Player Matchup

Mercury
Mercury
BlackAllMight
Mercury
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,133 Elo+
Party 2
Eset
Eset
RotaryRabbit
Eset
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,495 Elo+
Party 2
Ymir
Ymir
SaxGod326
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,133 Elo+
Party 2
Team Averages
Level 31
1,500 SR
1,254 Elo+

VS

Team Averages
Level 46
1,594 SR
1,496 Elo+
Olorun
Olorun
Bonejaka
Olorun
Level 27
God Stats
1W - 0L
1,187 SR
Queue Stats
43W - 30L
1,502 Elo+
Party 1
Hun Batz
Hun Batz
Wrekend
Hun Batz
Level 63
God Stats
2W - 1L
1,805 SR
Queue Stats
266W - 235L
1,504 Elo+
Party 1
Neith
Neith
thatgreatprnstar
Neith
Level 47
God Stats
9W - 7L
1,791 SR
Queue Stats
443W - 395L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
10
3 / 8 / 2
8,811
801
3,050
11,466
3,426
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 10 / 4
8,189
744
6,929
10,604
2,600
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
10
2 / 6 / 1
8,016
729
3,694
11,987
8,635
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Bonejaka
Olorun
12
10 / 1 / 12
9,699
882
11,392
7,701
2,963
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
Wrekend
Hun Batz
11
6 / 3 / 10
9,245
840
8,819
10,777
3,768
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
8 / 2 / 12
9,883
898
8,161
6,474
2,324
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
58
6
Kills
24
24
Deaths
6
7
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Mercury
3
8
2
0.5
W
Olorun
Bonejaka
Olorun
10
1
12
16
L
1
10
4
0.3
L
Ymir
2
6
1
0.42
W
Hun Batz
Wrekend
Hun Batz
6
3
10
3.67
W
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,673
Damage
28,372
34,057
Taken
24,952
14,661
Mitigated
9,055
2,499
Healing
8,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
3,050
1,447
0
288
11,466
3,426
0
4,458
7,008
0
12,071
W
Olorun
Bonejaka
Olorun
11,392
4,131
453
2,880
7,701
2,963
1,740
4,141
3,560
34,865
0
L
6,929
1,387
189
1,532
10,604
2,600
0
1,339
9,265
23,939
0
L
Ymir
3,694
606
0
490
11,987
8,635
0
5,623
6,364
14,200
0
W
Hun Batz
Wrekend
Hun Batz
8,819
3,147
0
1,737
10,777
3,768
429
4,038
6,739
0
39,990
W
8,161
2,878
938
2,424
6,474
2,324
809
2,580
3,894
0
31,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,016
Gold Earned
28,827
58
Minions Killed
142
0
Camps Cleared
0
527,126
Distance Traveled
591,282
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,811
801
15
1
0
207,442
0
W
Olorun
9,699
882
40
4
0
183,305
1
L
Eset
8,189
744
31
3
0
146,831
2
L
Ymir
8,016
729
12
1
0
172,853
1
W
Hun Batz
9,245
840
55
5
0
215,457
1
W
Neith
9,883
898
47
4
0
192,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role