Player Matchup

Mercury
Mercury
LanGxYaMaZaKy
Mercury
Level 26
God Stats
11W - 4L
1,770 SR
Queue Stats
278W - 266L
1,501 Elo+
Party 1
Ares
Ares
OdinSuPrEmE
Ares
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 68L
1,396 Elo+
Party 1
Hel
Hel
PauloMinozzo
Hel
Level 46
God Stats
15W - 7L
1,660 SR
Queue Stats
156W - 126L
1,526 Elo+
Party 1
Team Averages
Level 28
1,643 SR
1,474 Elo+

VS

Team Averages
Level 58
1,608 SR
1,500 Elo+
Merlin
Merlin
CarbonHands
Merlin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Yemoja
Yemoja
Rapozinhaa
Yemoja
Level 29
God Stats
1W - 0L
1,646 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
boradis
Anhur
Level 121
God Stats
1W - 0L
1,678 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
11
0 / 4 / 2
7,724
552
4,941
10,949
3,608
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 4 / 1
8,323
595
4,324
10,933
8,968
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 3 / 0
8,340
596
4,795
9,116
2,854
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
2 / 1 / 9
9,233
660
10,482
6,301
2,211
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Rapozinhaa
Yemoja
12
0 / 1 / 10
9,568
683
2,573
5,791
3,258
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
boradis
Anhur
14
8 / 0 / 2
10,515
751
7,913
6,342
2,285
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
2
Kills
10
11
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Merlin
2
1
9
6.5
L
Mercury
0
4
2
0.25
L
0
4
1
0.13
L
2
3
0
0.67
W
Yemoja
Rapozinhaa
Yemoja
0
1
10
5
W
Anhur
boradis
Anhur
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,060
Damage
20,968
30,998
Taken
18,434
15,430
Mitigated
7,754
7,153
Healing
8,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
10,482
1,360
0
725
6,301
2,211
841
2,491
3,810
43,518
0
L
Mercury
4,941
2,471
0
500
10,949
3,608
0
4,381
6,568
0
34,242
L
4,324
462
0
0
10,933
8,968
0
5,268
5,665
11,442
0
L
4,795
600
3,202
3,451
9,116
2,854
0
3,426
5,690
35,510
0
W
Yemoja
Rapozinhaa
Yemoja
2,573
833
1,663
1,618
5,791
3,258
516
3,465
2,326
9,657
0
W
Anhur
boradis
Anhur
7,913
5,436
0
4,014
6,342
2,285
1,859
3,510
2,832
0
51,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,387
Gold Earned
29,316
113
Minions Killed
154
0
Camps Cleared
0
728,052
Distance Traveled
671,960
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,233
660
63
5
0
210,172
5
L
Mercury
7,724
552
44
3
0
256,637
0
L
Ares
8,323
595
19
1
0
229,222
0
L
Hel
8,340
596
50
4
0
242,193
0
W
Yemoja
9,568
683
11
1
0
219,943
3
W
Anhur
10,515
751
80
6
0
241,845
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role