Player Matchup

Thor
Thor
 
Thor
Level 31
God Stats
3W - 5L
1,500 SR
Queue Stats
281W - 317L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Mikkinators
Kuzenbo
Level 109
God Stats
4W - 3L
1,500 SR
Queue Stats
268W - 290L
1,240 Elo+
Solo
Chaac
Chaac
elguapo1389
Chaac
Level 64
God Stats
0W - 1L
1,372 SR
Queue Stats
33W - 44L
1,318 Elo+
Party 1
Janus
Janus
markuca
Janus
Level 126
God Stats
19W - 26L
1,416 SR
Queue Stats
757W - 769L
1,311 Elo+
Solo
Anhur
Anhur
soccerfreak371
Anhur
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,209 Elo+
Party 1
Team Averages
Level 79
1,458 SR
1,316 Elo+

VS

Team Averages
Level 83
1,337 SR
1,305 Elo+
Jormungandr
Jormungandr
Angel_Irizarry
Jormungandr
Level 106
God Stats
6W - 1L
1,396 SR
Queue Stats
300W - 321L
1,285 Elo+
Solo
Kali
Kali
MeatPortal
Kali
Level 47
God Stats
2W - 2L
1,144 SR
Queue Stats
113W - 146L
1,335 Elo+
Solo
Freya
Freya
MitoMaluko
Freya
Level 108
God Stats
1W - 0L
1,262 SR
Queue Stats
54W - 53L
1,311 Elo+
Solo
Cerberus
Cerberus
TLoKoBwalksAlone
Cerberus
Level 88
God Stats
6W - 3L
1,628 SR
Queue Stats
143W - 168L
1,307 Elo+
Solo
Rama
Rama
elpusi66
Rama
Level 66
God Stats
5W - 10L
1,255 SR
Queue Stats
400W - 402L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
0 / 13 / 12
9,334
549
4,540
21,468
15,507
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Mikkinators
Kuzenbo
16
2 / 9 / 6
10,080
593
9,646
18,246
22,326
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
7 / 8 / 7
12,525
737
26,182
29,433
22,015
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
markuca
Janus
20
2 / 7 / 11
12,166
716
21,314
16,276
5,178
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
10 / 6 / 7
12,224
719
17,348
18,299
6,699
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Angel_Irizarry
Jormungandr
20
6 / 2 / 32
13,786
811
22,427
16,918
18,591
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
11 / 5 / 20
14,292
841
21,541
20,940
9,770
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
17
6 / 7 / 18
11,463
674
11,098
17,061
5,986
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 3 / 27
12,515
736
16,481
23,023
24,299
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rama
20
13 / 6 / 16
13,622
801
20,835
17,485
7,215
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
156
21
Kills
43
43
Deaths
23
43
Assists
113
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
13
12
0.46
W
Jormungandr
Angel_Irizarry
Jormungandr
6
2
32
11
W
11
5
20
4.2
L
Kuzenbo
Mikkinators
Kuzenbo
2
9
6
0.56
W
Freya
6
7
18
2.14
W
7
3
27
6.83
L
7
8
7
1.31
W
Rama
13
6
16
3.5
L
Janus
markuca
Janus
2
7
11
1.07
L
10
6
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,030
Damage
92,382
103,722
Taken
95,427
71,725
Mitigated
65,861
27,688
Healing
49,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
4,540
873
721
793
21,468
15,507
0
9,740
11,728
0
8,214
W
Jormungandr
Angel_Irizarry
Jormungandr
22,427
4,364
2,717
5,604
16,918
18,591
659
6,507
10,411
48,021
0
W
21,541
10,604
3,293
9,437
20,940
9,770
1,860
7,335
13,605
0
40,140
L
Kuzenbo
Mikkinators
Kuzenbo
9,646
1,978
699
1,315
18,246
22,326
120
10,804
7,442
14,187
0
W
Freya
11,098
3,205
2,724
3,778
17,061
5,986
1,243
4,855
12,206
22,381
0
W
16,481
1,704
6,261
10,211
23,023
24,299
765
7,676
15,347
32,359
0
L
26,182
2,429
1,653
10,868
29,433
22,015
246
11,593
17,840
1,969
55,356
W
Rama
20,835
14,989
2,761
2,964
17,485
7,215
1,175
6,456
11,029
0
38,391
L
Janus
markuca
Janus
21,314
903
1,191
3,481
16,276
5,178
288
8,873
7,403
39,776
0
L
17,348
8,086
2,769
4,198
18,299
6,699
683
8,996
9,303
0
27,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,329
Gold Earned
65,678
142
Minions Killed
185
0
Camps Cleared
0
1,291,229
Distance Traveled
1,451,128
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,334
549
0
0
0
211,155
0
W
Jormungandr
13,786
811
41
2
0
354,797
1
W
Kali
14,292
841
34
2
0
287,818
4
L
Kuzenbo
10,080
593
4
0
0
267,569
0
W
Freya
11,463
674
33
2
0
232,450
2
W
Cerberus
12,515
736
39
2
0
313,078
1
L
Chaac
12,525
737
59
3
0
264,110
0
W
Rama
13,622
801
38
2
0
262,985
0
L
Janus
12,166
716
55
3
0
281,193
0
L
Anhur
12,224
719
24
1
0
267,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role