Player Matchup

Achilles
Achilles
Coley5643
Achilles
Level 26
God Stats
0W - 4L
1,735 SR
Queue Stats
98W - 44L
1,795 Elo+
Party 2
Anhur
Anhur
ToxicGamer70
Anhur
Level 127
God Stats
6W - 4L
1,448 SR
Queue Stats
163W - 104L
1,704 Elo+
Party 2
Hel
Hel
dontchuworri
Hel
Level 25
God Stats
0W - 2L
1,782 SR
Queue Stats
97W - 86L
1,486 Elo+
Party 2
Team Averages
Level 59
1,655 SR
1,662 Elo+

VS

Team Averages
Level 24
1,521 SR
1,497 Elo+
Ra
Ra
GaxDawgs
Ra
Level 28
God Stats
3W - 2L
1,564 SR
Queue Stats
114W - 123L
1,460 Elo+
Party 1
Khepri
Khepri
NNiicckk47
Khepri
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,543 Elo+
Solo
Mercury
Mercury
Pyragent
Mercury
Level 33
God Stats
10W - 12L
1,500 SR
Queue Stats
266W - 272L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Coley5643
Achilles
18
7 / 6 / 15
15,457
644
15,666
24,223
19,355
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
24 / 5 / 8
18,813
784
41,889
23,944
10,093
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
2 / 11 / 20
14,404
600
10,809
23,543
10,495
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 10 / 10
17,400
725
20,912
25,810
7,476
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
NNiicckk47
Khepri
20
6 / 10 / 11
17,691
737
16,862
29,100
33,501
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mercury
Pyragent
Mercury
18
6 / 13 / 8
16,325
680
13,812
20,975
4,626
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
51
33
Kills
22
22
Deaths
33
43
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Achilles
Coley5643
Achilles
7
6
15
2.42
W
10
10
10
1.5
W
Khepri
NNiicckk47
Khepri
6
10
11
1.15
W
Mercury
Pyragent
Mercury
6
13
8
0.77
L
24
5
8
5.6
L
2
11
20
1.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,364
Damage
51,586
71,710
Taken
75,885
39,943
Mitigated
45,603
26,404
Healing
18,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Coley5643
Achilles
15,666
5,367
0
1,741
24,223
19,355
147
12,898
11,325
0
62,361
W
20,912
1,306
6,546
10,764
25,810
7,476
1,059
3,352
22,458
103,074
0
W
Khepri
NNiicckk47
Khepri
16,862
1,083
756
686
29,100
33,501
1,417
4,600
24,500
50,094
2,100
W
Mercury
Pyragent
Mercury
13,812
3,335
0
0
20,975
4,626
0
2,917
18,058
0
43,050
L
41,889
21,685
0
1,413
23,944
10,093
1,870
10,714
13,230
0
115,620
L
10,809
2,138
14,155
9,095
23,543
10,495
111
12,537
11,006
60,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,674
Gold Earned
51,416
263
Minions Killed
234
0
Camps Cleared
0
1,085,151
Distance Traveled
1,093,656
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
15,457
644
54
2
0
424,330
5
W
Ra
17,400
725
145
6
0
373,842
0
W
Khepri
17,691
737
47
2
0
342,878
1
W
Mercury
16,325
680
42
2
0
376,936
0
L
Anhur
18,813
784
118
5
0
317,982
0
L
Hel
14,404
600
91
4
0
342,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role