Player Matchup

Chronos
Chronos
 
Chronos
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Barior
Anhur
Level 107
God Stats
6W - 6L
1,461 SR
Queue Stats
317W - 278L
1,544 Elo+
Solo
Hachiman
Hachiman
Warkab
Hachiman
Level 142
God Stats
1W - 0L
1,759 SR
Queue Stats
8W - 5L
1,605 Elo+
Solo
Achilles
Achilles
Wurstsemml
Achilles
Level 112
God Stats
1W - 2L
1,240 SR
Queue Stats
431W - 395L
1,577 Elo+
Solo
Sobek
Sobek
georgescualex89
Sobek
Level 145
God Stats
4W - 2L
1,689 SR
Queue Stats
515W - 495L
1,559 Elo+
Solo
Team Averages
Level 114
1,530 SR
1,557 Elo+

VS

Team Averages
Level 128
1,568 SR
1,518 Elo+
Bacchus
Bacchus
 
Bacchus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Nympethamine
Hou Yi
Level 146
God Stats
1W - 1L
1,718 SR
Queue Stats
27W - 42L
1,481 Elo+
Solo
Cernunnos
Cernunnos
ProfessorJam
Cernunnos
Level 89
God Stats
5W - 3L
1,696 SR
Queue Stats
112W - 116L
1,539 Elo+
Solo
Janus
Janus
TehleadeR
Janus
Level 141
God Stats
1W - 3L
1,694 SR
Queue Stats
160W - 192L
1,549 Elo+
Party 1
Serqet
Serqet
garbagepanda
Serqet
Level 138
God Stats
3W - 6L
1,232 SR
Queue Stats
533W - 481L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
19
3 / 3 / 15
11,611
774
15,262
16,158
7,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
Barior
Anhur
17
1 / 3 / 12
10,352
690
12,549
14,342
5,675
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
Warkab
Hachiman
19
8 / 3 / 8
11,966
798
21,653
14,497
6,850
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Achilles
Wurstsemml
Achilles
18
6 / 4 / 7
11,357
757
12,442
15,950
10,065
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

18
5 / 4 / 7
12,047
803
7,424
21,667
19,839
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
18
2 / 4 / 7
10,617
708
11,726
19,628
23,680
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hou Yi
19
8 / 4 / 5
11,759
784
16,170
14,549
7,888
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cernunnos
ProfessorJam
Cernunnos
15
3 / 5 / 1
9,551
637
10,676
13,171
6,170
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
TehleadeR
Janus
19
0 / 2 / 8
10,231
682
16,891
12,446
6,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Serqet
17
2 / 8 / 7
10,268
685
8,122
15,870
7,369
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
43
23
Kills
15
17
Deaths
23
49
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
3
3
15
3.5
L
Bacchus
 
Bacchus
2
4
7
1.38
W
Anhur
Barior
Anhur
1
3
12
2.33
L
Hou Yi
8
4
5
2.63
L
Cernunnos
ProfessorJam
Cernunnos
3
5
1
0.7
L
Janus
TehleadeR
Janus
0
2
8
2
W
Hachiman
Warkab
Hachiman
8
3
8
4
W
Achilles
Wurstsemml
Achilles
6
4
7
2.38
L
Serqet
2
8
7
0.69
W
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,330
Damage
63,585
82,614
Taken
75,664
50,369
Mitigated
51,431
28,796
Healing
20,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
15,262
2,857
3,378
3,910
16,158
7,940
1,626
5,436
10,722
32,745
0
L
Bacchus
 
Bacchus
11,726
174
1,314
1,696
19,628
23,680
32
5,753
13,875
15,255
0
W
Anhur
Barior
Anhur
12,549
7,097
846
1,058
14,342
5,675
1,245
6,721
7,621
0
26,697
L
Hou Yi
16,170
6,482
2,239
2,555
14,549
7,888
493
4,973
9,576
0
29,393
L
Cernunnos
ProfessorJam
Cernunnos
10,676
4,277
1,565
2,233
13,171
6,170
712
3,520
9,651
0
23,594
L
Janus
TehleadeR
Janus
16,891
554
2,299
3,193
12,446
6,324
224
3,601
8,845
50,101
0
W
Hachiman
Warkab
Hachiman
21,653
7,113
4,103
4,351
14,497
6,850
2,483
5,407
8,949
0
47,929
W
Achilles
Wurstsemml
Achilles
12,442
2,778
1,955
2,995
15,950
10,065
258
4,207
11,461
0
25,174
L
Serqet
8,122
570
2,107
1,393
15,870
7,369
280
4,839
11,031
0
11,576
W
7,424
351
1,639
4,561
21,667
19,839
0
6,846
13,935
20,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,333
Gold Earned
52,426
170
Minions Killed
145
0
Camps Cleared
0
1,413,375
Distance Traveled
1,249,887
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,611
774
43
3
0
309,458
1
L
Bacchus
10,617
708
9
1
0
250,917
6
W
Anhur
10,352
690
28
2
0
256,664
4
L
Hou Yi
11,759
784
23
2
0
224,875
1
L
Cernunnos
9,551
637
23
2
0
198,008
0
L
Janus
10,231
682
78
5
0
283,086
4
W
Hachiman
11,966
798
48
3
0
252,972
1
W
Achilles
11,357
757
26
2
0
313,315
0
L
Serqet
10,268
685
12
1
0
293,001
0
W
Sobek
12,047
803
25
2
0
280,966
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role