Player Matchup

Pele
Pele
 
Pele
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 37L
1,576 Elo+
Solo
Fenrir
Fenrir
Jack_Seifer
Fenrir
Level 24
God Stats
93W - 103L
1,588 SR
Queue Stats
179W - 178L
1,543 Elo+
Solo
Camazotz
Camazotz
MailoBanen9508
Camazotz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 64L
1,609 Elo+
Solo
Anubis
Anubis
XxfranzyxX56
Anubis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 29L
1,671 Elo+
Solo
Da Ji
Da Ji
Zbandit007
Da Ji
Level 21
God Stats
21W - 13L
1,502 SR
Queue Stats
360W - 333L
1,436 Elo+
Solo
Team Averages
Level 25
1,518 SR
1,567 Elo+

VS

Team Averages
Level 22
1,444 SR
1,651 Elo+
Jormungandr
Jormungandr
Bryan_Cal-45
Jormungandr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 26L
1,690 Elo+
Solo
Sol
Sol
Derieri Z1
Sol
Level 29
God Stats
2W - 5L
1,368 SR
Queue Stats
161W - 152L
1,745 Elo+
Solo
Heimdallr
Heimdallr
Levic17
Heimdallr
Level 24
God Stats
4W - 3L
1,511 SR
Queue Stats
5W - 7L
1,548 Elo+
Solo
Da Ji
Da Ji
MaaikWs18
Da Ji
Level 23
God Stats
1W - 2L
1,326 SR
Queue Stats
32W - 26L
1,590 Elo+
Solo
Mulan
Mulan
Trixirex
Mulan
Level 17
God Stats
2W - 1L
1,516 SR
Queue Stats
49W - 30L
1,681 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
3 / 8 / 5
10,927
437
8,360
18,994
6,221
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
18
5 / 8 / 9
12,054
482
11,253
19,953
22,665
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
20
7 / 5 / 6
13,859
554
20,661
30,029
35,438
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
20
5 / 5 / 8
13,902
556
12,309
18,404
9,317
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
18
6 / 7 / 10
12,543
502
14,706
19,937
8,518
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bryan_Cal-45
Jormungandr
19
4 / 5 / 12
13,351
534
9,046
17,092
12,138
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
3 / 4 / 9
13,013
521
16,733
16,517
5,614
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Heimdallr
Levic17
Heimdallr
18
5 / 7 / 5
12,349
494
12,452
18,351
6,596
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Da Ji
MaaikWs18
Da Ji
20
13 / 5 / 5
14,951
598
16,328
12,989
5,055
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
Trixirex
Mulan
20
8 / 6 / 5
14,490
580
30,645
27,919
35,007
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
69
26
Kills
33
33
Deaths
27
38
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
3
8
5
0.69
W
Jormungandr
Bryan_Cal-45
Jormungandr
4
5
12
2
W
3
4
9
1.88
L
Fenrir
5
8
9
1.19
W
Heimdallr
Levic17
Heimdallr
5
7
5
1.07
W
Da Ji
MaaikWs18
Da Ji
13
5
5
3.1
L
Camazotz
7
5
6
2
W
Mulan
Trixirex
Mulan
8
6
5
1.75
L
Anubis
5
5
8
1.8
L
Da Ji
6
7
10
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,289
Damage
85,204
107,317
Taken
92,868
82,159
Mitigated
64,410
40,043
Healing
30,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
8,360
2,609
312
3,874
18,994
6,221
954
3,559
15,435
0
60,949
W
Jormungandr
Bryan_Cal-45
Jormungandr
9,046
2,405
296
1,046
17,092
12,138
321
4,129
12,963
31,807
0
W
16,733
2,853
0
8,375
16,517
5,614
840
2,861
13,656
100,390
0
L
Fenrir
11,253
3,583
111
3,995
19,953
22,665
560
5,653
14,300
15,860
36,339
W
Heimdallr
Levic17
Heimdallr
12,452
5,761
0
4,105
18,351
6,596
1,610
3,397
14,954
0
84,784
W
Da Ji
MaaikWs18
Da Ji
16,328
4,039
0
3,813
12,989
5,055
757
1,752
11,237
0
95,286
L
Camazotz
20,661
8,107
0
19,511
30,029
35,438
0
6,984
23,045
0
89,232
W
Mulan
Trixirex
Mulan
30,645
9,074
0
12,632
27,919
35,007
834
3,165
24,754
259
122,750
L
Anubis
12,309
360
0
8,893
18,404
9,317
545
5,201
13,203
111,027
0
L
Da Ji
14,706
4,223
0
3,347
19,937
8,518
0
4,382
15,555
0
68,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,285
Gold Earned
68,154
585
Minions Killed
622
0
Camps Cleared
0
2,307,989
Distance Traveled
2,147,281
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,927
437
80
3
0
457,468
2
W
Jormungandr
13,351
534
37
1
0
433,565
2
W
Sol
13,013
521
160
6
0
433,244
0
L
Fenrir
12,054
482
77
3
0
480,077
3
W
Heimdallr
12,349
494
122
5
0
423,579
4
W
Da Ji
14,951
598
130
5
0
486,562
8
L
Camazotz
13,859
554
135
5
0
490,696
1
W
Mulan
14,490
580
173
7
0
370,331
0
L
Anubis
13,902
556
202
8
0
402,395
1
L
Da Ji
12,543
502
91
4
0
477,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role