Player Matchup

Bellona
Bellona
KillMacTavish
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 2
Mercury
Mercury
KingPinReg
Mercury
Level 26
God Stats
2W - 4L
1,329 SR
Queue Stats
18W - 23L
1,264 Elo+
Solo
Set
Set
dieguito_cool
Set
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
979 Elo+
Solo
Jormungandr
Jormungandr
i zoroark 100
Jormungandr
Level 18
God Stats
1W - 2L
1,714 SR
Queue Stats
120W - 113L
1,241 Elo+
Solo
Loki
Loki
l1000queshake
Loki
Level 11
God Stats
1W - 3L
1,306 SR
Queue Stats
20W - 30L
1,253 Elo+
Party 2
Team Averages
Level 13
1,470 SR
1,248 Elo+

VS

Team Averages
Level 22
1,507 SR
1,242 Elo+
Neith
Neith
 
Neith
Level 8
God Stats
2W - 3L
1,322 SR
Queue Stats
2W - 5L
1,017 Elo+
Solo
Ymir
Ymir
Extendo_Neck619
Ymir
Level 16
God Stats
7W - 1L
1,652 SR
Queue Stats
15W - 10L
1,260 Elo+
Party 1
Vamana
Vamana
SirLingoDaGod
Vamana
Level 20
God Stats
5W - 1L
1,655 SR
Queue Stats
30W - 27L
1,302 Elo+
Party 1
Chang'e
Chang'e
kidfresh_26
Chang'e
Level 39
God Stats
21W - 19L
1,497 SR
Queue Stats
65W - 74L
1,354 Elo+
Party 1
Yemoja
Yemoja
momi17700
Yemoja
Level 26
God Stats
10W - 11L
1,406 SR
Queue Stats
66W - 74L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
12
3 / 12 / 3
9,335
359
7,402
26,365
18,335
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mercury
KingPinReg
Mercury
13
3 / 9 / 1
9,910
381
9,734
21,583
8,831
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
0 / 11 / 2
8,930
343
1,810
16,470
12,254
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jormungandr
i zoroark 100
Jormungandr
16
4 / 8 / 3
11,165
429
17,202
28,324
25,061
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
1 / 8 / 3
10,263
395
6,084
17,157
7,174
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
11 / 3 / 7
12,313
474
22,736
13,967
6,079
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
8 / 1 / 11
14,278
549
14,920
14,746
14,876
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
4 / 3 / 10
12,806
493
12,950
12,795
17,634
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
kidfresh_26
Chang'e
20
21 / 0 / 7
16,365
629
31,819
15,753
7,287
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
momi17700
Yemoja
18
4 / 4 / 13
14,083
542
10,315
14,671
14,517
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
96
11
Kills
48
48
Deaths
11
12
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
11
3
7
4.83
W
8
1
11
13.5
L
Bellona
3
12
3
0.38
L
Mercury
KingPinReg
Mercury
3
9
1
0.39
W
4
3
10
3
L
0
11
2
0.09
L
Jormungandr
i zoroark 100
Jormungandr
4
8
3
0.69
W
Chang'e
kidfresh_26
Chang'e
21
0
7
24.5
L
1
8
3
0.31
W
Yemoja
momi17700
Yemoja
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,232
Damage
92,740
109,899
Taken
71,932
71,655
Mitigated
60,393
12,038
Healing
27,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
22,736
15,904
0
3,209
13,967
6,079
6,111
4,834
9,133
0
64,849
W
14,920
2,984
0
3,690
14,746
14,876
1,018
2,511
12,235
94,536
0
L
Bellona
7,402
4,014
0
2,031
26,365
18,335
634
16,703
9,662
0
20,995
L
Mercury
KingPinReg
Mercury
9,734
3,488
1,620
3,713
21,583
8,831
0
11,474
10,109
0
29,820
W
12,950
6,232
0
4,824
12,795
17,634
1,582
810
11,985
0
55,347
L
1,810
1,524
0
554
16,470
12,254
357
6,008
10,462
0
15,649
L
Jormungandr
i zoroark 100
Jormungandr
17,202
3,267
636
1,626
28,324
25,061
0
11,941
16,383
67,395
0
W
Chang'e
kidfresh_26
Chang'e
31,819
2,563
3,617
9,776
15,753
7,287
2,472
1,301
14,452
151,033
0
L
6,084
2,065
0
1,858
17,157
7,174
2,053
10,928
6,229
0
53,334
W
Yemoja
momi17700
Yemoja
10,315
1,603
1,833
392
14,671
14,517
1,646
7,746
6,925
45,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,603
Gold Earned
69,845
258
Minions Killed
571
0
Camps Cleared
0
2,031,315
Distance Traveled
2,300,724
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,313
474
92
4
0
425,807
0
W
Ymir
14,278
549
125
5
0
487,469
0
L
Bellona
9,335
359
26
1
0
348,369
0
L
Mercury
9,910
381
29
1
0
475,967
0
W
Vamana
12,806
493
71
3
0
459,459
0
L
Set
8,930
343
29
1
0
319,211
0
L
Jormungandr
11,165
429
80
3
0
428,594
6
W
Chang'e
16,365
629
217
8
0
520,558
2
L
Loki
10,263
395
94
4
0
459,174
0
W
Yemoja
14,083
542
66
3
0
407,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role