Player Matchup

Jormungandr
Jormungandr
Silver II
Baldr_00
Jormungandr
Silver II
Level 127
God Stats
3W - 3L
1,446 SR
Queue Stats
130W - 131L
1,171 MMR
Solo
Heimdallr
Heimdallr
Silver II
Chili DogsJR
Heimdallr
Silver II
Level 79
God Stats
1W - 3L
1,355 SR
Queue Stats
130W - 116L
1,162 MMR
Solo
Fenrir
Fenrir
Silver I
Chuha-Lidi
Fenrir
Silver I
Level 126
God Stats
29W - 20L
1,541 SR
Queue Stats
146W - 136L
1,195 MMR
Solo
Amaterasu
Amaterasu
Silver IV
ImRawLikeSushi1
Amaterasu
Silver IV
Level 77
God Stats
1W - 0L
1,840 SR
Queue Stats
40W - 61L
1,170 MMR
Solo
Vulcan
Vulcan
Silver I
OAdestrador
Vulcan
Silver I
Level 126
God Stats
6W - 1L
1,828 SR
Queue Stats
230W - 213L
1,208 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 107
1,602 SR
1,181 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 120
1,602 SR
1,181 MMR
Artemis
Artemis
Bronze III
CHRONOS 406
Artemis
Bronze III
Level 119
God Stats
0W - 2L
1,433 SR
Queue Stats
4W - 3L
1,162 MMR
Solo
Sobek
Sobek
Bronze III
TORTEE YA CHEEP
Sobek
Bronze III
Level 68
God Stats
4W - 4L
1,609 SR
Queue Stats
16W - 28L
1,198 MMR
Solo
Hel
Hel
Silver IV
beer gut billy
Hel
Silver IV
Level 149
God Stats
1W - 1L
1,771 SR
Queue Stats
278W - 284L
1,188 MMR
Solo
Thor
Thor
Gold V
ewaldo515
Thor
Gold V
Level 145
God Stats
10W - 11L
1,575 SR
Queue Stats
564W - 542L
1,181 MMR
Solo
Achilles
Achilles
Silver III
jStrada
Achilles
Silver III
Level 119
God Stats
1W - 1L
1,624 SR
Queue Stats
245W - 208L
1,177 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Baldr_00
Jormungandr
20
6 / 4 / 12
19,554
444
32,132
49,029
65,916
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
Chili DogsJR
Heimdallr
20
4 / 10 / 16
21,315
484
45,454
37,826
18,900
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fenrir
Chuha-Lidi
Fenrir
20
13 / 5 / 3
23,677
538
18,434
38,866
26,797
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Amaterasu
ImRawLikeSushi1
Amaterasu
20
1 / 9 / 9
19,864
451
28,748
57,953
43,539
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Vulcan
20
5 / 4 / 8
21,719
494
43,113
23,048
11,404
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
PersephoneKing ArthurNikeAphroditePoseidon

VS

Bans
The MorriganIzanamiBastetOdinArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CHRONOS 406
Artemis
20
10 / 9 / 4
21,127
480
31,459
35,763
16,505
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
2 / 4 / 16
18,116
412
20,194
53,317
68,331
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

20
7 / 4 / 6
23,169
527
35,644
37,886
18,730
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
20
5 / 5 / 14
19,720
448
20,469
30,693
22,455
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
jStrada
Achilles
20
8 / 7 / 9
18,993
432
45,140
45,319
87,181
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
81
29
Kills
32
32
Deaths
29
48
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Baldr_00
Jormungandr
6
4
12
3
L
Artemis
CHRONOS 406
Artemis
10
9
4
1.33
W
Heimdallr
Chili DogsJR
Heimdallr
4
10
16
1.2
W
Fenrir
Chuha-Lidi
Fenrir
13
5
3
2.9
W
Amaterasu
ImRawLikeSushi1
Amaterasu
1
9
9
0.61
W
Vulcan
5
4
8
2.25
L
2
4
16
2.5
L
7
4
6
2.5
L
Thor
5
5
14
2.4
L
Achilles
jStrada
Achilles
8
7
9
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

167,881
Damage
152,906
206,722
Taken
202,978
166,556
Mitigated
213,202
70,458
Healing
90,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Baldr_00
Jormungandr
32,132
8,876
0
13,033
49,029
65,916
926
18,204
30,825
94,563
0
L
Artemis
CHRONOS 406
Artemis
31,459
19,704
0
12,567
35,763
16,505
2,538
9,308
26,455
0
178,328
W
Heimdallr
Chili DogsJR
Heimdallr
45,454
26,460
0
10,431
37,826
18,900
10,624
11,911
25,915
0
173,268
W
Fenrir
Chuha-Lidi
Fenrir
18,434
3,917
0
19,326
38,866
26,797
5,322
10,344
28,522
141
180,801
W
Amaterasu
ImRawLikeSushi1
Amaterasu
28,748
14,374
0
22,634
57,953
43,539
2,361
13,235
44,718
0
121,558
W
Vulcan
43,113
18,438
516
4,518
23,048
11,404
514
10,800
12,248
180,203
0
L
20,194
1,330
1,997
18,455
53,317
68,331
546
25,148
28,169
57,752
0
L
35,644
2,087
17,311
20,565
37,886
18,730
452
19,484
18,402
222,071
0
L
Thor
20,469
5,235
0
7,264
30,693
22,455
75
10,351
20,342
0
159,009
L
Achilles
jStrada
Achilles
45,140
20,563
0
11,995
45,319
87,181
762
11,343
33,976
0
116,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

106,129
Gold Earned
101,125
890
Minions Killed
969
0
Camps Cleared
0
3,988,110
Distance Traveled
3,932,827
68
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
19,554
444
93
2
0
748,409
23
L
Artemis
21,127
480
248
6
0
682,996
10
W
Heimdallr
21,315
484
177
4
0
686,253
12
W
Fenrir
23,677
538
181
4
0
900,805
11
W
Amaterasu
19,864
451
168
4
0
781,317
11
W
Vulcan
21,719
494
271
6
0
871,326
11
L
Sobek
18,116
412
56
1
0
848,685
15
L
Hel
23,169
527
370
8
0
912,248
3
L
Thor
19,720
448
187
4
0
792,195
7
L
Achilles
18,993
432
108
2
0
696,703
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role