Player Matchup

Xing Tian
Xing Tian
Haid57
Xing Tian
Level 31
God Stats
17W - 16L
1,500 SR
Queue Stats
88W - 117L
1,348 Elo+
Party 2
Medusa
Medusa
Hinguy
Medusa
Level 27
God Stats
12W - 11L
1,411 SR
Queue Stats
100W - 98L
1,361 Elo+
Party 2
Chaac
Chaac
Sechelinge_
Chaac
Level 15
God Stats
6W - 4L
1,706 SR
Queue Stats
38W - 24L
1,342 Elo+
Party 2
Ra
Ra
iZephyrus
Ra
Level 21
God Stats
3W - 4L
1,267 SR
Queue Stats
38W - 35L
1,341 Elo+
Solo
Ullr
Ullr
may_Bewonder
Ullr
Level 14
God Stats
6W - 5L
1,591 SR
Queue Stats
27W - 35L
1,198 Elo+
Party 2
Team Averages
Level 22
1,495 SR
1,318 Elo+

VS

Team Averages
Level 18
1,495 SR
1,294 Elo+
Achilles
Achilles
 
Achilles
Level 14
God Stats
11W - 7L
1,615 SR
Queue Stats
57W - 50L
1,253 Elo+
Solo
Persephone
Persephone
Dremora91
Persephone
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 104L
1,259 Elo+
Party 1
Cerberus
Cerberus
Kajetek
Cerberus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
Lucifer94800
Ra
Level 9
God Stats
3W - 6L
1,361 SR
Queue Stats
21W - 25L
1,206 Elo+
Party 1
Jing Wei
Jing Wei
SweetsBuster
Jing Wei
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Haid57
Xing Tian
19
6 / 1 / 24
13,136
1,095
18,697
15,269
18,635
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
Hinguy
Medusa
19
9 / 3 / 18
13,773
1,148
16,801
11,573
4,959
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
13 / 3 / 25
14,129
1,177
22,077
20,259
21,405
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
10 / 4 / 18
13,213
1,101
20,816
12,895
5,572
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
4 / 1 / 19
12,173
1,014
10,441
5,834
2,474
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

327

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
4 / 10 / 4
11,969
997
10,761
26,820
24,473
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
Dremora91
Persephone
16
3 / 7 / 4
11,024
919
14,306
18,181
5,690
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
Kajetek
Cerberus
15
1 / 8 / 4
9,896
825
4,928
14,542
8,050
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
2 / 8 / 6
11,426
952
11,502
18,833
7,682
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
SweetsBuster
Jing Wei
17
2 / 11 / 8
11,203
934
16,190
20,162
8,119
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
38
42
Kills
12
12
Deaths
44
104
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
4
10
4
0.6
L
Persephone
Dremora91
Persephone
3
7
4
0.71
W
Xing Tian
Haid57
Xing Tian
6
1
24
18
W
Medusa
Hinguy
Medusa
9
3
18
6
L
Cerberus
Kajetek
Cerberus
1
8
4
0.38
L
2
8
6
0.63
W
13
3
25
8.5
L
Jing Wei
SweetsBuster
Jing Wei
2
11
8
0.55
W
10
4
18
4.75
W
4
1
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,832
Damage
57,687
65,830
Taken
98,538
53,045
Mitigated
54,014
20,990
Healing
8,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
10,761
3,939
0
1,535
26,820
24,473
0
8,487
18,333
704
31,439
L
Persephone
Dremora91
Persephone
14,306
3,094
231
843
18,181
5,690
0
9,534
8,647
27,788
0
W
Xing Tian
Haid57
Xing Tian
18,697
1,603
1,643
825
15,269
18,635
0
7,451
7,818
26,253
0
W
Medusa
Hinguy
Medusa
16,801
9,003
0
1,079
11,573
4,959
0
6,379
5,194
0
35,408
L
Cerberus
Kajetek
Cerberus
4,928
653
0
1,390
14,542
8,050
0
6,431
8,111
7,227
0
L
11,502
720
2,561
1,136
18,833
7,682
0
6,273
12,560
24,747
0
W
22,077
7,975
390
9,701
20,259
21,405
0
8,991
11,268
0
30,411
L
Jing Wei
SweetsBuster
Jing Wei
16,190
11,608
0
1,173
20,162
8,119
0
8,788
11,374
0
28,940
W
20,816
1,494
2,764
3,467
12,895
5,572
0
6,563
6,332
39,262
0
W
10,441
7,291
0
1,121
5,834
2,474
0
2,015
3,819
0
36,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,424
Gold Earned
55,518
185
Minions Killed
125
10
Camps Cleared
5
1,024,853
Distance Traveled
956,880
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,969
997
25
2
2
207,489
3
L
Persephone
11,024
919
27
2
0
184,357
0
W
Xing Tian
13,136
1,095
10
1
1
256,613
2
W
Medusa
13,773
1,148
50
4
6
187,906
0
L
Cerberus
9,896
825
11
1
0
100,950
0
L
Ra
11,426
952
27
2
0
224,740
2
W
Chaac
14,129
1,177
17
1
1
222,419
0
L
Jing Wei
11,203
934
35
3
3
239,344
0
W
Ra
13,213
1,101
48
4
0
188,435
0
W
Ullr
12,173
1,014
60
5
2
169,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role