Player Matchup

Sun Wukong
Sun Wukong
Silver V
JAYPLED
Sun Wukong
Silver V
Level 102
God Stats
1W - 1L
1,224 SR
Queue Stats
52W - 51L
626 MMR
Party 1
Izanami
Izanami
Silver V
Sawkmeighkoch
Izanami
Silver V
Level 104
God Stats
7W - 4L
1,601 SR
Queue Stats
29W - 36L
633 MMR
Party 1
Merlin
Merlin
Silver III
madmansh00ter233
Merlin
Silver III
Level 85
God Stats
4W - 0L
1,710 SR
Queue Stats
57W - 51L
956 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 97
1,512 SR
738 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 86
1,471 SR
735 MMR
Baron Samedi
Baron Samedi
Bronze III
Bernarnabus
Baron Samedi
Bronze III
Level 109
God Stats
0W - 3L
1,265 SR
Queue Stats
13W - 18L
755 MMR
Solo
Discordia
Discordia
Silver V
ChillySloth6063
Discordia
Silver V
Level 65
God Stats
21W - 19L
1,532 SR
Queue Stats
46W - 49L
791 MMR
Solo
Sobek
Sobek
Bronze I
MeDy_FxCk
Sobek
Bronze I
Level 85
God Stats
7W - 6L
1,614 SR
Queue Stats
152W - 130L
659 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JAYPLED
Sun Wukong
19
2 / 2 / 12
15,025
601
15,281
24,791
38,844
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
19
3 / 8 / 6
15,171
607
17,063
20,116
9,240
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
9 / 7 / 4
17,481
699
25,446
14,576
5,979
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
HeimdallrAphroditeChaacKumbhakarnaZeus

VS

Bans
HadesSkadiYmirMedusaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bernarnabus
Baron Samedi
17
3 / 8 / 6
14,420
577
16,240
24,512
10,301
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
ChillySloth6063
Discordia
20
8 / 4 / 6
15,932
637
22,638
17,073
5,995
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Sobek
MeDy_FxCk
Sobek
19
5 / 2 / 5
16,293
652
6,977
32,543
41,174
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
33
14
Kills
16
17
Deaths
14
22
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Bernarnabus
Baron Samedi
3
8
6
0.75
L
Discordia
ChillySloth6063
Discordia
8
4
6
2.75
W
Sun Wukong
JAYPLED
Sun Wukong
2
2
12
4
L
Sobek
MeDy_FxCk
Sobek
5
2
5
3.75
W
Izanami
3
8
6
0.75
W
9
7
4
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,790
Damage
45,855
59,483
Taken
74,128
54,063
Mitigated
57,470
14,294
Healing
24,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Bernarnabus
Baron Samedi
16,240
1,576
2,029
9,063
24,512
10,301
308
8,940
15,572
66,228
0
L
Discordia
ChillySloth6063
Discordia
22,638
199
2,560
4,227
17,073
5,995
759
8,236
8,837
82,096
0
W
Sun Wukong
JAYPLED
Sun Wukong
15,281
3,226
477
9,577
24,791
38,844
867
19,865
4,926
0
42,352
L
Sobek
MeDy_FxCk
Sobek
6,977
386
0
6,139
32,543
41,174
755
8,974
23,569
47,323
0
W
Izanami
17,063
14,062
0
2,766
20,116
9,240
1,717
15,948
4,168
0
117,802
W
25,446
1,348
0
1,474
14,576
5,979
598
10,167
4,409
135,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,677
Gold Earned
46,645
328
Minions Killed
242
0
Camps Cleared
0
1,255,777
Distance Traveled
1,234,008
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
14,420
577
69
3
0
330,067
2
L
Discordia
15,932
637
128
5
0
430,484
4
W
Sun Wukong
15,025
601
38
2
0
478,890
4
L
Sobek
16,293
652
45
2
0
473,457
0
W
Izanami
15,171
607
155
6
0
400,401
4
W
Merlin
17,481
699
135
5
0
376,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role