Player Matchup

Chaac
Chaac
 
Chaac
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,304 Elo+
Party 1
Neith
Neith
REALLY37
Neith
Level 7
God Stats
4W - 2L
1,604 SR
Queue Stats
7W - 10L
1,282 Elo+
Party 1
Ymir
Ymir
Spider-Gur
Ymir
Level 46
God Stats
17W - 17L
1,451 SR
Queue Stats
288W - 325L
1,408 Elo+
Party 1
Merlin
Merlin
brodywan_kenobi
Merlin
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 19L
1,001 Elo+
Solo
Arachne
Arachne
jerd458
Arachne
Level 45
God Stats
35W - 19L
1,635 SR
Queue Stats
260W - 287L
1,413 Elo+
Party 1
Team Averages
Level 24
1,538 SR
1,281 Elo+

VS

Team Averages
Level 20
1,388 SR
1,224 Elo+
Xing Tian
Xing Tian
B1GJAY0813
Xing Tian
Level 11
God Stats
0W - 2L
1,267 SR
Queue Stats
11W - 15L
1,090 Elo+
Solo
Nemesis
Nemesis
BlazingSpartan9
Nemesis
Level 18
God Stats
12W - 16L
1,378 SR
Queue Stats
28W - 41L
1,320 Elo+
Solo
Medusa
Medusa
ChillinWitYODA
Medusa
Level 22
God Stats
25W - 19L
1,511 SR
Queue Stats
138W - 150L
1,287 Elo+
Solo
Thoth
Thoth
Killerbee12331
Thoth
Level 21
God Stats
2W - 3L
1,391 SR
Queue Stats
31W - 27L
1,233 Elo+
Solo
Aphrodite
Aphrodite
crn-42
Aphrodite
Level 26
God Stats
2W - 6L
1,394 SR
Queue Stats
159W - 191L
1,191 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
2 / 10 / 24
13,918
994
13,647
29,549
15,870
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
REALLY37
Neith
20
3 / 4 / 21
14,277
1,020
26,335
18,524
7,342
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
5 / 9 / 28
15,042
1,074
12,970
29,956
15,213
20
2 / 6 / 18
13,342
953
12,271
17,639
6,633
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
jerd458
Arachne
20
30 / 7 / 9
20,498
1,464
49,402
29,728
13,257
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

43

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
B1GJAY0813
Xing Tian
20
5 / 16 / 16
14,853
1,061
18,906
38,969
23,557
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
12 / 5 / 14
17,463
1,247
25,092
24,040
9,467
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
13 / 9 / 12
16,588
1,185
33,104
23,003
8,321
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
4 / 7 / 17
14,797
1,057
26,250
22,017
6,506
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
crn-42
Aphrodite
20
2 / 5 / 15
13,893
992
12,198
16,351
13,753
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
110
42
Kills
36
36
Deaths
42
100
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
10
24
1.4
L
Xing Tian
B1GJAY0813
Xing Tian
5
16
16
0.81
L
12
5
14
3.8
L
13
9
12
2.11
L
4
7
17
1.79
W
Neith
REALLY37
Neith
3
4
21
3.38
W
5
9
28
2.11
W
2
6
18
1.83
L
Aphrodite
crn-42
Aphrodite
2
5
15
1.9
W
Arachne
jerd458
Arachne
30
7
9
4.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,625
Damage
115,550
125,396
Taken
124,380
58,315
Mitigated
61,604
16,379
Healing
22,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
13,647
3,531
0
5,500
29,549
15,870
0
12,094
17,455
0
36,405
L
Xing Tian
B1GJAY0813
Xing Tian
18,906
2,124
0
888
38,969
23,557
0
5,763
33,206
38,555
0
L
25,092
15,980
0
5,897
24,040
9,467
0
5,702
18,338
0
56,072
L
33,104
19,746
193
4,243
23,003
8,321
0
6,916
16,087
0
76,683
L
26,250
5,473
321
4,090
22,017
6,506
0
3,656
18,361
46,809
0
W
Neith
REALLY37
Neith
26,335
19,534
0
425
18,524
7,342
0
8,336
10,188
0
67,025
W
12,970
1,446
794
1,325
29,956
15,213
0
12,537
17,419
24,697
0
W
12,271
2,771
279
2,203
17,639
6,633
0
8,970
8,669
36,164
0
L
Aphrodite
crn-42
Aphrodite
12,198
2,432
2,532
4,601
16,351
13,753
0
3,204
13,147
33,394
0
W
Arachne
jerd458
Arachne
49,402
31,375
0
5,853
29,728
13,257
0
15,417
14,311
0
70,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,077
Gold Earned
77,594
268
Minions Killed
306
7
Camps Cleared
10
1,219,156
Distance Traveled
1,138,334
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,918
994
33
2
0
265,106
0
L
Xing Tian
14,853
1,061
45
3
0
230,108
0
L
Nemesis
17,463
1,247
70
5
4
241,170
0
L
Medusa
16,588
1,185
89
6
4
210,549
3
L
Thoth
14,797
1,057
42
3
1
213,858
0
W
Neith
14,277
1,020
97
7
1
244,416
0
W
Ymir
15,042
1,074
24
2
0
214,591
0
W
Merlin
13,342
953
65
5
0
198,577
1
L
Aphrodite
13,893
992
60
4
1
242,649
0
W
Arachne
20,498
1,464
49
4
6
296,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role