Player Matchup

Neith
Neith
BATINATOR99
Neith
Level 10
God Stats
5W - 4L
1,281 SR
Queue Stats
5W - 5L
1,012 Elo+
Solo
Jormungandr
Jormungandr
Kamman014
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cernunnos
Cernunnos
WCT CRReamy
Cernunnos
Level 12
God Stats
2W - 4L
1,456 SR
Queue Stats
2W - 9L
1,006 Elo+
Party 2
Jing Wei
Jing Wei
WcT Iclapzzu
Jing Wei
Level 12
God Stats
2W - 5L
1,309 SR
Queue Stats
7W - 14L
1,064 Elo+
Party 2
Fenrir
Fenrir
XfeliipeS
Fenrir
Level 12
God Stats
1W - 2L
1,251 SR
Queue Stats
30W - 25L
989 Elo+
Solo
Team Averages
Level 11
1,359 SR
1,114 Elo+

VS

Team Averages
Level 20
1,410 SR
1,156 Elo+
Merlin
Merlin
 
Merlin
Level 29
God Stats
7W - 3L
1,697 SR
Queue Stats
161W - 216L
1,176 Elo+
Solo
Izanami
Izanami
ZakyDemiPeche
Izanami
Level 17
God Stats
89W - 107L
1,283 SR
Queue Stats
114W - 167L
1,147 Elo+
Party 1
Neith
Neith
Zephyr_-13-
Neith
Level 7
God Stats
1W - 1L
1,337 SR
Queue Stats
71W - 135L
1,186 Elo+
Party 1
Sun Wukong
Sun Wukong
kebzouz10
Sun Wukong
Level 17
God Stats
9W - 22L
1,228 SR
Queue Stats
152W - 209L
1,099 Elo+
Party 1
Sylvanus
Sylvanus
thePockyNebula
Sylvanus
Level 29
God Stats
22W - 20L
1,506 SR
Queue Stats
51W - 62L
1,174 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 4 / 8
17,389
580
27,557
23,113
8,567
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
Kamman014
Jormungandr
18
1 / 16 / 10
12,582
419
9,171
30,471
31,022
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
WCT CRReamy
Cernunnos
20
16 / 5 / 10
15,806
527
31,645
22,840
10,054
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
WcT Iclapzzu
Jing Wei
19
2 / 9 / 14
13,462
449
12,262
23,457
12,320
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fenrir
XfeliipeS
Fenrir
17
5 / 11 / 14
13,247
442
16,730
27,654
19,342
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
6 / 8 / 4
14,820
494
19,539
16,957
6,635
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
20
14 / 11 / 11
15,848
528
33,865
22,365
10,389
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
3 / 12 / 15
12,366
412
18,088
24,976
12,427
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mace

Mace

+10
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Sun Wukong
kebzouz10
Sun Wukong
19
8 / 8 / 10
13,806
460
13,962
22,937
24,939
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
20
13 / 4 / 11
14,427
481
23,274
33,241
61,128
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
95
42
Kills
44
45
Deaths
43
56
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
8
4
1
L
18
4
8
5.5
L
Jormungandr
Kamman014
Jormungandr
1
16
10
0.38
L
Cernunnos
WCT CRReamy
Cernunnos
16
5
10
4.2
L
Jing Wei
WcT Iclapzzu
Jing Wei
2
9
14
1
L
Fenrir
XfeliipeS
Fenrir
5
11
14
1.09
W
Izanami
14
11
11
1.77
W
3
12
15
0.88
W
Sun Wukong
kebzouz10
Sun Wukong
8
8
10
1.63
W
Sylvanus
13
4
11
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,365
Damage
108,728
127,535
Taken
120,476
81,305
Mitigated
115,518
19,149
Healing
30,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
19,539
2,017
695
924
16,957
6,635
4,589
1,687
15,270
115,829
0
L
27,557
16,007
0
9,714
23,113
8,567
8,685
10,977
12,136
0
110,468
L
Jormungandr
Kamman014
Jormungandr
9,171
2,928
0
1,373
30,471
31,022
77
9,762
20,709
51,928
0
L
Cernunnos
WCT CRReamy
Cernunnos
31,645
15,607
0
1,641
22,840
10,054
5,436
8,073
14,767
0
78,705
L
Jing Wei
WcT Iclapzzu
Jing Wei
12,262
8,114
0
1,139
23,457
12,320
1,675
6,062
17,395
0
52,377
L
Fenrir
XfeliipeS
Fenrir
16,730
5,046
0
5,282
27,654
19,342
196
9,212
18,442
0
48,001
W
Izanami
33,865
27,381
888
1,894
22,365
10,389
2,677
1,674
20,691
0
129,867
W
18,088
10,362
195
4,486
24,976
12,427
1,898
2,310
22,666
0
71,991
W
Sun Wukong
kebzouz10
Sun Wukong
13,962
2,124
1,474
3,334
22,937
24,939
1,410
693
22,244
1,409
56,211
W
Sylvanus
23,274
5,319
5,960
11,121
33,241
61,128
1,446
2,807
30,434
54,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,486
Gold Earned
71,267
491
Minions Killed
583
0
Camps Cleared
0
2,261,041
Distance Traveled
2,132,626
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,820
494
159
5
0
386,605
6
L
Neith
17,389
580
170
6
0
499,046
0
L
Jormungandr
12,582
419
85
3
0
342,734
0
L
Cernunnos
15,806
527
92
3
0
522,169
0
L
Jing Wei
13,462
449
97
3
0
431,412
3
L
Fenrir
13,247
442
47
2
0
465,680
0
W
Izanami
15,848
528
193
6
0
420,132
0
W
Neith
12,366
412
99
3
0
419,419
1
W
Sun Wukong
13,806
460
68
2
0
470,178
1
W
Sylvanus
14,427
481
64
2
0
436,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role