Player Matchup

Neith
Neith
CurryLatasa
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
JuanoBanano1810
Sylvanus
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 1
Odin
Odin
Stryker_365
Odin
Level 10
God Stats
6W - 10L
1,078 SR
Queue Stats
111W - 147L
873 Elo+
Solo
Hun Batz
Hun Batz
jerasccat
Hun Batz
Level 28
God Stats
2W - 2L
1,457 SR
Queue Stats
10W - 14L
1,267 Elo+
Party 1
He Bo
He Bo
lolman016
He Bo
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Party 1
Team Averages
Level 19
1,407 SR
1,328 Elo+

VS

Team Averages
Level 17
1,493 SR
1,171 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 25
God Stats
11W - 8L
1,533 SR
Queue Stats
17W - 17L
1,220 Elo+
Solo
Olorun
Olorun
Spidermonkey6194
Olorun
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,079 Elo+
Solo
Yemoja
Yemoja
Yungsnow350
Yemoja
Level 21
God Stats
4W - 2L
1,500 SR
Queue Stats
32W - 45L
1,242 Elo+
Solo
Mercury
Mercury
lucas_duarte_27
Mercury
Level 15
God Stats
8W - 12L
1,265 SR
Queue Stats
17W - 27L
1,196 Elo+
Solo
Neith
Neith
senolonuralp
Neith
Level 16
God Stats
9W - 4L
1,666 SR
Queue Stats
17W - 22L
1,115 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 1 / 0
3,638
331
0
581
134
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sylvanus
10
1 / 1 / 0
5,216
474
3,200
7,832
4,458
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

4
0 / 2 / 0
3,957
360
3,129
3,494
1,568
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
jerasccat
Hun Batz
9
0 / 1 / 0
5,255
478
2,766
5,983
2,081
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
lolman016
He Bo
9
0 / 0 / 0
4,766
433
487
2,537
594
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
2 / 1 / 1
6,177
562
4,986
5,987
1,947
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 0 / 0
6,256
569
3,406
4,123
1,290
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
9
1 / 0 / 2
5,628
512
2,172
2,055
813
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

8
0 / 0 / 0
5,480
498
281
3,280
748
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 0 / 0
6,540
595
2,923
2,664
815
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
8
1
Kills
5
5
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
1
1
2.5
L
0
1
0
0
L
Sylvanus
1
1
0
1
W
1
0
0
1
L
0
2
0
0
W
Yemoja
1
0
2
2
L
Hun Batz
jerasccat
Hun Batz
0
1
0
0
L
He Bo
lolman016
He Bo
0
0
0
0
W
0
0
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,582
Damage
13,768
20,427
Taken
18,109
8,835
Mitigated
5,613
5,379
Healing
9,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
4,986
838
135
2,119
5,987
1,947
1,352
2,711
3,276
37,361
0
L
0
0
0
0
581
134
0
319
262
0
719
L
Sylvanus
3,200
954
300
2,681
7,832
4,458
0
5,805
2,027
13,567
0
W
3,406
1,601
0
2,325
4,123
1,290
755
0
4,123
27,647
0
L
3,129
1,543
87
321
3,494
1,568
0
1,034
2,460
0
7,920
W
Yemoja
2,172
899
1,192
74
2,055
813
478
489
1,566
10,087
0
L
Hun Batz
jerasccat
Hun Batz
2,766
587
0
1,349
5,983
2,081
386
3,406
2,577
0
23,706
L
He Bo
lolman016
He Bo
487
85
0
641
2,537
594
0
0
2,537
13,733
0
W
281
146
0
1,664
3,280
748
257
0
3,280
0
20,704
W
2,923
1,101
0
1,887
2,664
815
488
487
2,177
0
28,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,832
Gold Earned
30,081
89
Minions Killed
250
0
Camps Cleared
0
760,703
Distance Traveled
888,234
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,177
562
70
6
0
180,116
0
L
Neith
3,638
331
1
0
0
41,691
1
L
Sylvanus
5,216
474
15
1
0
183,016
0
W
Olorun
6,256
569
50
5
0
140,207
0
L
Odin
3,957
360
9
1
0
119,858
2
W
Yemoja
5,628
512
24
2
0
179,843
0
L
Hun Batz
5,255
478
38
3
0
229,781
0
L
He Bo
4,766
433
26
2
0
186,357
1
W
Mercury
5,480
498
47
4
0
215,631
0
W
Neith
6,540
595
59
5
0
172,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role