Player Matchup

Sobek
Sobek
Diamond V
 
Sobek
Diamond V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Masters
Elvyn Calderon
Scylla
Masters
Level 156
God Stats
49W - 37L
1,664 SR
Queue Stats
174W - 150L
2,928 MMR
Solo
Horus
Horus
Diamond IV
MoaningBeavers
Horus
Diamond IV
Level 44
God Stats
7W - 7L
1,601 SR
Queue Stats
59W - 55L
2,243 MMR
Solo
Medusa
Medusa
Diamond I
You Get No Dubs
Medusa
Diamond I
Level 157
God Stats
31W - 23L
1,619 SR
Queue Stats
103W - 91L
2,391 MMR
Solo
He Bo
He Bo
Masters
xWOOOSH
He Bo
Masters
Level 143
God Stats
20W - 22L
1,560 SR
Queue Stats
406W - 405L
2,437 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 131
1,589 SR
2,300 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 147
1,538 SR
1,908 MMR
Chronos
Chronos
Masters
 
Chronos
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Masters
 
Cerberus
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Diamond III
Choose Wisely7
Nike
Diamond III
Level 149
God Stats
21W - 12L
1,776 SR
Queue Stats
93W - 100L
2,263 MMR
Solo
Ullr
Ullr
Diamond IV
God slayer7895
Ullr
Diamond IV
Level 156
God Stats
23W - 26L
1,644 SR
Queue Stats
682W - 655L
2,057 MMR
Solo
Kuzenbo
Kuzenbo
Diamond III
Pxnteraa
Kuzenbo
Diamond III
Level 109
God Stats
3W - 10L
1,269 SR
Queue Stats
249W - 237L
2,221 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
6
0 / 0 / 0
3,338
668
223
271
365
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 0 / 1
3,318
664
467
1,454
350
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

3
0 / 1 / 1
2,904
581
972
3,526
841
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

5
1 / 0 / 0
3,255
651
1,330
1,726
249
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

He Bo
xWOOOSH
He Bo
5
0 / 1 / 1
3,379
676
1,087
1,647
380
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bans
ThorAphroditeKaliHelSusano

VS

Bans
PersephoneGebDiscordiaKing ArthurHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
5
1 / 0 / 1
3,517
703
669
1,189
253
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
 
Cerberus
1
0 / 0 / 0
2,424
485
0
0
0
4
0 / 0 / 1
3,114
623
976
2,300
602
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

5
1 / 1 / 0
3,479
696
2,075
2,400
621
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
Pxnteraa
Kuzenbo
4
0 / 0 / 1
3,143
629
1,028
1,835
779
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
1
Kills
2
2
Deaths
1
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
0
0
0
L
Chronos
 
Chronos
1
0
1
1.5
L
Cerberus
 
Cerberus
0
0
0
0
L
0
0
1
0.5
W
0
0
1
0.5
L
1
1
0
1
W
0
1
1
0.5
L
Kuzenbo
Pxnteraa
Kuzenbo
0
0
1
0.5
W
1
0
0
1
W
He Bo
xWOOOSH
He Bo
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,079
Damage
4,748
8,624
Taken
7,724
2,185
Mitigated
2,255
3,041
Healing
3,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
223
0
0
123
271
365
0
0
271
8,360
0
L
Chronos
 
Chronos
669
325
0
566
1,189
253
0
262
927
12,080
0
L
Cerberus
 
Cerberus
0
0
0
0
0
0
0
0
0
0
0
L
976
31
0
422
2,300
602
0
113
2,187
0
6,648
W
467
156
0
250
1,454
350
0
627
827
11,166
0
L
2,075
906
0
949
2,400
621
0
609
1,791
0
14,125
W
972
628
51
1,004
3,526
841
0
235
3,291
0
4,056
L
Kuzenbo
Pxnteraa
Kuzenbo
1,028
627
0
1,410
1,835
779
0
793
1,042
9,026
0
W
1,330
717
0
664
1,726
249
0
81
1,645
0
10,568
W
He Bo
xWOOOSH
He Bo
1,087
171
0
949
1,647
380
0
754
893
13,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,194
Gold Earned
15,677
97
Minions Killed
85
0
Camps Cleared
0
473,475
Distance Traveled
373,481
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
3,338
668
12
2
0
92,585
1
L
Chronos
3,517
703
26
5
0
88,842
0
L
Cerberus
2,424
485
0
0
0
0
0
L
Nike
3,114
623
9
2
0
105,623
1
W
Scylla
3,318
664
24
5
0
82,842
0
L
Ullr
3,479
696
31
6
0
91,307
1
W
Horus
2,904
581
3
1
0
114,021
1
L
Kuzenbo
3,143
629
19
4
0
87,709
0
W
Medusa
3,255
651
23
5
0
88,235
1
W
He Bo
3,379
676
35
7
0
95,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role