Player Matchup

Arachne
Arachne
BeniWaka
Arachne
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,615 Elo+
Party 1
Zeus
Zeus
CollegePhong
Zeus
Level 22
God Stats
101W - 73L
1,653 SR
Queue Stats
121W - 94L
1,657 Elo+
Solo
Jormungandr
Jormungandr
Ezridragon
Jormungandr
Level 27
God Stats
16W - 15L
1,671 SR
Queue Stats
212W - 214L
1,707 Elo+
Solo
Merlin
Merlin
Gingerc0rn
Merlin
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 10L
1,670 Elo+
Solo
Jing Wei
Jing Wei
MR-XcEl
Jing Wei
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,615 Elo+
Party 1
Team Averages
Level 15
1,565 SR
1,653 Elo+

VS

Team Averages
Level 19
1,622 SR
1,599 Elo+
Tyr
Tyr
 
Tyr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
CydonianKnight25
Merlin
Level 17
God Stats
3W - 6L
1,735 SR
Queue Stats
14W - 15L
1,714 Elo+
Solo
Izanami
Izanami
EnigmaSin
Izanami
Level 29
God Stats
77W - 68L
1,577 SR
Queue Stats
200W - 186L
1,565 Elo+
Solo
Chang'e
Chang'e
MYBAECHANG-E
Chang'e
Level 7
God Stats
38W - 21L
1,799 SR
Queue Stats
38W - 21L
1,690 Elo+
Solo
Anubis
Anubis
TtvSleepy8839
Anubis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BeniWaka
Arachne
18
6 / 2 / 10
11,424
1,039
11,996
9,858
4,243
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
11 / 3 / 8
13,477
1,225
28,742
12,281
5,326
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
Ezridragon
Jormungandr
19
4 / 3 / 16
12,285
1,117
19,538
18,767
10,633
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
Gingerc0rn
Merlin
18
3 / 0 / 9
11,095
1,009
22,922
6,685
2,830
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jing Wei
MR-XcEl
Jing Wei
16
1 / 2 / 11
10,058
914
3,455
8,093
3,568
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

249

VS

Team 2 Tickets

104

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
1 / 3 / 5
10,581
962
7,821
19,478
17,705
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
0 / 5 / 7
10,089
917
7,450
14,305
5,006
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
EnigmaSin
Izanami
17
2 / 8 / 5
11,357
1,032
9,449
21,898
7,900
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
MYBAECHANG-E
Chang'e
18
7 / 2 / 3
12,709
1,155
19,002
26,254
9,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
0 / 7 / 2
9,227
839
3,519
8,166
4,283
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
32
25
Kills
10
10
Deaths
25
54
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
3
5
1.17
W
Arachne
BeniWaka
Arachne
6
2
10
5.5
W
11
3
8
5
L
0
5
7
0.7
L
Izanami
EnigmaSin
Izanami
2
8
5
0.56
W
Jormungandr
Ezridragon
Jormungandr
4
3
16
4
W
Merlin
Gingerc0rn
Merlin
3
0
9
7.5
W
Jing Wei
MR-XcEl
Jing Wei
1
2
11
3.25
L
Chang'e
MYBAECHANG-E
Chang'e
7
2
3
4.25
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,653
Damage
47,241
55,684
Taken
90,101
26,600
Mitigated
43,932
7,881
Healing
14,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
7,821
870
331
1,585
19,478
17,705
0
12,938
6,540
0
13,258
W
Arachne
BeniWaka
Arachne
11,996
8,864
243
2,487
9,858
4,243
0
6,328
3,530
0
18,943
W
28,742
1,161
938
3,067
12,281
5,326
0
5,538
6,743
54,110
0
L
7,450
356
147
1,438
14,305
5,006
0
10,029
4,276
21,540
0
L
Izanami
EnigmaSin
Izanami
9,449
6,591
0
1,473
21,898
7,900
0
19,289
2,609
0
42,956
W
Jormungandr
Ezridragon
Jormungandr
19,538
2,605
428
718
18,767
10,633
0
10,102
8,532
54,291
0
W
Merlin
Gingerc0rn
Merlin
22,922
508
0
0
6,685
2,830
0
4,275
2,410
52,723
0
W
Jing Wei
MR-XcEl
Jing Wei
3,455
2,985
0
0
8,093
3,568
0
3,728
4,365
0
9,477
L
Chang'e
MYBAECHANG-E
Chang'e
19,002
1,371
2,455
6,878
26,254
9,038
0
23,463
2,791
55,529
0
L
3,519
96
0
196
8,166
4,283
0
5,483
2,683
13,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,339
Gold Earned
53,963
235
Minions Killed
237
7
Camps Cleared
6
1,089,769
Distance Traveled
890,591
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,581
962
11
1
2
193,755
0
W
Arachne
11,424
1,039
6
1
5
240,801
0
W
Zeus
13,477
1,225
43
4
1
194,816
0
L
Merlin
10,089
917
30
3
1
190,481
1
L
Izanami
11,357
1,032
76
7
1
189,028
0
W
Jormungandr
12,285
1,117
93
8
1
207,730
0
W
Merlin
11,095
1,009
74
7
0
218,094
0
W
Jing Wei
10,058
914
19
2
0
228,328
0
L
Chang'e
12,709
1,155
90
8
2
235,226
0
L
Anubis
9,227
839
30
3
0
82,101
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role