Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 121L
1,154 Elo+
Solo
Nemesis
Nemesis
ArinaQeen
Nemesis
Level 20
God Stats
20W - 23L
1,357 SR
Queue Stats
83W - 105L
1,171 Elo+
Solo
Vulcan
Vulcan
DoctorVisceras
Vulcan
Level 24
God Stats
5W - 3L
1,664 SR
Queue Stats
64W - 71L
1,276 Elo+
Solo
Ah Puch
Ah Puch
Opliz-DigiTaL
Ah Puch
Level 17
God Stats
17W - 25L
1,360 SR
Queue Stats
17W - 29L
1,108 Elo+
Solo
Bakasura
Bakasura
RuBiK_ToEz
Bakasura
Level 23
God Stats
5W - 7L
1,690 SR
Queue Stats
9W - 8L
1,500 Elo+
Solo
Team Averages
Level 23
1,514 SR
1,242 Elo+

VS

Team Averages
Level 15
1,388 SR
1,199 Elo+
Agni
Agni
 
Agni
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
80W - 112L
1,118 Elo+
Party 1
Guan Yu
Guan Yu
LaPint_
Guan Yu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,076 Elo+
Solo
Jing Wei
Jing Wei
Mo_Hanned
Jing Wei
Level 11
God Stats
39W - 33L
1,287 SR
Queue Stats
796W - 755L
1,078 Elo+
Solo
Bakasura
Bakasura
flingeur2017
Bakasura
Level 23
God Stats
14W - 24L
1,352 SR
Queue Stats
96W - 131L
1,223 Elo+
Party 1
Neith
Neith
spookisoldier
Neith
Level 7
God Stats
0W - 1L
1,300 SR
Queue Stats
6W - 13L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
17
14 / 4 / 22
13,368
535
12,051
16,608
8,244
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
ArinaQeen
Nemesis
16
9 / 3 / 14
12,725
509
7,956
13,467
4,907
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
12 / 6 / 18
13,884
555
20,085
13,218
5,792
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
18
18 / 3 / 23
13,908
556
24,313
22,017
8,507
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
RuBiK_ToEz
Bakasura
20
29 / 0 / 7
16,830
673
35,077
18,652
9,068
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
1 / 22 / 3
8,865
355
9,161
19,512
6,571
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
LaPint_
Guan Yu
13
2 / 14 / 6
9,061
362
3,630
25,249
11,196
Boots

Boots

+6%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
Mo_Hanned
Jing Wei
17
4 / 13 / 1
10,751
430
10,508
21,763
7,930
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
flingeur2017
Bakasura
16
7 / 16 / 1
11,702
468
17,248
26,645
11,418
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 19 / 6
9,545
382
8,461
23,613
9,211
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
31
82
Kills
14
16
Deaths
84
84
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
14
4
22
6.25
L
Agni
 
Agni
1
22
3
0.11
W
Nemesis
ArinaQeen
Nemesis
9
3
14
5.33
W
12
6
18
3.5
L
Guan Yu
LaPint_
Guan Yu
2
14
6
0.36
L
Jing Wei
Mo_Hanned
Jing Wei
4
13
1
0.35
W
Ah Puch
18
3
23
9.83
W
Bakasura
RuBiK_ToEz
Bakasura
29
0
7
32.5
L
Bakasura
flingeur2017
Bakasura
7
16
1
0.47
L
0
19
6
0.16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,482
Damage
49,008
83,962
Taken
116,782
36,518
Mitigated
46,326
31,619
Healing
12,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
12,051
3,635
10
2,900
16,608
8,244
576
1,867
14,554
40,296
0
L
Agni
 
Agni
9,161
1,533
0
0
19,512
6,571
211
11,295
8,077
29,482
0
W
Nemesis
ArinaQeen
Nemesis
7,956
3,713
0
4,272
13,467
4,907
294
1,294
12,112
0
64,657
W
20,085
10,386
0
1,892
13,218
5,792
3,303
1,417
11,746
70,442
0
L
Guan Yu
LaPint_
Guan Yu
3,630
650
319
3,861
25,249
11,196
97
16,577
8,111
0
14,471
L
Jing Wei
Mo_Hanned
Jing Wei
10,508
8,653
0
2,884
21,763
7,930
1,404
2,655
18,499
0
58,216
W
Ah Puch
24,313
3,398
0
12,556
22,017
8,507
2,689
3,286
18,181
80,174
0
W
Bakasura
RuBiK_ToEz
Bakasura
35,077
31,020
0
9,989
18,652
9,068
6,662
1,297
17,175
0
105,072
L
Bakasura
flingeur2017
Bakasura
17,248
12,763
0
4,784
26,645
11,418
767
14,425
11,701
0
42,475
L
8,461
4,674
0
1,077
23,613
9,211
505
11,497
11,626
0
47,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,715
Gold Earned
49,924
508
Minions Killed
276
0
Camps Cleared
0
2,047,462
Distance Traveled
1,598,517
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,368
535
59
2
0
352,743
0
L
Agni
8,865
355
32
1
0
295,015
0
W
Nemesis
12,725
509
86
3
0
399,309
1
W
Vulcan
13,884
555
90
4
0
389,746
0
L
Guan Yu
9,061
362
16
1
0
340,863
7
L
Jing Wei
10,751
430
92
4
0
349,200
3
W
Ah Puch
13,908
556
100
4
0
368,286
2
W
Bakasura
16,830
673
173
7
0
537,378
1
L
Bakasura
11,702
468
75
3
0
345,363
0
L
Neith
9,545
382
61
2
0
268,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role