Player Matchup

Fenrir
Fenrir
BridgeDogg
Fenrir
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,270 Elo+
Party 3
Zhong Kui
Zhong Kui
Dagon2211
Zhong Kui
Level 68
God Stats
3W - 4L
1,493 SR
Queue Stats
89W - 78L
1,438 Elo+
Party 1
Nu Wa
Nu Wa
EST1200
Nu Wa
Level 76
God Stats
14W - 7L
1,771 SR
Queue Stats
69W - 61L
1,400 Elo+
Party 1
King Arthur
King Arthur
PhoenixFlame99
King Arthur
Level 59
God Stats
0W - 6L
1,590 SR
Queue Stats
26W - 44L
1,217 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
ohdyvlsgf73hs78
Ah Muzen Cab
Level 7
God Stats
5W - 6L
1,463 SR
Queue Stats
18W - 20L
1,456 Elo+
Party 1
Team Averages
Level 63
1,563 SR
1,356 Elo+

VS

Team Averages
Level 86
1,384 SR
1,467 Elo+
Merlin
Merlin
AlReim
Merlin
Level 48
God Stats
14W - 17L
1,473 SR
Queue Stats
102W - 98L
1,462 Elo+
Solo
Odin
Odin
DapperTurtle09
Odin
Level 119
God Stats
1W - 1L
1,244 SR
Queue Stats
35W - 44L
1,437 Elo+
Party 2
Bakasura
Bakasura
RestfulPurse6
Bakasura
Level 29
God Stats
5W - 5L
1,192 SR
Queue Stats
39W - 38L
1,395 Elo+
Party 2
Jormungandr
Jormungandr
Umgrom
Jormungandr
Level 126
God Stats
43W - 26L
1,609 SR
Queue Stats
230W - 220L
1,572 Elo+
Solo
Chiron
Chiron
bankiduki
Chiron
Level 107
God Stats
11W - 9L
1,402 SR
Queue Stats
31W - 31L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BridgeDogg
Fenrir
20
3 / 5 / 11
13,914
928
8,069
18,216
11,297
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Zhong Kui
Dagon2211
Zhong Kui
20
2 / 9 / 13
13,850
923
23,483
26,905
17,792
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nu Wa
EST1200
Nu Wa
20
8 / 7 / 9
15,134
1,009
27,067
20,400
8,528
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
PhoenixFlame99
King Arthur
19
1 / 9 / 8
12,891
859
7,942
26,960
34,710
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
ohdyvlsgf73hs78
Ah Muzen Cab
20
4 / 7 / 10
14,383
959
20,948
18,095
8,134
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

120

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AlReim
Merlin
20
4 / 1 / 28
15,432
1,029
22,069
9,177
3,467
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
8 / 3 / 20
15,789
1,053
22,176
18,599
11,804
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bakasura
RestfulPurse6
Bakasura
20
5 / 9 / 16
14,378
959
11,337
25,979
11,926
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
Umgrom
Jormungandr
20
9 / 2 / 20
15,735
1,049
20,171
20,701
21,832
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chiron
bankiduki
Chiron
20
11 / 3 / 19
16,113
1,074
29,610
18,513
6,927
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
140
18
Kills
37
37
Deaths
18
51
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Merlin
AlReim
Merlin
4
1
28
18
L
Fenrir
BridgeDogg
Fenrir
3
5
11
1.7
L
Zhong Kui
Dagon2211
Zhong Kui
2
9
13
0.94
W
8
3
20
6
L
Nu Wa
EST1200
Nu Wa
8
7
9
1.79
L
King Arthur
PhoenixFlame99
King Arthur
1
9
8
0.56
W
Bakasura
RestfulPurse6
Bakasura
5
9
16
1.44
W
Jormungandr
Umgrom
Jormungandr
9
2
20
9.5
W
Chiron
bankiduki
Chiron
11
3
19
6.83
L
Ah Muzen Cab
ohdyvlsgf73hs78
Ah Muzen Cab
4
7
10
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,509
Damage
105,363
110,576
Taken
92,969
80,461
Mitigated
55,956
14,148
Healing
16,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AlReim
Merlin
22,069
487
0
1,098
9,177
3,467
0
4,037
5,140
81,722
0
L
Fenrir
BridgeDogg
Fenrir
8,069
1,648
0
1,498
18,216
11,297
0
6,884
11,027
0
22,256
L
Zhong Kui
Dagon2211
Zhong Kui
23,483
2,988
0
5,676
26,905
17,792
0
9,961
16,116
67,199
0
W
22,176
5,115
0
0
18,599
11,804
0
11,577
7,022
0
47,384
L
Nu Wa
EST1200
Nu Wa
27,067
4,169
675
828
20,400
8,528
0
6,814
13,308
50,692
0
L
King Arthur
PhoenixFlame99
King Arthur
7,942
434
1,164
2,787
26,960
34,710
0
10,425
15,433
0
24,310
W
Bakasura
RestfulPurse6
Bakasura
11,337
7,603
0
3,107
25,979
11,926
0
14,064
11,915
0
27,678
W
Jormungandr
Umgrom
Jormungandr
20,171
2,257
1,952
2,019
20,701
21,832
0
12,194
8,507
48,792
0
W
Chiron
bankiduki
Chiron
29,610
14,500
2,586
5,688
18,513
6,927
0
8,678
9,835
0
71,400
L
Ah Muzen Cab
ohdyvlsgf73hs78
Ah Muzen Cab
20,948
3,327
0
1,520
18,095
8,134
0
8,156
9,939
0
65,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,172
Gold Earned
77,447
305
Minions Killed
461
7
Camps Cleared
12
1,479,229
Distance Traveled
1,515,238
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,432
1,029
143
10
2
288,805
0
L
Fenrir
13,914
928
31
2
2
336,731
0
L
Zhong Kui
13,850
923
106
7
1
248,839
1
W
Odin
15,789
1,053
62
4
3
323,717
0
L
Nu Wa
15,134
1,009
43
3
0
288,467
0
L
King Arthur
12,891
859
32
2
1
294,948
0
W
Bakasura
14,378
959
67
4
4
302,420
0
W
Jormungandr
15,735
1,049
66
4
0
293,486
0
W
Chiron
16,113
1,074
123
8
3
306,810
0
L
Ah Muzen Cab
14,383
959
93
6
3
310,244
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role