Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 39L
1,137 Elo+
Party 1
Janus
Janus
BritBaby
Janus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,500 Elo+
Solo
Serqet
Serqet
CarpeDiem192
Serqet
Level 29
God Stats
2W - 3L
1,704 SR
Queue Stats
54W - 70L
1,265 Elo+
Party 1
Kali
Kali
Seth_ILLLIDAN666
Kali
Level 87
God Stats
2W - 1L
1,797 SR
Queue Stats
89W - 84L
1,334 Elo+
Solo
Ymir
Ymir
StryfeOfClouds
Ymir
Level 73
God Stats
4W - 2L
1,623 SR
Queue Stats
181W - 209L
1,331 Elo+
Solo
Team Averages
Level 64
1,625 SR
1,313 Elo+

VS

Team Averages
Level 85
1,438 SR
1,296 Elo+
Merlin
Merlin
Bönheur
Merlin
Level 18
God Stats
1W - 1L
1,284 SR
Queue Stats
5W - 12L
1,175 Elo+
Solo
Ares
Ares
MasterMustang
Ares
Level 126
God Stats
4W - 1L
1,275 SR
Queue Stats
162W - 151L
1,338 Elo+
Solo
Hera
Hera
SinRotty
Hera
Level 66
God Stats
2W - 0L
1,828 SR
Queue Stats
36W - 68L
1,257 Elo+
Solo
Cu Chulainn
Cu Chulainn
iiDarkBatman
Cu Chulainn
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
68W - 70L
1,349 Elo+
Solo
Zhong Kui
Zhong Kui
o_0SOUNDWAVE0_o
Zhong Kui
Level 125
God Stats
1W - 5L
1,303 SR
Queue Stats
180W - 188L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
3 / 10 / 11
10,040
717
8,889
14,718
6,190
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
BritBaby
Janus
19
5 / 4 / 9
10,564
755
14,559
8,737
3,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
14
2 / 8 / 6
9,263
662
2,605
10,104
4,213
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
15 / 7 / 4
14,042
1,003
16,088
19,644
9,114
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
1 / 6 / 18
10,192
728
10,983
17,854
23,048
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bönheur
Merlin
20
5 / 5 / 19
11,680
834
13,101
10,864
5,957
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
9 / 5 / 18
11,358
811
10,897
16,448
17,631
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hera
18
8 / 5 / 20
12,048
861
11,580
10,419
4,148
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
iiDarkBatman
Cu Chulainn
17
5 / 6 / 25
10,846
775
13,919
16,598
17,628
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
o_0SOUNDWAVE0_o
Zhong Kui
17
7 / 5 / 23
10,896
778
10,743
13,129
8,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
139
26
Kills
34
35
Deaths
26
48
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
10
11
0.85
L
Janus
BritBaby
Janus
5
4
9
2.38
W
Merlin
Bönheur
Merlin
5
5
19
2.9
L
Serqet
2
8
6
0.63
W
9
5
18
3.6
L
15
7
4
2.43
W
Hera
8
5
20
3.6
L
1
6
18
1.67
W
Cu Chulainn
iiDarkBatman
Cu Chulainn
5
6
25
2.92
W
Zhong Kui
o_0SOUNDWAVE0_o
Zhong Kui
7
5
23
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,124
Damage
60,240
71,057
Taken
67,458
45,957
Mitigated
53,482
19,271
Healing
18,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
8,889
2,510
928
885
14,718
6,190
0
9,903
4,815
0
15,392
L
Janus
BritBaby
Janus
14,559
839
1,147
1,102
8,737
3,392
440
6,120
2,617
36,749
0
W
Merlin
Bönheur
Merlin
13,101
1,766
86
194
10,864
5,957
1,644
3,393
7,471
35,310
0
L
Serqet
2,605
893
21
507
10,104
4,213
537
5,884
4,220
0
9,237
W
10,897
1,350
1,817
1,658
16,448
17,631
1,216
4,843
11,491
20,093
0
L
16,088
7,658
700
8,326
19,644
9,114
688
14,292
5,352
0
33,054
W
Hera
11,580
4,393
2,121
1,486
10,419
4,148
213
4,555
5,864
26,186
0
L
10,983
149
2,306
3,349
17,854
23,048
0
10,122
7,732
23,084
0
W
Cu Chulainn
iiDarkBatman
Cu Chulainn
13,919
3,844
3,143
3,960
16,598
17,628
527
5,798
10,644
0
29,555
W
Zhong Kui
o_0SOUNDWAVE0_o
Zhong Kui
10,743
632
1,257
2,643
13,129
8,118
1,270
6,953
6,176
18,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,101
Gold Earned
56,828
118
Minions Killed
139
0
Camps Cleared
0
1,048,024
Distance Traveled
1,127,816
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,040
717
10
1
0
223,082
1
L
Janus
10,564
755
38
3
0
193,359
0
W
Merlin
11,680
834
50
4
0
224,155
1
L
Serqet
9,263
662
8
1
0
190,005
1
W
Ares
11,358
811
16
1
0
227,908
1
L
Kali
14,042
1,003
30
2
0
208,704
1
W
Hera
12,048
861
20
1
0
213,903
0
L
Ymir
10,192
728
32
2
0
232,874
0
W
Cu Chulainn
10,846
775
32
2
0
246,468
0
W
Zhong Kui
10,896
778
21
2
0
215,382
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role