Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 12
God Stats
3W - 2L
1,280 SR
Queue Stats
12W - 7L
1,438 Elo+
Solo
Set
Set
Chryok
Set
Level 28
God Stats
10W - 5L
1,585 SR
Queue Stats
44W - 30L
1,391 Elo+
Solo
Loki
Loki
Gillesabias
Loki
Level 10
God Stats
10W - 9L
1,564 SR
Queue Stats
11W - 10L
1,455 Elo+
Solo
Medusa
Medusa
KhaIiox
Medusa
Level 6
God Stats
2W - 0L
1,721 SR
Queue Stats
3W - 0L
1,756 Elo+
Solo
Yemoja
Yemoja
NicolasMartiJara
Yemoja
Level 11
God Stats
4W - 5L
1,500 SR
Queue Stats
76W - 78L
1,196 Elo+
Solo
Team Averages
Level 13
1,530 SR
1,447 Elo+

VS

Team Averages
Level 19
1,509 SR
1,444 Elo+
Da Ji
Da Ji
 
Da Ji
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
AbsoluteFluffed
Anubis
Level 28
God Stats
18W - 14L
1,537 SR
Queue Stats
81W - 80L
1,471 Elo+
Party 1
Bakasura
Bakasura
AlphaCharizard0
Bakasura
Level 18
God Stats
4W - 5L
1,560 SR
Queue Stats
56W - 57L
1,478 Elo+
Party 1
Olorun
Olorun
ErickLLiebsch
Olorun
Level 14
God Stats
0W - 2L
1,271 SR
Queue Stats
9W - 12L
1,346 Elo+
Solo
Kukulkan
Kukulkan
Papichulo18413
Kukulkan
Level 20
God Stats
22W - 14L
1,679 SR
Queue Stats
50W - 58L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
2 / 0 / 4
8,070
1,009
4,629
3,686
1,463
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Set
Chryok
Set
15
10 / 3 / 2
10,300
1,288
12,629
10,579
4,749
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 1 / 4
8,734
1,092
7,007
6,255
2,238
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
KhaIiox
Medusa
13
2 / 1 / 2
7,500
938
5,079
5,049
1,843
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
0 / 0 / 7
8,216
1,027
2,017
3,828
2,675
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Team 1 Tickets

390

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
3 / 7 / 0
8,406
1,051
9,434
14,023
5,703
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
0 / 0 / 0
6,638
830
0
0
0
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
11
0 / 0 / 0
6,602
825
0
0
0
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
0 / 7 / 0
6,924
866
3,096
12,181
4,284
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
14
1 / 4 / 1
8,516
1,065
8,155
9,475
3,938
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
18
Kills
4
5
Deaths
18
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
2
0
4
4
L
Da Ji
 
Da Ji
3
7
0
0.43
L
0
0
0
0
L
Bakasura
0
0
0
0
W
Set
Chryok
Set
10
3
2
3.67
L
0
7
0
0
W
4
1
4
6
W
Medusa
KhaIiox
Medusa
2
1
2
3
W
0
0
7
3.5
L
Kukulkan
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,361
Damage
20,685
29,397
Taken
35,679
12,968
Mitigated
13,925
5,203
Healing
3,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
4,629
686
0
513
3,686
1,463
0
711
2,863
0
15,109
L
Da Ji
 
Da Ji
9,434
1,927
0
1,715
14,023
5,703
0
1,084
12,939
0
18,968
L
0
0
0
0
0
0
0
0
0
941
0
L
Bakasura
0
0
0
0
0
0
0
0
0
0
138
W
Set
Chryok
Set
12,629
7,576
0
1,312
10,579
4,749
0
4,563
5,912
0
37,299
L
3,096
295
94
1,182
12,181
4,284
0
818
11,363
7,610
0
W
7,007
3,625
0
0
6,255
2,238
0
1,598
4,657
0
16,812
W
Medusa
KhaIiox
Medusa
5,079
2,493
0
32
5,049
1,843
0
2,334
2,715
0
10,718
W
2,017
586
3,038
308
3,828
2,675
0
2,045
1,644
5,574
0
L
Kukulkan
8,155
729
0
113
9,475
3,938
0
115
9,360
36,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,820
Gold Earned
37,086
117
Minions Killed
96
5
Camps Cleared
6
833,922
Distance Traveled
446,735
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,070
1,009
19
2
1
153,051
0
L
Da Ji
8,406
1,051
21
3
3
145,584
1
L
Anubis
6,638
830
0
0
0
23,258
0
L
Bakasura
6,602
825
1
0
1
11,753
0
W
Set
10,300
1,288
58
7
2
172,179
0
L
Olorun
6,924
866
7
1
2
129,248
0
W
Loki
8,734
1,092
21
3
2
159,168
0
W
Medusa
7,500
938
13
2
0
185,785
0
W
Yemoja
8,216
1,027
6
1
0
163,739
0
L
Kukulkan
8,516
1,065
67
8
0
136,892
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role