Player Matchup

Jormungandr
Jormungandr
R1co_Nasty_42069
Jormungandr
Level 7
God Stats
24W - 17L
1,560 SR
Queue Stats
85W - 79L
1,407 Elo+
Party 3
Arachne
Arachne
TY_the_GREAT_
Arachne
Level 42
God Stats
2W - 2L
1,697 SR
Queue Stats
92W - 85L
1,372 Elo+
Party 3
Izanami
Izanami
That_Sped_GamM3r
Izanami
Level 27
God Stats
8W - 9L
1,474 SR
Queue Stats
70W - 77L
1,408 Elo+
Solo
Ymir
Ymir
kod-_Lui
Ymir
Level 17
God Stats
6W - 5L
1,396 SR
Queue Stats
181W - 177L
1,425 Elo+
Party 3
The Morrigan
The Morrigan
vl JUKES lv
The Morrigan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 78L
1,427 Elo+
Solo
Team Averages
Level 24
1,526 SR
1,408 Elo+

VS

Team Averages
Level 16
1,426 SR
1,291 Elo+
King Arthur
King Arthur
Alex_Kyuubi89
King Arthur
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 54L
1,367 Elo+
Party 2
Anubis
Anubis
BN_Nage
Anubis
Level 18
God Stats
53W - 35L
1,467 SR
Queue Stats
60W - 44L
1,315 Elo+
Party 2
Jormungandr
Jormungandr
Farmer_Dark
Jormungandr
Level 9
God Stats
3W - 4L
1,309 SR
Queue Stats
5W - 10L
1,282 Elo+
Party 1
Nemesis
Nemesis
Tadpradel
Nemesis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,282 Elo+
Party 1
Loki
Loki
TeoSly
Loki
Level 18
God Stats
24W - 25L
1,353 SR
Queue Stats
31W - 32L
1,210 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
R1co_Nasty_42069
Jormungandr
20
5 / 9 / 30
19,448
1,080
35,198
35,441
46,187
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
20
26 / 11 / 11
21,729
1,207
46,777
40,604
13,522
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
1 / 0 / 3
13,027
724
1,623
1,207
328
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
20
8 / 7 / 16
17,564
976
18,185
24,673
12,542
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

The Morrigan
vl JUKES lv
The Morrigan
20
3 / 10 / 19
17,691
983
21,807
24,806
7,742
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

40

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Alex_Kyuubi89
King Arthur
20
8 / 11 / 18
18,286
1,016
29,979
30,831
14,098
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Anubis
BN_Nage
Anubis
20
15 / 8 / 10
19,528
1,085
40,248
21,442
10,662
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Farmer_Dark
Jormungandr
20
6 / 8 / 21
18,746
1,041
20,558
30,817
21,587
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
Tadpradel
Nemesis
20
5 / 4 / 16
18,302
1,017
18,701
22,462
9,237
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Loki
TeoSly
Loki
20
3 / 12 / 17
16,334
907
9,311
27,297
9,337
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
119
43
Kills
37
37
Deaths
43
79
Assists
82
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Alex_Kyuubi89
King Arthur
8
11
18
1.55
W
Anubis
BN_Nage
Anubis
15
8
10
2.5
W
Jormungandr
Farmer_Dark
Jormungandr
6
8
21
2.06
L
Jormungandr
R1co_Nasty_42069
Jormungandr
5
9
30
2.22
L
Arachne
26
11
11
2.86
W
Nemesis
Tadpradel
Nemesis
5
4
16
3.25
W
Loki
TeoSly
Loki
3
12
17
0.96
L
1
0
3
2.5
L
Ymir
8
7
16
2.29
L
The Morrigan
vl JUKES lv
The Morrigan
3
10
19
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,590
Damage
118,797
126,731
Taken
132,849
80,321
Mitigated
64,921
13,730
Healing
3,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Alex_Kyuubi89
King Arthur
29,979
6,488
0
594
30,831
14,098
0
18,388
12,443
0
60,689
W
Anubis
BN_Nage
Anubis
40,248
950
0
0
21,442
10,662
0
7,740
13,702
83,042
0
W
Jormungandr
Farmer_Dark
Jormungandr
20,558
2,971
0
0
30,817
21,587
0
18,187
12,630
59,244
0
L
Jormungandr
R1co_Nasty_42069
Jormungandr
35,198
6,354
189
1,840
35,441
46,187
0
18,317
17,124
72,012
0
L
Arachne
46,777
35,499
0
6,306
40,604
13,522
0
15,965
24,639
0
60,680
W
Nemesis
Tadpradel
Nemesis
18,701
9,506
0
2,188
22,462
9,237
0
13,061
9,401
0
70,199
W
Loki
TeoSly
Loki
9,311
4,317
0
864
27,297
9,337
0
13,846
13,451
0
29,772
L
1,623
1,538
0
0
1,207
328
0
678
529
0
3,087
L
Ymir
18,185
3,187
1,035
3,735
24,673
12,542
0
15,497
9,176
52,845
0
L
The Morrigan
vl JUKES lv
The Morrigan
21,807
4,077
0
625
24,806
7,742
0
10,168
14,457
44,646
4,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,459
Gold Earned
91,196
248
Minions Killed
353
11
Camps Cleared
11
1,250,647
Distance Traveled
1,604,191
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
18,286
1,016
62
3
2
350,590
0
W
Anubis
19,528
1,085
93
5
2
295,719
0
W
Jormungandr
18,746
1,041
55
3
0
299,598
0
L
Jormungandr
19,448
1,080
73
4
1
319,033
0
L
Arachne
21,729
1,207
22
1
4
377,224
2
W
Nemesis
18,302
1,017
105
6
2
367,988
0
W
Loki
16,334
907
38
2
5
290,296
0
L
Izanami
13,027
724
3
0
1
46,693
0
L
Ymir
17,564
976
67
4
3
207,215
0
L
The Morrigan
17,691
983
83
5
2
300,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role