Player Matchup

Ra
Ra
 
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 48L
1,206 Elo+
Solo
Neith
Neith
 
Neith
Level 17
God Stats
17W - 8L
1,576 SR
Queue Stats
39W - 26L
1,238 Elo+
Solo
Kukulkan
Kukulkan
BloccBurner3030
Kukulkan
Level 17
God Stats
35W - 22L
1,500 SR
Queue Stats
40W - 33L
1,182 Elo+
Solo
Bellona
Bellona
Swift6677
Bellona
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,225 Elo+
Solo
Olorun
Olorun
dsg009yanie
Olorun
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,102 Elo+
Solo
Team Averages
Level 15
1,515 SR
1,191 Elo+

VS

Team Averages
Level 24
1,368 SR
1,181 Elo+
Mercury
Mercury
BIG EVIL687
Mercury
Level 29
God Stats
49W - 37L
1,191 SR
Queue Stats
59W - 49L
1,166 Elo+
Solo
Hachiman
Hachiman
JONAKAR47
Hachiman
Level 23
God Stats
3W - 3L
1,231 SR
Queue Stats
5W - 8L
1,061 Elo+
Solo
Nemesis
Nemesis
SleepingWall05
Nemesis
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,246 Elo+
Solo
Cerberus
Cerberus
jimsgamertag787
Cerberus
Level 30
God Stats
50W - 64L
1,489 SR
Queue Stats
350W - 454L
1,173 Elo+
Solo
Nike
Nike
warlion70
Nike
Level 29
God Stats
65W - 51L
1,431 SR
Queue Stats
280W - 284L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
6 / 15 / 20
15,955
997
19,640
26,969
12,299
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
 
Neith
20
18 / 6 / 13
19,285
1,205
36,769
23,885
11,174
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
20
8 / 5 / 23
17,613
1,101
35,228
25,370
17,287
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Swift6677
Bellona
20
2 / 11 / 20
14,627
914
7,119
24,764
21,779
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
17
0 / 0 / 2
11,833
740
561
886
241
Team 1 Tickets

0

VS

Team 2 Tickets

69

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BIG EVIL687
Mercury
20
13 / 6 / 9
17,375
1,086
19,454
23,127
9,743
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hachiman
JONAKAR47
Hachiman
20
7 / 2 / 11
15,827
989
14,293
13,368
5,453
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
1 / 7 / 10
13,938
871
8,645
18,269
9,852
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
20
1 / 10 / 22
15,908
994
13,339
33,001
41,131
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nike
20
15 / 9 / 16
19,760
1,235
39,876
26,653
11,535
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
105
34
Kills
37
37
Deaths
34
78
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
6
15
20
1.07
L
Neith
 
Neith
18
6
13
4.08
W
Mercury
BIG EVIL687
Mercury
13
6
9
2.92
L
Kukulkan
8
5
23
3.9
W
Hachiman
JONAKAR47
Hachiman
7
2
11
6.25
W
1
7
10
0.86
L
Bellona
Swift6677
Bellona
2
11
20
1.09
L
Olorun
0
0
2
1
W
Cerberus
1
10
22
1.2
W
Nike
15
9
16
2.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,317
Damage
95,607
101,874
Taken
114,418
62,780
Mitigated
77,714
9,831
Healing
18,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
19,640
5,962
1,117
1,859
26,969
12,299
0
3,220
23,749
38,825
0
L
Neith
 
Neith
36,769
21,770
0
2,685
23,885
11,174
0
2,915
20,970
0
58,102
W
Mercury
BIG EVIL687
Mercury
19,454
12,459
0
2,244
23,127
9,743
0
10,034
13,093
0
31,691
L
Kukulkan
35,228
5,910
0
2,258
25,370
17,287
0
2,713
22,657
81,962
0
W
Hachiman
JONAKAR47
Hachiman
14,293
11,559
303
2,923
13,368
5,453
0
5,878
7,490
0
43,101
W
8,645
2,716
0
712
18,269
9,852
0
10,624
7,645
0
20,621
L
Bellona
Swift6677
Bellona
7,119
3,880
642
897
24,764
21,779
0
4,491
20,273
0
17,491
L
Olorun
561
273
300
73
886
241
0
0
886
1,960
0
W
Cerberus
13,339
1,706
0
5,885
33,001
41,131
0
16,236
16,106
50,494
0
W
Nike
39,876
19,178
561
5,689
26,653
11,535
0
11,922
14,655
0
92,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,313
Gold Earned
82,808
228
Minions Killed
374
5
Camps Cleared
17
1,164,528
Distance Traveled
1,383,442
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
15,955
997
36
2
0
230,393
0
L
Neith
19,285
1,205
48
3
3
286,518
1
W
Mercury
17,375
1,086
27
2
2
341,045
0
L
Kukulkan
17,613
1,101
122
8
1
335,245
3
W
Hachiman
15,827
989
48
3
5
267,615
0
W
Nemesis
13,938
871
24
2
1
221,148
0
L
Bellona
14,627
914
18
1
1
245,555
1
L
Olorun
11,833
740
4
0
0
66,817
0
W
Cerberus
15,908
994
170
11
1
264,458
1
W
Nike
19,760
1,235
105
7
8
289,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role