Player Matchup

Arachne
Arachne
Azrel17
Arachne
Level 68
God Stats
8W - 6L
1,429 SR
Queue Stats
112W - 166L
1,227 Elo+
Solo
Sun Wukong
Sun Wukong
HaywireRegent48
Sun Wukong
Level 131
God Stats
31W - 33L
1,445 SR
Queue Stats
88W - 97L
1,129 Elo+
Solo
Janus
Janus
HectorGA9000
Janus
Level 63
God Stats
1W - 2L
1,299 SR
Queue Stats
17W - 29L
1,157 Elo+
Solo
Hel
Hel
JayV416
Hel
Level 62
God Stats
3W - 1L
1,530 SR
Queue Stats
42W - 46L
1,251 Elo+
Solo
Xing Tian
Xing Tian
KIYO-SAN-99
Xing Tian
Level 62
God Stats
11W - 7L
1,500 SR
Queue Stats
36W - 39L
963 Elo+
Solo
Team Averages
Level 77
1,441 SR
1,145 Elo+

VS

Team Averages
Level 52
1,352 SR
1,171 Elo+
Bellona
Bellona
BayZon88
Bellona
Level 48
God Stats
6W - 10L
1,317 SR
Queue Stats
239W - 355L
1,156 Elo+
Party 1
Mercury
Mercury
Moticuco
Mercury
Level 43
God Stats
19W - 35L
1,282 SR
Queue Stats
266W - 412L
1,127 Elo+
Party 1
Horus
Horus
NoobGames47
Horus
Level 58
God Stats
1W - 1L
1,469 SR
Queue Stats
12W - 21L
1,239 Elo+
Party 2
Apollo
Apollo
Storedvini
Apollo
Level 66
God Stats
6W - 12L
1,431 SR
Queue Stats
47W - 91L
1,203 Elo+
Party 2
Anubis
Anubis
thaniAl_Falasi
Anubis
Level 46
God Stats
29W - 44L
1,260 SR
Queue Stats
259W - 418L
1,132 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Azrel17
Arachne
19
5 / 5 / 9
13,082
467
14,118
20,168
7,755
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
HaywireRegent48
Sun Wukong
20
3 / 0 / 8
13,760
491
12,123
33,015
21,438
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
8 / 0 / 16
13,118
469
22,734
9,623
6,716
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hel
19
10 / 3 / 17
13,422
479
31,563
22,464
7,931
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
KIYO-SAN-99
Xing Tian
19
7 / 1 / 20
12,802
457
18,487
23,986
17,882
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BayZon88
Bellona
15
1 / 7 / 2
9,639
344
10,543
26,047
20,049
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Mercury
Moticuco
Mercury
15
2 / 9 / 2
10,614
379
11,505
21,590
8,511
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
1 / 2 / 1
11,530
412
13,569
22,838
24,500
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
Storedvini
Apollo
18
2 / 5 / 2
10,875
388
13,885
22,381
13,068
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 10 / 1
10,908
390
17,640
23,585
11,369
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
16
33
Kills
8
9
Deaths
33
70
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Arachne
Azrel17
Arachne
5
5
9
1.9
L
Bellona
BayZon88
Bellona
1
7
2
0.29
W
Sun Wukong
HaywireRegent48
Sun Wukong
3
0
8
7
W
8
0
16
16
W
Hel
10
3
17
6.17
W
Xing Tian
KIYO-SAN-99
Xing Tian
7
1
20
17
L
Mercury
Moticuco
Mercury
2
9
2
0.33
L
1
2
1
0.75
L
Apollo
Storedvini
Apollo
2
5
2
0.6
L
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,025
Damage
67,142
109,256
Taken
116,441
61,722
Mitigated
77,497
61,543
Healing
34,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Azrel17
Arachne
14,118
9,839
0
5,229
20,168
7,755
4,740
4,812
15,356
0
86,812
L
Bellona
BayZon88
Bellona
10,543
2,797
1,346
8,771
26,047
20,049
0
22,317
3,730
0
47,930
W
Sun Wukong
HaywireRegent48
Sun Wukong
12,123
2,309
2,133
18,109
33,015
21,438
2,483
2,065
30,950
0
85,469
W
22,734
1,970
1,431
813
9,623
6,716
2,995
4,162
5,461
78,287
0
W
Hel
31,563
2,882
13,370
14,814
22,464
7,931
2,238
4,221
18,243
94,744
0
W
Xing Tian
KIYO-SAN-99
Xing Tian
18,487
992
1,690
3,954
23,986
17,882
1,372
2,380
21,606
37,910
0
L
Mercury
Moticuco
Mercury
11,505
5,441
0
3,432
21,590
8,511
0
10,669
10,921
0
76,366
L
13,569
6,961
1,969
10,438
22,838
24,500
156
9,804
13,034
0
70,796
L
Apollo
Storedvini
Apollo
13,885
8,223
0
2,679
22,381
13,068
611
15,022
7,359
0
77,050
L
17,640
265
0
5,792
23,585
11,369
0
14,972
8,613
59,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,184
Gold Earned
53,566
535
Minions Killed
484
0
Camps Cleared
0
2,534,925
Distance Traveled
2,308,337
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,082
467
115
4
0
507,141
5
L
Bellona
9,639
344
57
2
0
462,290
4
W
Sun Wukong
13,760
491
137
5
0
527,156
0
W
Janus
13,118
469
103
4
0
437,602
0
W
Hel
13,422
479
119
4
0
537,007
4
W
Xing Tian
12,802
457
61
2
0
526,019
0
L
Mercury
10,614
379
112
4
0
489,228
3
L
Horus
11,530
412
98
4
0
505,639
0
L
Apollo
10,875
388
127
5
0
518,494
0
L
Anubis
10,908
390
90
3
0
332,686
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role