Player Matchup

Achilles
Achilles
CG Elbertson
Achilles
Level 24
God Stats
3W - 2L
1,887 SR
Queue Stats
17W - 9L
1,389 Elo+
Solo
Kukulkan
Kukulkan
Mr_Isackson
Kukulkan
Level 28
God Stats
5W - 14L
1,602 SR
Queue Stats
61W - 87L
1,313 Elo+
Solo
The Morrigan
The Morrigan
Szlachcic_Grem
The Morrigan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,184 Elo+
Party 1
Merlin
Merlin
guiven19
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,190 Elo+
Solo
Neith
Neith
lukaszkubaladagm
Neith
Level 6
God Stats
0W - 2L
1,321 SR
Queue Stats
1W - 3L
1,190 Elo+
Party 1
Team Averages
Level 16
1,562 SR
1,253 Elo+

VS

Team Averages
Level 19
1,587 SR
1,286 Elo+
Sun Wukong
Sun Wukong
IINSanity_Verge
Sun Wukong
Level 8
God Stats
8W - 10L
1,701 SR
Queue Stats
228W - 302L
1,125 Elo+
Solo
Janus
Janus
R3TT cc
Janus
Level 25
God Stats
33W - 35L
1,603 SR
Queue Stats
50W - 58L
1,345 Elo+
Solo
Poseidon
Poseidon
SReliant
Poseidon
Level 20
God Stats
31W - 24L
1,630 SR
Queue Stats
80W - 82L
1,482 Elo+
Solo
Chaac
Chaac
Young_Racer_C
Chaac
Level 28
God Stats
6W - 4L
1,500 SR
Queue Stats
78W - 80L
1,392 Elo+
Solo
Hera
Hera
kimmikat420
Hera
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,087 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CG Elbertson
Achilles
20
12 / 9 / 8
16,052
486
22,271
31,297
19,213
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Mr_Isackson
Kukulkan
20
4 / 9 / 4
14,956
453
20,579
27,397
11,048
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

The Morrigan
Szlachcic_Grem
The Morrigan
16
5 / 17 / 3
11,861
359
8,739
20,152
6,679
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
guiven19
Merlin
13
1 / 20 / 2
10,022
304
2,656
18,532
5,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
0 / 10 / 4
12,661
384
9,285
21,455
8,652
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
IINSanity_Verge
Sun Wukong
19
11 / 7 / 13
15,256
462
22,087
26,303
20,518
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
R3TT cc
Janus
20
5 / 2 / 11
15,214
461
17,302
15,755
5,885
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
SReliant
Poseidon
20
32 / 2 / 6
19,344
586
34,959
16,355
5,983
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
13 / 1 / 14
17,068
517
18,121
20,202
35,349
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
1 / 11 / 9
11,537
350
2,177
12,021
3,617
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
115
22
Kills
62
65
Deaths
23
21
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Achilles
CG Elbertson
Achilles
12
9
8
1.78
W
Sun Wukong
IINSanity_Verge
Sun Wukong
11
7
13
2.5
L
Kukulkan
Mr_Isackson
Kukulkan
4
9
4
0.67
W
Janus
R3TT cc
Janus
5
2
11
5.25
W
Poseidon
SReliant
Poseidon
32
2
6
17.5
L
The Morrigan
Szlachcic_Grem
The Morrigan
5
17
3
0.38
W
13
1
14
20
L
Merlin
guiven19
Merlin
1
20
2
0.1
W
1
11
9
0.5
L
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,530
Damage
94,646
118,833
Taken
90,636
50,719
Mitigated
71,352
19,264
Healing
23,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
CG Elbertson
Achilles
22,271
9,670
0
10,011
31,297
19,213
702
11,959
19,338
0
71,562
W
Sun Wukong
IINSanity_Verge
Sun Wukong
22,087
6,879
0
322
26,303
20,518
1,861
12,661
13,642
0
62,458
L
Kukulkan
Mr_Isackson
Kukulkan
20,579
1,923
135
8,667
27,397
11,048
2,355
12,877
14,520
133,676
0
W
Janus
R3TT cc
Janus
17,302
46
944
8,455
15,755
5,885
6,722
4,393
11,362
92,045
0
W
Poseidon
SReliant
Poseidon
34,959
2,198
0
2,120
16,355
5,983
799
3,842
12,513
142,353
0
L
The Morrigan
Szlachcic_Grem
The Morrigan
8,739
1,164
0
0
20,152
6,679
619
10,014
9,755
37,726
1,680
W
18,121
2,183
0
10,363
20,202
35,349
2,391
5,379
14,823
667
97,924
L
Merlin
guiven19
Merlin
2,656
628
0
0
18,532
5,127
254
8,776
9,756
16,118
0
W
2,177
1,557
0
1,175
12,021
3,617
0
5,318
6,703
15,135
0
L
9,285
5,453
0
451
21,455
8,652
0
11,367
10,088
0
70,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,552
Gold Earned
78,419
473
Minions Killed
573
0
Camps Cleared
0
2,314,460
Distance Traveled
2,799,999
7
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
16,052
486
76
2
0
573,896
4
W
Sun Wukong
15,256
462
62
2
0
632,406
7
L
Kukulkan
14,956
453
200
6
0
488,185
1
W
Janus
15,214
461
157
5
0
598,977
1
W
Poseidon
19,344
586
186
6
0
716,181
13
L
The Morrigan
11,861
359
58
2
0
384,700
0
W
Chaac
17,068
517
149
5
0
584,941
7
L
Merlin
10,022
304
16
0
0
402,799
1
W
Hera
11,537
350
19
1
0
267,494
8
L
Neith
12,661
384
123
4
0
464,880
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role