Player Matchup

Raijin
Raijin
Diamond II
 
Raijin
Diamond II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Diamond II
AJAlMES
Sobek
Diamond II
Level 65
God Stats
15W - 10L
1,784 SR
Queue Stats
165W - 122L
2,283 MMR
Solo
Thor
Thor
Diamond I
Ryow
Thor
Diamond I
Level 160
God Stats
32W - 28L
1,646 SR
Queue Stats
713W - 690L
2,327 MMR
Solo
Cerberus
Cerberus
Diamond II
WashedOut
Cerberus
Diamond II
Level 158
God Stats
33W - 18L
1,758 SR
Queue Stats
280W - 271L
2,439 MMR
Solo
Ullr
Ullr
Masters
sBennyQ
Ullr
Masters
Level 160
God Stats
20W - 27L
1,689 SR
Queue Stats
537W - 464L
2,702 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 137
1,675 SR
2,250 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 101
1,662 SR
2,523 MMR
Osiris
Osiris
Diamond IV
DoggoDoinAnAwoo
Osiris
Diamond IV
Level 108
God Stats
3W - 0L
1,760 SR
Queue Stats
19W - 17L
2,476 MMR
Party 1
Pele
Pele
Diamond I
Fireballninja
Pele
Diamond I
Level 160
God Stats
33W - 25L
1,618 SR
Queue Stats
326W - 286L
2,530 MMR
Solo
Merlin
Merlin
Diamond III
KingofRNG
Merlin
Diamond III
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
45W - 26L
2,888 MMR
Solo
Hou Yi
Hou Yi
Diamond IV
NShradow
Hou Yi
Diamond IV
Level 46
God Stats
3W - 2L
1,686 SR
Queue Stats
24W - 19L
2,441 MMR
Solo
Bacchus
Bacchus
Diamond IV
Nätalie
Bacchus
Diamond IV
Level 126
God Stats
23W - 20L
1,745 SR
Queue Stats
30W - 29L
2,281 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
20
6 / 5 / 1
15,016
536
24,683
15,725
7,595
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sobek
AJAlMES
Sobek
18
0 / 2 / 7
12,924
462
9,034
24,922
31,481
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thor
Ryow
Thor
20
7 / 9 / 5
14,323
512
10,974
20,646
9,685
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cerberus
WashedOut
Cerberus
19
1 / 7 / 8
12,501
446
15,889
28,915
39,982
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ullr
sBennyQ
Ullr
20
2 / 5 / 3
13,918
497
16,414
20,505
9,098
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
PersephoneAphroditeHe BoHelNike

VS

Bans
HeimdallrYemojaKaliGaneshaRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 6 / 14
15,856
566
24,753
30,747
46,245
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
10 / 2 / 8
19,118
683
22,418
19,361
7,760
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
KingofRNG
Merlin
20
7 / 2 / 7
18,488
660
21,643
13,598
4,615
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
NShradow
Hou Yi
20
5 / 4 / 7
16,599
593
17,518
19,911
8,163
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Nätalie
Bacchus
18
3 / 2 / 16
14,866
531
6,839
21,054
26,255
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
80
16
Kills
28
28
Deaths
16
24
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
6
5
1
1.3
L
Sobek
AJAlMES
Sobek
0
2
7
1.75
W
3
6
14
1.67
W
10
2
8
7
W
Merlin
KingofRNG
Merlin
7
2
7
5.25
W
Hou Yi
NShradow
Hou Yi
5
4
7
2.13
W
Bacchus
Nätalie
Bacchus
3
2
16
5.5
L
Thor
Ryow
Thor
7
9
5
1.06
L
Cerberus
WashedOut
Cerberus
1
7
8
0.71
L
Ullr
sBennyQ
Ullr
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,994
Damage
93,171
110,713
Taken
104,671
97,841
Mitigated
93,038
28,348
Healing
34,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
24,683
1,585
0
418
15,725
7,595
0
6,192
9,533
153,685
0
L
Sobek
AJAlMES
Sobek
9,034
747
0
7,813
24,922
31,481
0
8,942
15,980
37,945
0
W
24,753
7,231
0
7,527
30,747
46,245
0
16,006
14,741
2,087
100,537
W
22,418
4,739
0
9,891
19,361
7,760
6,955
9,960
9,401
0
172,724
W
Merlin
KingofRNG
Merlin
21,643
865
0
2,574
13,598
4,615
2,491
8,387
5,211
169,148
0
W
Hou Yi
NShradow
Hou Yi
17,518
11,254
0
9,400
19,911
8,163
3,493
5,702
14,209
0
142,292
W
Bacchus
Nätalie
Bacchus
6,839
873
0
5,018
21,054
26,255
374
9,551
11,503
21,475
0
L
Thor
Ryow
Thor
10,974
1,872
0
2,682
20,646
9,685
32
8,548
12,098
0
100,262
L
Cerberus
WashedOut
Cerberus
15,889
955
0
10,088
28,915
39,982
0
3,717
25,198
88,198
0
L
Ullr
sBennyQ
Ullr
16,414
11,311
0
7,347
20,505
9,098
391
3,400
17,105
0
139,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,682
Gold Earned
84,927
887
Minions Killed
918
0
Camps Cleared
0
2,533,598
Distance Traveled
2,826,031
44
Wards Purchased
47
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
15,016
536
272
10
0
496,748
7
L
Sobek
12,924
462
53
2
0
581,791
14
W
Osiris
15,856
566
159
6
0
497,484
3
W
Pele
19,118
683
228
8
0
684,678
9
W
Merlin
18,488
660
291
10
0
528,378
15
W
Hou Yi
16,599
593
215
8
0
500,361
3
W
Bacchus
14,866
531
25
1
0
615,130
17
L
Thor
14,323
512
141
5
0
513,465
9
L
Cerberus
12,501
446
189
7
0
470,583
8
L
Ullr
13,918
497
232
8
0
471,011
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role