Player Matchup

Ymir
Ymir
Dillon1916
Ymir
Level 16
God Stats
0W - 1L
1,426 SR
Queue Stats
1W - 7L
1,180 Elo+
Solo
Hachiman
Hachiman
Mizu-owo-
Hachiman
Level 15
God Stats
3W - 5L
1,428 SR
Queue Stats
7W - 10L
1,278 Elo+
Party 1
Hera
Hera
UnholyLadyDeath
Hera
Level 25
God Stats
5W - 5L
1,456 SR
Queue Stats
41W - 34L
1,365 Elo+
Party 1
Team Averages
Level 19
1,437 SR
1,274 Elo+

VS

Team Averages
Level 21
1,424 SR
1,204 Elo+
Fenrir
Fenrir
Havokingz
Fenrir
Level 28
God Stats
4W - 7L
1,409 SR
Queue Stats
65W - 80L
1,220 Elo+
Solo
Kukulkan
Kukulkan
RiZun--
Kukulkan
Level 21
God Stats
3W - 6L
1,442 SR
Queue Stats
4W - 6L
1,269 Elo+
Solo
Nike
Nike
lonlysoul91
Nike
Level 14
God Stats
12W - 20L
1,419 SR
Queue Stats
15W - 28L
1,125 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 5
10,134
676
5,207
16,094
10,660
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hachiman
Mizu-owo-
Hachiman
12
3 / 7 / 5
10,181
679
6,247
13,879
3,663
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
2 / 10 / 6
9,257
617
7,705
11,773
3,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Havokingz
Fenrir
15
11 / 3 / 9
11,261
751
7,507
10,010
4,409
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
RiZun--
Kukulkan
15
9 / 2 / 10
11,504
767
16,432
7,894
3,168
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 5 / 17
10,059
671
7,750
14,727
8,316
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
58
8
Kills
22
22
Deaths
10
16
Assists
36
Player
Kills
Deaths
Assists
KDA
L
3
5
5
1.1
W
Fenrir
Havokingz
Fenrir
11
3
9
5.17
L
Hachiman
Mizu-owo-
Hachiman
3
7
5
0.79
W
Kukulkan
RiZun--
Kukulkan
9
2
10
7
L
2
10
6
0.5
W
2
5
17
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,159
Damage
31,689
41,746
Taken
32,631
17,368
Mitigated
15,893
4,830
Healing
9,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,207
384
0
1,453
16,094
10,660
41
6,392
9,702
20,664
0
W
Fenrir
Havokingz
Fenrir
7,507
3,090
0
2,924
10,010
4,409
1,510
4,653
5,357
0
16,372
L
Hachiman
Mizu-owo-
Hachiman
6,247
3,551
0
2,619
13,879
3,663
22
6,107
7,772
0
36,182
W
Kukulkan
RiZun--
Kukulkan
16,432
792
1,502
4,148
7,894
3,168
1,088
2,736
5,158
70,551
0
L
7,705
2,333
0
758
11,773
3,045
0
4,318
7,455
33,789
0
W
7,750
1,892
0
625
14,727
8,316
112
5,604
9,123
0
28,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,572
Gold Earned
32,824
112
Minions Killed
147
0
Camps Cleared
0
633,793
Distance Traveled
798,264
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,134
676
22
1
0
220,606
0
W
Fenrir
11,261
751
17
1
0
253,747
0
L
Hachiman
10,181
679
47
3
0
219,069
5
W
Kukulkan
11,504
767
101
7
0
272,429
0
L
Hera
9,257
617
43
3
0
194,118
0
W
Nike
10,059
671
29
2
0
272,088
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role