Player Matchup

Mulan
Mulan
Form2Nasty
Mulan
Level 43
God Stats
1W - 0L
1,295 SR
Queue Stats
105W - 43L
1,804 Elo+
Party 1
Ra
Ra
Jumpman the 2nd
Ra
Level 123
God Stats
2W - 1L
1,417 SR
Queue Stats
74W - 43L
1,724 Elo+
Party 1
Pele
Pele
whiteout268
Pele
Level 127
God Stats
2W - 2L
1,646 SR
Queue Stats
78W - 51L
1,670 Elo+
Party 1
Team Averages
Level 98
1,453 SR
1,733 Elo+

VS

Team Averages
Level 118
1,730 SR
1,612 Elo+
Ne Zha
Ne Zha
MAYONADEx
Ne Zha
Level 133
God Stats
0W - 3L
1,668 SR
Queue Stats
66W - 49L
1,564 Elo+
Party 2
Hercules
Hercules
Mafungdoo
Hercules
Level 157
God Stats
1W - 1L
1,780 SR
Queue Stats
87W - 77L
1,632 Elo+
Party 2
Discordia
Discordia
starplayah14
Discordia
Level 65
God Stats
6W - 2L
1,741 SR
Queue Stats
15W - 14L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
20
8 / 5 / 10
19,128
660
30,110
40,527
60,548
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
2 / 8 / 9
17,382
599
16,302
22,719
9,544
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
10 / 10 / 6
18,595
641
24,162
28,916
14,484
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
MAYONADEx
Ne Zha
20
13 / 10 / 8
19,405
669
22,561
28,133
20,479
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Mafungdoo
Hercules
20
3 / 3 / 17
17,365
599
26,364
40,225
78,274
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
starplayah14
Discordia
20
7 / 7 / 9
17,670
609
24,194
22,277
9,489
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
57
20
Kills
23
23
Deaths
20
25
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Mulan
8
5
10
2.6
W
2
8
9
0.81
L
Ne Zha
MAYONADEx
Ne Zha
13
10
8
1.7
L
Hercules
Mafungdoo
Hercules
3
3
17
3.83
L
Discordia
starplayah14
Discordia
7
7
9
1.64
W
10
10
6
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,574
Damage
73,119
92,162
Taken
90,635
84,576
Mitigated
108,242
32,834
Healing
29,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
30,110
3,942
0
15,849
40,527
60,548
555
10,593
29,934
755
79,034
W
16,302
800
7,932
7,891
22,719
9,544
671
7,295
15,424
122,540
0
L
Ne Zha
MAYONADEx
Ne Zha
22,561
4,188
0
5,022
28,133
20,479
1,231
7,009
21,124
0
93,963
L
Hercules
Mafungdoo
Hercules
26,364
9,129
0
18,833
40,225
78,274
373
8,707
31,518
2,061
85,620
L
Discordia
starplayah14
Discordia
24,194
791
0
5,826
22,277
9,489
818
1,568
20,709
118,278
0
W
24,162
5,426
0
1,162
28,916
14,484
1,306
7,254
21,662
0
105,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,105
Gold Earned
54,440
319
Minions Killed
294
0
Camps Cleared
0
1,513,919
Distance Traveled
1,511,074
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
19,128
660
65
2
0
517,021
8
W
Ra
17,382
599
165
6
0
493,950
1
L
Ne Zha
19,405
669
85
3
0
469,228
3
L
Hercules
17,365
599
73
3
0
550,896
5
L
Discordia
17,670
609
136
5
0
490,950
1
W
Pele
18,595
641
89
3
0
502,948
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role