Player Matchup

He Bo
He Bo
Silver II
Affz02
He Bo
Silver II
Level 133
God Stats
4W - 1L
1,544 SR
Queue Stats
36W - 18L
1,525 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 133
1,544 SR
1,525 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 57
1,769 SR
1,500 MMR
Neith
Neith
Bronze III
AXS_Nickcervi
Neith
Bronze III
Level 57
God Stats
0W - 1L
1,769 SR
Queue Stats
0W - 3L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Affz02
He Bo
13
8 / 2 / 0
8,225
1,175
8,033
7,468
2,284
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
BakasuraAnubisKaliZeusIzanami

VS

Bans
KukulkanSkadiRatatoskrHeraThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 8 / 0
5,641
806
3,819
8,906
3,437
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
8
Kills
2
2
Deaths
8
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
2
8
0
0.25
W
He Bo
Affz02
He Bo
8
2
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,033
Damage
3,819
7,468
Taken
8,906
2,284
Mitigated
3,437
3,745
Healing
754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,819
2,548
0
754
8,906
3,437
0
8,033
873
0
13,117
W
He Bo
Affz02
He Bo
8,033
858
0
3,745
7,468
2,284
448
60
7,408
45,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,225
Gold Earned
5,641
83
Minions Killed
18
0
Camps Cleared
0
121,937
Distance Traveled
123,067
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,641
806
18
3
0
123,067
0
W
He Bo
8,225
1,175
83
12
0
121,937
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role