Player Matchup

Sobek
Sobek
 
Sobek
Level 48
God Stats
1W - 4L
1,344 SR
Queue Stats
58W - 78L
1,198 Elo+
Solo
Hun Batz
Hun Batz
Colin 94 x
Hun Batz
Level 69
God Stats
4W - 4L
1,379 SR
Queue Stats
435W - 461L
1,380 Elo+
Solo
Anhur
Anhur
ZONGO LE DOZO59
Anhur
Level 146
God Stats
3W - 14L
1,281 SR
Queue Stats
172W - 185L
1,321 Elo+
Solo
Ymir
Ymir
sHaDoWs_GhOsT_15
Ymir
Level 88
God Stats
7W - 8L
1,635 SR
Queue Stats
126W - 113L
1,437 Elo+
Party 1
Janus
Janus
xlbxrtxruix__
Janus
Level 80
God Stats
2W - 2L
1,557 SR
Queue Stats
116W - 93L
1,491 Elo+
Party 1
Team Averages
Level 86
1,439 SR
1,365 Elo+

VS

Team Averages
Level 71
1,411 SR
1,348 Elo+
Agni
Agni
LloydLynch
Agni
Level 57
God Stats
29W - 57L
1,234 SR
Queue Stats
351W - 425L
1,283 Elo+
Solo
Discordia
Discordia
MADARA_UCHlHA97
Discordia
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 12L
1,342 Elo+
Party 2
Cerberus
Cerberus
NoS_Sniper_Ghost
Cerberus
Level 78
God Stats
3W - 1L
1,666 SR
Queue Stats
22W - 20L
1,354 Elo+
Party 2
Artemis
Artemis
XX_PRoGamer_Loko
Artemis
Level 58
God Stats
31W - 22L
1,486 SR
Queue Stats
266W - 279L
1,350 Elo+
Solo
Guan Yu
Guan Yu
kronnos2703
Guan Yu
Level 131
God Stats
1W - 3L
1,171 SR
Queue Stats
142W - 151L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
0 / 0 / 0
10,228
330
6,349
12,759
11,967
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
Colin 94 x
Hun Batz
20
4 / 5 / 7
15,620
504
14,685
23,382
9,132
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
1 / 11 / 0
11,799
381
10,378
22,984
6,268
19
2 / 3 / 9
14,314
462
17,766
30,433
32,546
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
9 / 2 / 4
15,943
514
17,863
13,372
4,521
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
10,951
353
1,946
6,314
1,566
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Discordia
MADARA_UCHlHA97
Discordia
20
3 / 7 / 3
14,921
481
13,705
13,870
6,521
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
5 / 3 / 6
16,653
537
16,516
32,985
40,324
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
10 / 3 / 5
16,954
547
32,580
25,849
10,936
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
kronnos2703
Guan Yu
20
3 / 1 / 3
16,166
521
16,152
26,926
32,044
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
38
16
Kills
21
21
Deaths
17
20
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
0
0
0
L
Hun Batz
Colin 94 x
Hun Batz
4
5
7
1.5
W
0
3
0
0
W
Discordia
MADARA_UCHlHA97
Discordia
3
7
3
0.64
W
5
3
6
2.67
W
10
3
5
4.17
L
1
11
0
0.09
W
Guan Yu
kronnos2703
Guan Yu
3
1
3
4.5
L
2
3
9
2.17
L
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,041
Damage
80,899
102,930
Taken
105,944
64,434
Mitigated
91,391
22,621
Healing
39,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
6,349
1,159
0
7,765
12,759
11,967
132
1,153
11,606
40,726
0
L
Hun Batz
Colin 94 x
Hun Batz
14,685
7,086
0
4,418
23,382
9,132
65
7,492
15,890
0
122,743
W
1,946
353
0
500
6,314
1,566
0
2,201
4,113
24,209
0
W
Discordia
MADARA_UCHlHA97
Discordia
13,705
514
0
250
13,870
6,521
1,943
9,580
4,290
86,229
0
W
16,516
658
1,246
9,253
32,985
40,324
1,102
14,022
18,963
105,338
0
W
32,580
22,463
630
13,197
25,849
10,936
8,526
8,204
17,645
0
144,195
L
10,378
6,675
246
3,192
22,984
6,268
1,607
5,050
17,934
0
71,022
W
Guan Yu
kronnos2703
Guan Yu
16,152
5,679
1,946
12,599
26,926
32,044
1,935
10,006
16,920
0
124,851
L
17,766
3,217
831
2,074
30,433
32,546
0
13,829
16,604
63,152
0
L
17,863
920
0
4,095
13,372
4,521
873
6,303
7,069
101,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,904
Gold Earned
75,645
593
Minions Killed
727
0
Camps Cleared
0
2,209,574
Distance Traveled
2,434,803
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,228
330
63
2
0
232,759
0
L
Hun Batz
15,620
504
170
5
0
531,920
4
W
Agni
10,951
353
46
1
0
204,477
1
W
Discordia
14,921
481
145
5
0
545,138
2
W
Cerberus
16,653
537
226
7
0
603,164
4
W
Artemis
16,954
547
142
5
0
486,369
2
L
Anhur
11,799
381
124
4
0
354,645
0
W
Guan Yu
16,166
521
168
5
0
595,655
1
L
Ymir
14,314
462
69
2
0
567,624
2
L
Janus
15,943
514
167
5
0
522,626
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role