Player Matchup

Cerberus
Cerberus
Fedegundes
Cerberus
Level 122
God Stats
32W - 21L
1,600 SR
Queue Stats
389W - 373L
1,510 Elo+
Party 1
King Arthur
King Arthur
SSS_sebi
King Arthur
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 54L
1,291 Elo+
Solo
Scylla
Scylla
lI John Zz
Scylla
Level 121
God Stats
2W - 4L
1,581 SR
Queue Stats
73W - 60L
1,587 Elo+
Party 1
Persephone
Persephone
pedroh01
Persephone
Level 159
God Stats
5W - 4L
1,567 SR
Queue Stats
118W - 111L
1,531 Elo+
Party 1
Jing Wei
Jing Wei
zNa T h a nT
Jing Wei
Level 63
God Stats
5W - 1L
1,882 SR
Queue Stats
42W - 38L
1,449 Elo+
Party 1
Team Averages
Level 115
1,626 SR
1,474 Elo+

VS

Team Averages
Level 93
1,438 SR
1,480 Elo+
Osiris
Osiris
 
Osiris
Level 116
God Stats
2W - 5L
1,290 SR
Queue Stats
231W - 226L
1,495 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 122
God Stats
16W - 14L
1,274 SR
Queue Stats
311W - 302L
1,496 Elo+
Party 2
Kukulkan
Kukulkan
JohnnyBravo812
Kukulkan
Level 60
God Stats
20W - 14L
1,549 SR
Queue Stats
119W - 116L
1,458 Elo+
Solo
Nox
Nox
Pound-Her-Cakes
Nox
Level 62
God Stats
40W - 37L
1,577 SR
Queue Stats
115W - 115L
1,489 Elo+
Solo
Bellona
Bellona
QueenPandacat
Bellona
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 68L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Fedegundes
Cerberus
20
1 / 3 / 23
15,727
983
23,282
23,849
36,145
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

King Arthur
SSS_sebi
King Arthur
20
3 / 6 / 18
14,471
904
18,377
25,101
31,980
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
lI John Zz
Scylla
20
14 / 1 / 8
17,307
1,082
18,595
9,886
4,416
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Persephone
pedroh01
Persephone
20
6 / 4 / 15
15,917
995
20,406
9,904
4,323
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
zNa T h a nT
Jing Wei
20
8 / 3 / 15
16,296
1,019
27,442
16,994
8,192
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

126

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
20
2 / 5 / 10
13,926
870
7,629
23,046
32,572
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Muzen Cab
 
Ah Muzen Cab
20
4 / 9 / 9
14,389
899
20,858
23,796
8,792
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Kukulkan
20
3 / 5 / 8
14,873
930
17,408
19,910
10,639
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
5 / 3 / 6
15,243
953
20,661
16,053
6,101
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
20
3 / 10 / 10
14,353
897
13,740
32,720
25,317
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
60
32
Kills
17
17
Deaths
32
79
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
2
5
10
1.4
L
Ah Muzen Cab
 
Ah Muzen Cab
4
9
9
0.94
W
Cerberus
Fedegundes
Cerberus
1
3
23
4.17
L
Kukulkan
3
5
8
1.4
L
5
3
6
2.67
L
Bellona
3
10
10
0.8
W
King Arthur
SSS_sebi
King Arthur
3
6
18
2
W
Scylla
lI John Zz
Scylla
14
1
8
18
W
Persephone
pedroh01
Persephone
6
4
15
3.38
W
Jing Wei
zNa T h a nT
Jing Wei
8
3
15
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,102
Damage
80,296
85,734
Taken
115,525
85,056
Mitigated
83,421
12,573
Healing
8,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
7,629
2,293
373
1,508
23,046
32,572
0
11,608
11,438
0
21,563
L
Ah Muzen Cab
 
Ah Muzen Cab
20,858
8,708
0
2,237
23,796
8,792
0
12,697
11,099
0
55,492
W
Cerberus
Fedegundes
Cerberus
23,282
358
0
4,249
23,849
36,145
0
10,513
13,336
50,710
890
L
Kukulkan
17,408
1,400
836
1,192
19,910
10,639
0
12,949
6,961
64,563
0
L
20,661
212
0
0
16,053
6,101
0
10,169
5,884
42,293
0
L
Bellona
13,740
5,297
0
2,837
32,720
25,317
0
14,064
18,656
0
23,139
W
King Arthur
SSS_sebi
King Arthur
18,377
2,519
0
4,943
25,101
31,980
0
10,405
14,696
0
46,272
W
Scylla
lI John Zz
Scylla
18,595
303
0
375
9,886
4,416
0
5,468
4,418
45,343
0
W
Persephone
pedroh01
Persephone
20,406
471
0
1,048
9,904
4,323
0
4,393
5,511
56,047
0
W
Jing Wei
zNa T h a nT
Jing Wei
27,442
15,447
536
1,422
16,994
8,192
0
7,290
9,704
0
47,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,718
Gold Earned
72,784
379
Minions Killed
290
11
Camps Cleared
4
1,478,982
Distance Traveled
1,553,086
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
13,926
870
18
1
0
324,064
0
L
Ah Muzen Cab
14,389
899
64
4
0
285,357
0
W
Cerberus
15,727
983
77
5
3
307,041
2
L
Kukulkan
14,873
930
120
8
0
299,049
0
L
Nox
15,243
953
62
4
2
339,213
1
L
Bellona
14,353
897
26
2
2
305,403
0
W
King Arthur
14,471
904
69
4
1
270,237
0
W
Scylla
17,307
1,082
79
5
0
278,218
0
W
Persephone
15,917
995
89
6
3
302,032
0
W
Jing Wei
16,296
1,019
65
4
4
321,454
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role