Player Matchup

Thor
Thor
Caurkus
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,433 Elo+
Party 1
Neith
Neith
LoCa Ghost
Neith
Level 15
God Stats
6W - 0L
1,873 SR
Queue Stats
9W - 2L
1,459 Elo+
Party 1
He Bo
He Bo
Querrez
He Bo
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
RedZeus915
Zeus
Level 28
God Stats
32W - 20L
1,690 SR
Queue Stats
71W - 84L
1,525 Elo+
Solo
Amaterasu
Amaterasu
Wraxun
Amaterasu
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,433 Elo+
Party 1
Team Averages
Level 15
1,613 SR
1,470 Elo+

VS

Team Averages
Level 22
1,519 SR
1,433 Elo+
Xing Tian
Xing Tian
FoolPunAlchemist
Xing Tian
Level 34
God Stats
8W - 7L
1,568 SR
Queue Stats
86W - 83L
1,448 Elo+
Party 2
Bellona
Bellona
KN ASMR
Bellona
Level 25
God Stats
8W - 8L
1,465 SR
Queue Stats
74W - 69L
1,499 Elo+
Solo
Tyr
Tyr
The_Tanager
Tyr
Level 23
God Stats
2W - 1L
1,728 SR
Queue Stats
18W - 17L
1,484 Elo+
Party 2
Agni
Agni
Tieksvies
Agni
Level 22
God Stats
0W - 2L
1,332 SR
Queue Stats
47W - 44L
1,495 Elo+
Solo
Fenrir
Fenrir
WolfenAlpha9103
Fenrir
Level 7
God Stats
17W - 27L
1,500 SR
Queue Stats
21W - 34L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Caurkus
Thor
19
12 / 3 / 22
13,752
1,146
18,270
14,411
8,447
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
19
3 / 1 / 25
12,314
1,026
16,415
7,237
3,570
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

He Bo
Querrez
He Bo
19
9 / 0 / 17
13,495
1,125
20,558
9,209
3,617
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
13 / 3 / 25
14,682
1,224
33,060
8,934
3,449
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
Wraxun
Amaterasu
19
8 / 5 / 26
12,911
1,076
19,670
20,123
11,088
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

320

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
17
3 / 7 / 5
11,533
961
6,806
23,359
25,274
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
KN ASMR
Bellona
16
4 / 7 / 1
11,444
954
13,469
21,211
16,278
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate

Breastplate

+20
Physical Protection

17
1 / 8 / 4
10,993
916
6,122
23,963
19,531
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
17
2 / 10 / 5
11,380
948
15,356
22,512
8,252
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 13 / 7
11,957
996
10,199
26,222
11,302
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
34
45
Kills
12
12
Deaths
45
115
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Thor
Caurkus
Thor
12
3
22
7.67
L
Xing Tian
3
7
5
0.79
L
Bellona
KN ASMR
Bellona
4
7
1
0.64
W
Neith
3
1
25
15.5
W
He Bo
Querrez
He Bo
9
0
17
17.5
W
13
3
25
8.5
L
1
8
4
0.38
L
Agni
2
10
5
0.45
L
2
13
7
0.42
W
Amaterasu
Wraxun
Amaterasu
8
5
26
4.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,973
Damage
51,952
59,914
Taken
117,267
30,171
Mitigated
80,637
7,708
Healing
6,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Caurkus
Thor
18,270
3,433
0
662
14,411
8,447
0
5,411
9,000
0
22,969
L
Xing Tian
6,806
1,495
792
1,011
23,359
25,274
0
9,968
13,391
25,282
0
L
Bellona
KN ASMR
Bellona
13,469
3,883
0
1,320
21,211
16,278
0
7,316
13,895
0
25,494
W
Neith
16,415
11,287
0
1,951
7,237
3,570
0
2,798
4,439
0
31,672
W
He Bo
Querrez
He Bo
20,558
835
0
1,921
9,209
3,617
0
3,471
5,738
48,566
0
W
33,060
1,590
0
0
8,934
3,449
0
2,966
5,968
58,097
0
L
6,122
2,633
0
1,597
23,963
19,531
0
8,923
15,040
0
20,629
L
Agni
15,356
519
0
920
22,512
8,252
0
13,286
9,226
39,771
0
L
10,199
2,767
0
1,149
26,222
11,302
0
14,125
12,097
0
19,982
W
Amaterasu
Wraxun
Amaterasu
19,670
10,636
0
3,174
20,123
11,088
0
7,516
12,607
0
28,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,154
Gold Earned
57,307
210
Minions Killed
128
6
Camps Cleared
9
1,104,963
Distance Traveled
1,059,306
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,752
1,146
12
1
2
205,781
0
L
Xing Tian
11,533
961
26
2
0
202,733
0
L
Bellona
11,444
954
20
2
1
230,490
0
W
Neith
12,314
1,026
35
3
3
202,315
0
W
He Bo
13,495
1,125
81
7
1
220,696
0
W
Zeus
14,682
1,224
69
6
0
246,684
1
L
Tyr
10,993
916
19
2
7
204,967
0
L
Agni
11,380
948
47
4
1
229,530
1
L
Fenrir
11,957
996
16
1
0
191,586
0
W
Amaterasu
12,911
1,076
13
1
0
229,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role