Player Matchup

Discordia
Discordia
AoS Honored
Discordia
Level 24
God Stats
21W - 13L
1,650 SR
Queue Stats
137W - 87L
1,650 Elo+
Solo
Thor
Thor
Auzzie_the_Gr8
Thor
Level 8
God Stats
3W - 0L
1,714 SR
Queue Stats
4W - 3L
1,315 Elo+
Party 1
Izanami
Izanami
Bobo l6l
Izanami
Level 28
God Stats
4W - 4L
1,581 SR
Queue Stats
76W - 70L
1,528 Elo+
Solo
Cerberus
Cerberus
DaddyAlee_
Cerberus
Level 29
God Stats
45W - 35L
1,606 SR
Queue Stats
116W - 87L
1,470 Elo+
Solo
Artemis
Artemis
FastEddy92002
Artemis
Level 26
God Stats
7W - 4L
1,558 SR
Queue Stats
8W - 5L
1,557 Elo+
Party 1
Team Averages
Level 23
1,622 SR
1,504 Elo+

VS

Team Averages
Level 40
1,661 SR
1,463 Elo+
Arachne
Arachne
DellyAHHH89
Arachne
Level 29
God Stats
66W - 39L
1,617 SR
Queue Stats
92W - 68L
1,459 Elo+
Solo
Scylla
Scylla
Kreznon
Scylla
Level 117
God Stats
2W - 2L
1,553 SR
Queue Stats
139W - 137L
1,593 Elo+
Party 2
Cerberus
Cerberus
LosingSanity190
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,272 Elo+
Party 2
Bellona
Bellona
TwinkleToes5928
Bellona
Level 27
God Stats
2W - 1L
1,819 SR
Queue Stats
69W - 61L
1,508 Elo+
Solo
Cernunnos
Cernunnos
gonXkillua99202
Cernunnos
Level 20
God Stats
4W - 8L
1,817 SR
Queue Stats
33W - 35L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AoS Honored
Discordia
20
5 / 4 / 19
15,019
1,073
30,223
11,467
3,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
0 / 8 / 16
12,728
909
5,629
18,997
9,313
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Bobo l6l
Izanami
20
18 / 9 / 14
17,714
1,265
42,879
26,133
9,151
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
DaddyAlee_
Cerberus
20
5 / 7 / 16
13,646
975
23,049
37,424
42,467
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
20
13 / 3 / 20
17,348
1,239
30,614
13,753
5,800
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

78

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DellyAHHH89
Arachne
20
8 / 10 / 12
16,122
1,152
26,111
33,721
17,957
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
Kreznon
Scylla
20
12 / 6 / 11
16,762
1,197
27,764
19,595
5,529
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
20
0 / 9 / 17
12,666
905
3,487
23,312
16,508
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
6 / 5 / 16
15,422
1,102
16,793
34,228
38,374
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cernunnos
gonXkillua99202
Cernunnos
20
5 / 11 / 13
14,118
1,008
28,425
30,120
10,023
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
100
41
Kills
31
31
Deaths
41
85
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Discordia
AoS Honored
Discordia
5
4
19
3.63
W
0
8
16
1
W
Izanami
Bobo l6l
Izanami
18
9
14
2.78
W
Cerberus
DaddyAlee_
Cerberus
5
7
16
1.86
L
Arachne
DellyAHHH89
Arachne
8
10
12
1.4
W
Artemis
13
3
20
7.67
L
Scylla
Kreznon
Scylla
12
6
11
2.92
L
Cerberus
0
9
17
0.94
L
6
5
16
2.8
L
Cernunnos
gonXkillua99202
Cernunnos
5
11
13
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,394
Damage
102,580
107,774
Taken
140,976
70,256
Mitigated
88,391
12,851
Healing
16,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AoS Honored
Discordia
30,223
2,194
671
1,255
11,467
3,525
0
5,162
6,305
72,034
0
W
5,629
2,152
0
0
18,997
9,313
0
5,986
13,011
0
12,330
W
Izanami
Bobo l6l
Izanami
42,879
36,776
0
3,188
26,133
9,151
0
8,913
17,220
0
82,412
W
Cerberus
DaddyAlee_
Cerberus
23,049
1,604
0
5,152
37,424
42,467
0
7,496
29,928
41,862
0
L
Arachne
DellyAHHH89
Arachne
26,111
18,867
0
4,735
33,721
17,957
0
11,981
21,740
0
79,628
W
Artemis
30,614
15,895
0
2,585
13,753
5,800
0
3,804
9,949
0
69,693
L
Scylla
Kreznon
Scylla
27,764
2,233
0
1,721
19,595
5,529
0
6,235
13,360
60,086
0
L
Cerberus
3,487
0
0
1,453
23,312
16,508
0
12,289
11,023
9,467
0
L
16,793
2,578
0
2,940
34,228
38,374
0
11,437
22,791
110
31,046
L
Cernunnos
gonXkillua99202
Cernunnos
28,425
18,913
110
5,356
30,120
10,023
0
11,330
18,790
0
60,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,455
Gold Earned
75,090
360
Minions Killed
276
10
Camps Cleared
12
1,186,425
Distance Traveled
1,302,984
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
15,019
1,073
104
7
0
252,764
0
W
Thor
12,728
909
22
2
2
183,514
0
W
Izanami
17,714
1,265
87
6
4
226,219
0
W
Cerberus
13,646
975
69
5
0
263,069
1
L
Arachne
16,122
1,152
118
8
4
282,730
2
W
Artemis
17,348
1,239
78
6
4
260,859
0
L
Scylla
16,762
1,197
70
5
5
245,192
0
L
Cerberus
12,666
905
8
1
0
248,846
0
L
Bellona
15,422
1,102
32
2
1
286,714
0
L
Cernunnos
14,118
1,008
48
3
2
239,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role