Player Matchup

Arachne
Arachne
Platinum I
KERRY_K0P0Y0N
Arachne
Platinum I
Level 139
God Stats
18W - 12L
1,726 SR
Queue Stats
321W - 321L
1,991 MMR
Solo
Ymir
Ymir
Platinum I
OXO_lrelia
Ymir
Platinum I
Level 64
God Stats
2W - 7L
1,462 SR
Queue Stats
228W - 232L
1,961 MMR
Solo
King Arthur
King Arthur
Diamond V
Stealth CW
King Arthur
Diamond V
Level 160
God Stats
25W - 24L
1,567 SR
Queue Stats
323W - 311L
1,973 MMR
Solo
Loki
Loki
Diamond V
Wall-e-GodLike
Loki
Diamond V
Level 131
God Stats
14W - 14L
1,790 SR
Queue Stats
427W - 431L
1,967 MMR
Solo
Sobek
Sobek
Platinum II
Zapman_1
Sobek
Platinum II
Level 79
God Stats
17W - 16L
1,622 SR
Queue Stats
285W - 273L
2,079 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 115
1,633 SR
1,994 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 139
1,547 SR
1,982 MMR
Rama
Rama
Diamond V
Dario_CTR
Rama
Diamond V
Level 159
God Stats
2W - 3L
1,245 SR
Queue Stats
220W - 191L
1,924 MMR
Solo
Janus
Janus
Platinum I
EVIL JMEC
Janus
Platinum I
Level 149
God Stats
22W - 17L
1,622 SR
Queue Stats
419W - 405L
2,120 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum I
S1i5-GuY
Kumbhakarna
Platinum I
Level 106
God Stats
6W - 4L
1,653 SR
Queue Stats
297W - 285L
1,923 MMR
Solo
Nemesis
Nemesis
Platinum I
SHOXllC
Nemesis
Platinum I
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 22L
2,008 MMR
Party 1
Osiris
Osiris
Platinum II
xDragaz
Osiris
Platinum II
Level 159
God Stats
18W - 12L
1,717 SR
Queue Stats
240W - 239L
1,936 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
5
0 / 1 / 1
3,428
686
1,039
2,546
583
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

1
0 / 0 / 0
2,517
503
0
0
0
King Arthur
Stealth CW
King Arthur
6
1 / 0 / 0
3,570
714
2,286
3,349
2,461
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

1
0 / 0 / 0
2,577
515
0
96
12
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
Zapman_1
Sobek
1
0 / 0 / 0
2,648
530
0
0
0
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
AphroditePersephoneThorHel

VS

Bans
SusanoOdinIzanamiHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
6
0 / 0 / 0
3,617
723
0
956
223
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Janus
EVIL JMEC
Janus
7
0 / 0 / 1
4,060
812
492
1,020
228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kumbhakarna
S1i5-GuY
Kumbhakarna
5
0 / 0 / 0
3,382
676
227
1,974
664
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
SHOXllC
Nemesis
5
1 / 1 / 0
3,854
771
1,178
2,469
620
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
xDragaz
Osiris
6
0 / 0 / 0
3,634
727
1,967
3,425
3,181
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
1
Kills
1
1
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Rama
0
0
0
0
W
Janus
EVIL JMEC
Janus
0
0
1
0.5
L
Arachne
0
1
1
0.5
L
0
0
0
0
W
Kumbhakarna
S1i5-GuY
Kumbhakarna
0
0
0
0
W
Nemesis
SHOXllC
Nemesis
1
1
0
1
L
King Arthur
Stealth CW
King Arthur
1
0
0
1
L
0
0
0
0
L
Sobek
Zapman_1
Sobek
0
0
0
0
W
Osiris
xDragaz
Osiris
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,325
Damage
3,864
5,991
Taken
9,844
3,056
Mitigated
4,916
2,314
Healing
4,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
0
0
0
405
956
223
0
0
956
0
18,221
W
Janus
EVIL JMEC
Janus
492
57
0
140
1,020
228
82
0
1,020
21,357
0
L
Arachne
1,039
943
0
729
2,546
583
0
719
1,827
0
9,633
L
0
0
0
0
0
0
0
0
0
0
0
W
Kumbhakarna
S1i5-GuY
Kumbhakarna
227
0
0
548
1,974
664
0
0
1,974
6,515
0
W
Nemesis
SHOXllC
Nemesis
1,178
660
0
1,047
2,469
620
28
0
2,469
0
14,798
L
King Arthur
Stealth CW
King Arthur
2,286
859
0
1,585
3,349
2,461
0
0
3,349
0
12,493
L
0
0
0
0
96
12
0
0
96
0
668
L
Sobek
Zapman_1
Sobek
0
0
0
0
0
0
0
0
0
376
0
W
Osiris
xDragaz
Osiris
1,967
655
0
2,159
3,425
3,181
0
0
3,425
0
15,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,740
Gold Earned
18,547
52
Minions Killed
162
0
Camps Cleared
0
282,393
Distance Traveled
565,716
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
3,617
723
34
7
0
95,637
1
W
Janus
4,060
812
51
10
0
114,840
1
L
Arachne
3,428
686
24
5
0
103,000
0
L
Ymir
2,517
503
0
0
0
1,112
0
W
Kumbhakarna
3,382
676
11
2
0
101,459
1
W
Nemesis
3,854
771
37
7
0
132,812
1
L
King Arthur
3,570
714
25
5
0
112,433
1
L
Loki
2,577
515
2
0
0
38,884
0
L
Sobek
2,648
530
1
0
0
26,964
5
W
Osiris
3,634
727
29
6
0
120,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role