Player Matchup

Hercules
Hercules
Ataxa
Hercules
Level 29
God Stats
2W - 2L
1,569 SR
Queue Stats
121W - 123L
1,556 Elo+
Party 2
Yemoja
Yemoja
SoulSAO_Hunter
Yemoja
Level 138
God Stats
4W - 1L
1,644 SR
Queue Stats
111W - 121L
1,545 Elo+
Party 2
Medusa
Medusa
sluuper
Medusa
Level 113
God Stats
9W - 6L
1,710 SR
Queue Stats
33W - 28L
1,516 Elo+
Solo
Team Averages
Level 93
1,641 SR
1,539 Elo+

VS

Team Averages
Level 78
1,399 SR
1,575 Elo+
Zeus
Zeus
BonesawEesReady
Zeus
Level 102
God Stats
0W - 3L
1,500 SR
Queue Stats
82W - 103L
1,458 Elo+
Solo
Kuzenbo
Kuzenbo
DoItAIIForSosa
Kuzenbo
Level 29
God Stats
2W - 4L
1,297 SR
Queue Stats
56W - 37L
1,596 Elo+
Party 1
Osiris
Osiris
TheDrunknLegend
Osiris
Level 102
God Stats
1W - 2L
1,400 SR
Queue Stats
56W - 45L
1,670 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ataxa
Hercules
20
15 / 4 / 9
16,483
785
22,928
26,685
22,007
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
2 / 2 / 19
15,329
730
17,292
15,994
17,288
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
sluuper
Medusa
17
7 / 8 / 6
14,197
676
10,900
19,254
7,272
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 10 / 8
13,592
647
22,460
20,061
5,886
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
3 / 9 / 9
14,875
708
9,474
22,255
33,349
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
6 / 5 / 8
14,279
680
14,805
17,435
22,702
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
39
24
Kills
14
14
Deaths
24
34
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hercules
Ataxa
Hercules
15
4
9
4.88
L
5
10
8
0.9
L
3
9
9
0.83
W
2
2
19
5.75
L
6
5
8
2
W
Medusa
sluuper
Medusa
7
8
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,120
Damage
46,739
61,933
Taken
59,751
46,567
Mitigated
61,937
16,196
Healing
8,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Ataxa
Hercules
22,928
8,946
0
7,813
26,685
22,007
0
13,743
12,086
0
61,759
L
22,460
3,169
4
2,698
20,061
5,886
820
4,928
15,133
84,938
0
L
9,474
2,082
0
980
22,255
33,349
22
6,882
15,373
29,555
0
W
17,292
1,744
2,564
4,009
15,994
17,288
592
9,285
6,709
79,924
601
L
14,805
4,985
0
5,221
17,435
22,702
369
5,403
12,032
2,059
54,780
W
Medusa
sluuper
Medusa
10,900
6,174
0
1,810
19,254
7,272
2,629
10,244
9,010
0
76,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,009
Gold Earned
42,746
259
Minions Killed
203
0
Camps Cleared
0
1,068,033
Distance Traveled
1,093,308
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
16,483
785
81
4
0
406,293
0
L
Zeus
13,592
647
114
5
0
322,039
2
L
Kuzenbo
14,875
708
39
2
0
392,694
0
W
Yemoja
15,329
730
90
4
0
321,692
4
L
Osiris
14,279
680
50
2
0
378,575
5
W
Medusa
14,197
676
88
4
0
340,048
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role