Player Matchup

Artio
Artio
BriarGates
Artio
Level 49
God Stats
3W - 0L
1,847 SR
Queue Stats
134W - 98L
1,722 Elo+
Party 1
Medusa
Medusa
Labastis
Medusa
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 90L
1,685 Elo+
Party 1
Jormungandr
Jormungandr
MythyNoodle
Jormungandr
Level 8
God Stats
1W - 1L
1,386 SR
Queue Stats
11W - 6L
1,733 Elo+
Party 1
Fenrir
Fenrir
Z2TM
Fenrir
Level 84
God Stats
1W - 2L
1,229 SR
Queue Stats
150W - 91L
1,715 Elo+
Party 1
Janus
Janus
badbones25
Janus
Level 123
God Stats
10W - 18L
1,573 SR
Queue Stats
323W - 245L
1,698 Elo+
Party 1
Team Averages
Level 60
1,507 SR
1,711 Elo+

VS

Team Averages
Level 57
1,595 SR
1,664 Elo+
Thor
Thor
Counterkiller123
Thor
Level 137
God Stats
2W - 1L
1,430 SR
Queue Stats
132W - 112L
1,674 Elo+
Party 2
Kukulkan
Kukulkan
RealOps_DARKNESS
Kukulkan
Level 6
God Stats
2W - 1L
1,669 SR
Queue Stats
3W - 1L
1,610 Elo+
Party 2
Baron Samedi
Baron Samedi
TheDachsundDog
Baron Samedi
Level 43
God Stats
31W - 16L
1,781 SR
Queue Stats
250W - 184L
1,646 Elo+
Solo
Terra
Terra
eyenahtiweidde
Terra
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 55L
1,897 Elo+
Party 2
Neith
Neith
missrage98
Neith
Level 72
God Stats
25W - 26L
1,594 SR
Queue Stats
393W - 373L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
10
1 / 5 / 10
7,874
437
5,541
15,926
7,180
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
Labastis
Medusa
13
1 / 3 / 8
8,259
459
5,869
10,590
3,459
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
MythyNoodle
Jormungandr
15
1 / 3 / 5
9,042
502
7,311
14,468
12,802
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
Z2TM
Fenrir
15
6 / 3 / 3
10,230
568
8,907
11,132
4,419
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
17
10 / 2 / 3
11,330
629
11,355
10,660
3,375
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 6 / 4
9,723
540
13,499
12,379
3,508
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

6
0 / 5 / 1
5,834
324
1,011
4,173
1,344
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Baron Samedi
TheDachsundDog
Baron Samedi
16
5 / 2 / 1
9,427
524
15,215
11,103
9,575
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
2 / 3 / 6
8,543
475
10,165
14,238
8,059
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
14
3 / 3 / 5
8,672
482
8,387
8,213
2,514
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
33
19
Kills
16
16
Deaths
19
29
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Artio
1
5
10
1.2
L
6
6
4
1.33
W
Medusa
Labastis
Medusa
1
3
8
1.67
W
Jormungandr
MythyNoodle
Jormungandr
1
3
5
1.17
L
0
5
1
0.1
L
Baron Samedi
TheDachsundDog
Baron Samedi
5
2
1
2.75
W
Fenrir
Z2TM
Fenrir
6
3
3
2.5
W
Janus
10
2
3
5.75
L
2
3
6
1.67
L
Neith
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,983
Damage
48,277
62,776
Taken
50,106
31,235
Mitigated
25,000
16,511
Healing
13,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
5,541
965
1,124
3,108
15,926
7,180
0
5,949
9,977
14,014
0
L
13,499
4,208
0
3,171
12,379
3,508
0
4,973
7,406
0
62,106
W
Medusa
Labastis
Medusa
5,869
2,880
0
3,515
10,590
3,459
920
4,186
6,404
0
41,339
W
Jormungandr
MythyNoodle
Jormungandr
7,311
1,032
0
4,340
14,468
12,802
326
10,784
3,684
55,426
0
L
1,011
248
0
0
4,173
1,344
128
2,908
1,265
15,794
0
L
Baron Samedi
TheDachsundDog
Baron Samedi
15,215
1,981
0
4,016
11,103
9,575
0
6,960
4,143
67,330
0
W
Fenrir
Z2TM
Fenrir
8,907
1,616
0
4,174
11,132
4,419
0
2,099
9,033
0
65,112
W
Janus
11,355
472
0
250
10,660
3,375
0
3,373
7,287
79,489
0
L
10,165
1,912
1,483
3,025
14,238
8,059
0
6,919
7,319
31,345
0
L
Neith
8,387
2,898
0
1,978
8,213
2,514
0
2,447
5,766
0
59,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,735
Gold Earned
42,199
450
Minions Killed
399
0
Camps Cleared
0
1,699,719
Distance Traveled
1,505,592
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,874
437
14
1
0
356,402
3
L
Thor
9,723
540
102
6
0
349,769
5
W
Medusa
8,259
459
70
4
0
296,977
1
W
Jormungandr
9,042
502
107
6
0
302,865
0
L
Kukulkan
5,834
324
37
2
0
152,162
0
L
Baron Samedi
9,427
524
126
7
0
293,977
7
W
Fenrir
10,230
568
100
6
0
366,793
4
W
Janus
11,330
629
159
9
0
376,682
1
L
Terra
8,543
475
34
2
0
388,211
8
L
Neith
8,672
482
100
6
0
321,473
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role