Player Matchup

Mercury
Mercury
 
Mercury
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 36L
1,375 Elo+
Solo
Osiris
Osiris
BoxingLizard606
Osiris
Level 39
God Stats
1W - 1L
1,683 SR
Queue Stats
81W - 52L
1,517 Elo+
Party 1
Merlin
Merlin
CMitchh
Merlin
Level 30
God Stats
2W - 2L
1,795 SR
Queue Stats
100W - 81L
1,464 Elo+
Party 1
Team Averages
Level 26
1,659 SR
1,452 Elo+

VS

Team Averages
Level 65
1,642 SR
1,494 Elo+
Nemesis
Nemesis
Mulderic68
Nemesis
Level 16
God Stats
4W - 1L
1,589 SR
Queue Stats
32W - 11L
1,631 Elo+
Solo
Chaac
Chaac
diegomrmg
Chaac
Level 90
God Stats
10W - 6L
1,894 SR
Queue Stats
194W - 204L
1,428 Elo+
Party 2
Kukulkan
Kukulkan
garcipro2
Kukulkan
Level 89
God Stats
3W - 1L
1,444 SR
Queue Stats
164W - 178L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
4 / 8 / 5
10,248
603
4,394
15,132
5,844
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
6 / 3 / 5
10,853
638
16,296
22,094
29,463
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
CMitchh
Merlin
14
1 / 3 / 5
10,062
592
9,306
10,397
4,193
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Mulderic68
Nemesis
12
1 / 7 / 5
10,093
594
3,923
14,521
5,056
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chaac
diegomrmg
Chaac
17
8 / 1 / 5
12,537
737
13,229
16,370
19,398
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
garcipro2
Kukulkan
16
5 / 3 / 8
12,194
717
19,638
7,578
2,910
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
32
11
Kills
14
14
Deaths
11
15
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
4
8
5
0.81
L
6
3
5
2.83
L
Merlin
CMitchh
Merlin
1
3
5
1.17
W
Nemesis
Mulderic68
Nemesis
1
7
5
0.5
W
Chaac
diegomrmg
Chaac
8
1
5
10.5
W
Kukulkan
garcipro2
Kukulkan
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,996
Damage
36,790
47,623
Taken
38,469
39,500
Mitigated
27,364
7,313
Healing
13,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,394
1,888
0
1,504
15,132
5,844
407
6,342
8,790
0
31,138
L
16,296
4,700
0
5,559
22,094
29,463
0
11,226
10,868
0
46,086
L
Merlin
CMitchh
Merlin
9,306
197
0
250
10,397
4,193
70
5,057
5,340
60,187
0
W
Nemesis
Mulderic68
Nemesis
3,923
853
0
2,202
14,521
5,056
0
2,657
11,864
0
22,123
W
Chaac
diegomrmg
Chaac
13,229
1,337
588
8,793
16,370
19,398
874
5,216
11,154
9,882
36,795
W
Kukulkan
garcipro2
Kukulkan
19,638
1,802
393
1,916
7,578
2,910
1,469
1,478
6,100
85,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,163
Gold Earned
34,824
175
Minions Killed
211
0
Camps Cleared
0
897,428
Distance Traveled
967,922
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,248
603
41
2
0
303,027
0
L
Osiris
10,853
638
38
2
0
305,185
7
L
Merlin
10,062
592
96
6
0
289,216
2
W
Nemesis
10,093
594
34
2
0
339,241
0
W
Chaac
12,537
737
45
3
0
330,754
2
W
Kukulkan
12,194
717
132
8
0
297,927
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role