Player Matchup

Chang'e
Chang'e
FormatReborn
Chang'e
Level 45
God Stats
59W - 60L
1,527 SR
Queue Stats
137W - 136L
1,564 Elo+
Solo
Horus
Horus
LorSexbang
Horus
Level 114
God Stats
1W - 3L
1,336 SR
Queue Stats
63W - 56L
1,518 Elo+
Solo
Jormungandr
Jormungandr
adiosM
Jormungandr
Level 61
God Stats
3W - 1L
1,925 SR
Queue Stats
43W - 61L
1,498 Elo+
Party 2
Rama
Rama
selecta05
Rama
Level 120
God Stats
13W - 15L
1,519 SR
Queue Stats
173W - 147L
1,579 Elo+
Solo
Hel
Hel
valor丶神
Hel
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 70L
1,545 Elo+
Party 2
Team Averages
Level 71
1,561 SR
1,541 Elo+

VS

Team Averages
Level 116
1,535 SR
1,559 Elo+
Mulan
Mulan
 
Mulan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
DeepPocket
Hachiman
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,480 Elo+
Solo
Sobek
Sobek
GrimmSolace
Sobek
Level 135
God Stats
5W - 1L
1,656 SR
Queue Stats
76W - 54L
1,663 Elo+
Party 1
Scylla
Scylla
HanBae
Scylla
Level 160
God Stats
5W - 6L
1,345 SR
Queue Stats
261W - 191L
1,643 Elo+
Party 1
Anubis
Anubis
MasterBaiter1997
Anubis
Level 44
God Stats
14W - 7L
1,673 SR
Queue Stats
25W - 20L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FormatReborn
Chang'e
14
2 / 3 / 0
9,722
972
4,110
5,624
1,603
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
15
0 / 8 / 3
9,101
910
3,241
17,634
16,982
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jormungandr
adiosM
Jormungandr
15
0 / 6 / 2
8,841
884
7,950
16,949
9,563
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
15
0 / 7 / 3
9,195
920
6,428
12,338
3,809
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 2 / 1
9,106
911
2,005
7,455
2,813
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

108

VS

Team 2 Tickets

334

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
17
1 / 0 / 19
10,177
1,018
7,860
5,299
5,037
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
DeepPocket
Hachiman
16
3 / 1 / 15
10,578
1,058
9,160
6,165
2,576
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
3 / 0 / 22
11,326
1,133
10,077
7,315
8,622
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
HanBae
Scylla
17
8 / 1 / 13
11,168
1,117
15,305
5,234
2,176
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
11 / 1 / 13
11,466
1,147
11,586
4,170
2,488
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
108
3
Kills
26
26
Deaths
3
9
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
0
19
10.5
W
Hachiman
DeepPocket
Hachiman
3
1
15
10.5
L
Chang'e
FormatReborn
Chang'e
2
3
0
0.67
W
3
0
22
14
W
Scylla
HanBae
Scylla
8
1
13
14.5
L
Horus
0
8
3
0.19
W
11
1
13
17.5
L
Jormungandr
adiosM
Jormungandr
0
6
2
0.17
L
Rama
0
7
3
0.21
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,734
Damage
53,988
60,000
Taken
28,183
34,770
Mitigated
20,899
9,695
Healing
6,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
7,860
1,177
0
1,590
5,299
5,037
0
2,025
3,274
0
29,312
W
Hachiman
DeepPocket
Hachiman
9,160
5,455
0
52
6,165
2,576
0
2,510
3,655
0
23,621
L
Chang'e
FormatReborn
Chang'e
4,110
0
297
481
5,624
1,603
0
3,010
2,614
15,755
0
W
10,077
582
1,487
1,934
7,315
8,622
0
4,194
3,121
23,644
0
W
Scylla
HanBae
Scylla
15,305
1,719
0
781
5,234
2,176
0
2,875
2,359
39,608
0
L
Horus
3,241
1,468
703
1,431
17,634
16,982
0
9,667
7,967
0
13,590
W
11,586
635
0
516
4,170
2,488
0
2,461
1,709
27,332
0
L
Jormungandr
adiosM
Jormungandr
7,950
956
0
0
16,949
9,563
0
11,367
5,582
31,006
0
L
Rama
6,428
5,007
0
919
12,338
3,809
0
7,151
5,187
0
26,551
L
2,005
302
3,990
1,874
7,455
2,813
0
5,773
1,682
4,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,965
Gold Earned
54,715
156
Minions Killed
202
5
Camps Cleared
13
913,628
Distance Traveled
1,042,012
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,177
1,018
40
4
6
233,728
1
W
Hachiman
10,578
1,058
36
4
0
190,174
0
L
Chang'e
9,722
972
24
2
1
176,524
0
W
Sobek
11,326
1,133
26
3
1
237,004
0
W
Scylla
11,168
1,117
63
6
3
187,825
3
L
Horus
9,101
910
29
3
0
191,631
4
W
Anubis
11,466
1,147
37
4
3
193,281
0
L
Jormungandr
8,841
884
39
4
0
184,186
0
L
Rama
9,195
920
53
5
3
187,460
0
L
Hel
9,106
911
11
1
1
173,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role