arachne
Level 26
God Stats
3W - 3L
1,592 SR
Queue Stats
26W - 42L
1,243 Elo+
Party 2
Hera
Hera
SwaggyStiiizy47
Hera
Level 75
God Stats
2W - 2L
1,331 SR
Queue Stats
168W - 194L
1,363 Elo+
Party 2
Chaac
Chaac
tupapichulo0
Chaac
Level 14
God Stats
16W - 12L
1,719 SR
Queue Stats
37W - 23L
1,725 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 6
9,903
550
6,532
14,223
6,120
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 6 / 4
10,100
561
10,169
10,063
3,666
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Tyvii18
Cerberus
14
6 / 0 / 1
11,426
635
6,712
20,704
28,723
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DaddySharma
Arachne
15
3 / 1 / 11
11,707
650
6,019
7,610
2,839
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 3 / 7
11,514
640
11,376
8,224
2,695
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
10 / 3 / 2
12,922
718
21,690
20,042
13,098
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
7
Kills
15
15
Deaths
7
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Arachne
DaddySharma
Arachne
3
1
11
8.5
L
0
9
6
0.33
W
2
3
7
1.83
L
1
6
4
0.5
L
Cerberus
Tyvii18
Cerberus
6
0
1
6.5
W
10
3
2
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,413
Damage
39,085
44,990
Taken
35,876
38,509
Mitigated
18,632
10,401
Healing
14,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
DaddySharma
Arachne
6,019
4,997
0
2,741
7,610
2,839
0
4,691
2,919
0
27,051
L
6,532
2,757
0
2,826
14,223
6,120
384
3,679
10,544
0
36,575
W
11,376
2,229
0
1,494
8,224
2,695
432
2,923
5,301
64,359
0
L
10,169
377
0
0
10,063
3,666
0
2,200
7,863
47,822
0
L
Cerberus
Tyvii18
Cerberus
6,712
216
0
7,575
20,704
28,723
0
5,533
15,171
28,547
0
W
21,690
3,121
280
10,052
20,042
13,098
1,306
9,915
10,127
0
87,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,429
Gold Earned
36,143
189
Minions Killed
214
0
Camps Cleared
0
906,332
Distance Traveled
993,864
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,707
650
34
2
0
331,085
1
L
Neith
9,903
550
62
3
0
251,168
2
W
Hera
11,514
640
93
5
0
329,071
0
L
Merlin
10,100
561
58
3
0
307,130
5
L
Cerberus
11,426
635
69
4
0
348,034
2
W
Chaac
12,922
718
87
5
0
333,708
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role