Player Matchup

Serqet
Serqet
Jozle02
Serqet
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
123W - 111L
1,346 Elo+
Solo
Ullr
Ullr
MichaelS10
Ullr
Level 37
God Stats
9W - 8L
1,576 SR
Queue Stats
209W - 227L
1,331 Elo+
Party 1
Horus
Horus
godofnoonbs
Horus
Level 17
God Stats
6W - 4L
1,537 SR
Queue Stats
132W - 176L
1,215 Elo+
Party 1
Ra
Ra
scorpinos004
Ra
Level 28
God Stats
7W - 2L
1,690 SR
Queue Stats
38W - 32L
1,121 Elo+
Solo
Merlin
Merlin
yasnaya7771
Merlin
Level 28
God Stats
8W - 2L
1,745 SR
Queue Stats
85W - 116L
1,200 Elo+
Solo
Team Averages
Level 28
1,610 SR
1,243 Elo+

VS

Team Averages
Level 13
1,546 SR
1,228 Elo+
Nemesis
Nemesis
Codmwca40GF
Nemesis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 18L
925 Elo+
Solo
Fenrir
Fenrir
Ryozuken
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,268 Elo+
Party 2
Ymir
Ymir
Xoat
Ymir
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 14L
1,183 Elo+
Solo
Medusa
Medusa
raul111
Medusa
Level 25
God Stats
2W - 2L
1,422 SR
Queue Stats
45W - 39L
1,145 Elo+
Solo
Hera
Hera
widowMaker11112
Hera
Level 8
God Stats
17W - 12L
1,806 SR
Queue Stats
89W - 74L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Jozle02
Serqet
18
12 / 6 / 4
11,683
556
11,870
14,101
6,036
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
8 / 3 / 4
10,753
512
11,577
13,352
5,664
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
0 / 2 / 6
8,744
416
3,591
12,005
7,714
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 5 / 12
9,131
435
8,073
10,808
5,751
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
19
9 / 2 / 6
11,846
564
12,067
12,656
5,249
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Codmwca40GF
Nemesis
13
1 / 10 / 3
8,043
383
3,410
12,846
3,351
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
Ryozuken
Fenrir
14
3 / 6 / 2
9,949
474
6,457
16,529
6,300
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
Xoat
Ymir
13
2 / 5 / 3
9,699
462
11,786
13,210
7,768
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
raul111
Medusa
16
3 / 7 / 3
10,321
491
10,653
11,894
8,037
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
9 / 4 / 0
9,968
475
15,300
9,229
2,960
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
29
31
Kills
18
18
Deaths
32
32
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Codmwca40GF
Nemesis
1
10
3
0.25
W
Serqet
Jozle02
Serqet
12
6
4
2.33
W
8
3
4
3.33
L
Fenrir
Ryozuken
Fenrir
3
6
2
0.67
L
Ymir
Xoat
Ymir
2
5
3
0.7
W
0
2
6
1.5
L
Medusa
raul111
Medusa
3
7
3
0.64
W
2
5
12
1.6
L
9
4
0
2.25
W
Merlin
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,178
Damage
47,606
62,922
Taken
63,708
30,414
Mitigated
28,416
20,994
Healing
7,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Codmwca40GF
Nemesis
3,410
1,444
0
556
12,846
3,351
325
1,369
11,477
0
21,621
W
Serqet
Jozle02
Serqet
11,870
3,397
0
2,202
14,101
6,036
0
2,668
11,339
0
59,719
W
11,577
7,511
0
4,268
13,352
5,664
1,237
7,556
5,796
0
61,434
L
Fenrir
Ryozuken
Fenrir
6,457
1,150
0
4,899
16,529
6,300
0
6,438
9,683
0
50,731
L
Ymir
Xoat
Ymir
11,786
2,673
0
500
13,210
7,768
0
3,282
9,928
44,178
0
W
3,591
1,510
1,589
2,380
12,005
7,714
204
7,504
4,501
0
13,030
L
Medusa
raul111
Medusa
10,653
3,484
0
350
11,894
8,037
1,718
6,282
5,177
0
63,202
W
8,073
1,520
2,751
2,733
10,808
5,751
0
5,576
5,073
34,822
0
L
15,300
3,142
0
1,263
9,229
2,960
570
2,769
6,067
43,905
0
W
Merlin
12,067
780
0
5,071
12,656
5,249
1,616
3,782
8,814
81,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,157
Gold Earned
47,980
394
Minions Killed
370
0
Camps Cleared
0
1,801,089
Distance Traveled
1,745,110
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,043
383
32
2
0
354,041
4
W
Serqet
11,683
556
100
5
0
393,252
0
W
Ullr
10,753
512
101
5
0
359,893
3
L
Fenrir
9,949
474
83
4
0
311,181
0
L
Ymir
9,699
462
84
4
0
333,741
0
W
Horus
8,744
416
12
1
0
344,297
0
L
Medusa
10,321
491
105
5
0
347,346
0
W
Ra
9,131
435
35
2
0
357,344
3
L
Hera
9,968
475
66
3
0
398,801
2
W
Merlin
11,846
564
146
7
0
346,303
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role