Player Matchup

Hera
Hera
Diamond III
Ninja Seng
Hera
Diamond III
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 126L
2,317 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 121
1,500 SR
2,317 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 156
1,500 SR
2,084 MMR
Skadi
Skadi
Platinum II
sam lily lion
Skadi
Platinum II
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
173W - 176L
2,084 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 0
9,369
781
3,763
9,658
3,181
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AphroditeHeimdallrHe BoBakasuraPele

VS

Bans
KaliBellonaAh Muzen CabSetIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 0
11,442
954
7,176
7,672
4,464
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
5
5
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,763
Damage
7,176
9,658
Taken
7,672
3,181
Mitigated
4,464
625
Healing
2,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,763
735
0
625
9,658
3,181
0
40
9,618
65,631
0
W
7,176
3,255
0
2,921
7,672
4,464
2,929
3,818
3,854
0
87,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,369
Gold Earned
11,442
128
Minions Killed
152
0
Camps Cleared
0
208,284
Distance Traveled
222,288
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,369
781
128
11
0
208,284
4
W
Skadi
11,442
954
152
13
0
222,288
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role