Player Matchup

Nemesis
Nemesis
BlvddyFTP
Nemesis
Level 22
God Stats
35W - 28L
1,500 SR
Queue Stats
425W - 433L
1,427 Elo+
Solo
Pele
Pele
Intameable
Pele
Level 26
God Stats
22W - 19L
1,492 SR
Queue Stats
47W - 56L
1,401 Elo+
Party 3
Discordia
Discordia
Pyxiscus
Discordia
Level 10
God Stats
5W - 10L
1,299 SR
Queue Stats
7W - 15L
1,349 Elo+
Party 2
Scylla
Scylla
Surgeon7896
Scylla
Level 29
God Stats
3W - 0L
1,767 SR
Queue Stats
8W - 4L
1,552 Elo+
Party 3
Chaac
Chaac
TushieBean184
Chaac
Level 60
God Stats
3W - 3L
1,500 SR
Queue Stats
177W - 204L
1,421 Elo+
Party 2
Team Averages
Level 29
1,512 SR
1,430 Elo+

VS

Team Averages
Level 15
1,594 SR
1,583 Elo+
Bellona
Bellona
BlvckYeti
Bellona
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 11L
1,649 Elo+
Party 1
Apollo
Apollo
FlogGnaw1
Apollo
Level 26
God Stats
1W - 1L
1,740 SR
Queue Stats
12W - 10L
1,629 Elo+
Party 1
Kali
Kali
LionOfAllah1521
Kali
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,398 Elo+
Solo
Set
Set
Malice_LaFlame
Set
Level 7
God Stats
1W - 2L
1,729 SR
Queue Stats
4W - 6L
1,649 Elo+
Party 1
Mulan
Mulan
SpiritKnight_
Mulan
Level 25
God Stats
0W - 5L
1,500 SR
Queue Stats
6W - 9L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BlvddyFTP
Nemesis
18
6 / 3 / 23
11,728
1,066
12,447
9,789
4,141
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
2 / 3 / 14
11,005
1,000
8,034
9,808
3,366
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Discordia
Pyxiscus
Discordia
18
2 / 2 / 22
11,287
1,026
10,164
9,834
3,009
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
20
16 / 2 / 18
14,504
1,319
29,984
10,919
4,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
13 / 1 / 18
13,864
1,260
15,986
12,872
13,121
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

301

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BlvckYeti
Bellona
16
1 / 7 / 5
10,304
937
8,674
14,181
11,196
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Apollo
FlogGnaw1
Apollo
16
5 / 6 / 3
11,578
1,053
8,884
19,018
9,920
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 6 / 1
9,853
896
7,632
13,114
7,085
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
2 / 6 / 4
10,394
945
5,614
13,243
8,844
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
1 / 14 / 6
10,921
993
17,300
25,135
13,563
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
30
39
Kills
11
11
Deaths
39
95
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bellona
BlvckYeti
Bellona
1
7
5
0.5
W
Nemesis
BlvddyFTP
Nemesis
6
3
23
5.83
L
Apollo
FlogGnaw1
Apollo
5
6
3
1.08
W
2
3
14
3
L
2
6
1
0.42
L
2
6
4
0.67
W
Discordia
Pyxiscus
Discordia
2
2
22
6.5
L
1
14
6
0.29
W
Scylla
16
2
18
12.5
W
13
1
18
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,615
Damage
48,104
53,222
Taken
84,691
27,645
Mitigated
50,608
13,339
Healing
3,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BlvckYeti
Bellona
8,674
2,282
0
626
14,181
11,196
0
5,796
8,385
0
12,993
W
Nemesis
BlvddyFTP
Nemesis
12,447
7,866
0
495
9,789
4,141
0
0
9,789
0
21,049
L
Apollo
FlogGnaw1
Apollo
8,884
4,369
0
0
19,018
9,920
0
12,424
6,594
0
21,975
W
8,034
2,970
134
820
9,808
3,366
0
0
9,808
0
26,583
L
7,632
2,470
0
682
13,114
7,085
0
3,800
9,314
0
17,286
L
5,614
2,484
0
1,209
13,243
8,844
0
8,510
4,733
0
13,669
W
Discordia
Pyxiscus
Discordia
10,164
1,906
391
2,430
9,834
3,009
0
0
9,834
31,663
0
L
17,300
3,501
0
640
25,135
13,563
0
9,618
15,517
0
52,829
W
Scylla
29,984
2,944
0
1,825
10,919
4,008
0
0
10,919
47,882
0
W
15,986
3,681
0
7,244
12,872
13,121
0
0
12,872
0
38,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,388
Gold Earned
53,050
207
Minions Killed
140
8
Camps Cleared
6
1,014,826
Distance Traveled
873,766
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,304
937
11
1
0
128,749
1
W
Nemesis
11,728
1,066
25
2
0
199,813
0
L
Apollo
11,578
1,053
24
2
1
222,390
0
W
Pele
11,005
1,000
46
4
5
189,613
0
L
Kali
9,853
896
13
1
5
145,351
0
L
Set
10,394
945
13
1
0
215,157
0
W
Discordia
11,287
1,026
43
4
1
203,449
0
L
Mulan
10,921
993
79
7
0
162,119
0
W
Scylla
14,504
1,319
44
4
2
189,809
0
W
Chaac
13,864
1,260
49
4
0
232,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role