Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
23W - 42L
1,500 Elo+
Solo
Artemis
Artemis
Becker_MenTaLiTy
Artemis
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
197W - 215L
1,523 Elo+
Party 1
King Arthur
King Arthur
BigBen4161
King Arthur
Level 20
God Stats
31W - 24L
1,859 SR
Queue Stats
208W - 188L
1,577 Elo+
Solo
Merlin
Merlin
GuNnerMFD_OP
Merlin
Level 28
God Stats
3W - 9L
1,420 SR
Queue Stats
64W - 56L
1,525 Elo+
Solo
Vamana
Vamana
KoS_xWeeky94
Vamana
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
194W - 213L
1,523 Elo+
Party 1
Team Averages
Level 18
1,556 SR
1,530 Elo+

VS

Team Averages
Level 20
1,619 SR
1,573 Elo+
Discordia
Discordia
 
Discordia
Level 24
God Stats
19W - 19L
1,538 SR
Queue Stats
107W - 152L
1,447 Elo+
Solo
Kuzenbo
Kuzenbo
Cavus-Tokatlayan
Kuzenbo
Level 24
God Stats
4W - 1L
1,687 SR
Queue Stats
106W - 67L
1,661 Elo+
Solo
Neith
Neith
Gul_Dana96
Neith
Level 7
God Stats
2W - 1L
1,712 SR
Queue Stats
14W - 18L
1,553 Elo+
Solo
Sun Wukong
Sun Wukong
Ludoviic33
Sun Wukong
Level 17
God Stats
38W - 36L
1,596 SR
Queue Stats
61W - 70L
1,490 Elo+
Solo
Mercury
Mercury
muchoSientox
Mercury
Level 28
God Stats
11W - 12L
1,565 SR
Queue Stats
93W - 100L
1,717 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
1
0 / 0 / 0
6,561
243
0
293
89
18
5 / 8 / 4
11,640
431
10,700
17,258
7,843
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
BigBen4161
King Arthur
20
11 / 4 / 3
13,526
501
24,204
22,162
13,683
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
17
1 / 6 / 6
11,328
420
19,020
16,587
7,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
19
5 / 4 / 3
12,333
457
15,983
27,656
31,103
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
2 / 5 / 6
12,587
466
13,847
11,636
4,089
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
5 / 4 / 7
14,767
547
16,112
24,534
35,506
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
19
5 / 6 / 6
13,184
488
9,478
15,280
5,721
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
Ludoviic33
Sun Wukong
19
2 / 3 / 5
13,369
495
12,188
23,619
27,045
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
muchoSientox
Mercury
20
8 / 4 / 7
17,432
646
21,920
21,943
9,072
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
53
22
Kills
22
22
Deaths
22
16
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
0
0
0
W
Discordia
 
Discordia
2
5
6
1
L
5
8
4
0.88
L
King Arthur
BigBen4161
King Arthur
11
4
3
3.13
W
5
4
7
2.13
L
Merlin
1
6
6
0.67
W
Neith
5
6
6
1.33
L
Vamana
5
4
3
1.63
W
Sun Wukong
Ludoviic33
Sun Wukong
2
3
5
1.5
W
Mercury
muchoSientox
Mercury
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,907
Damage
73,545
83,956
Taken
97,012
60,077
Mitigated
81,433
14,975
Healing
26,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
0
0
0
0
293
89
0
293
0
0
0
W
Discordia
 
Discordia
13,847
636
322
925
11,636
4,089
908
4,795
6,841
68,296
0
L
10,700
5,024
0
2,170
17,258
7,843
0
5,404
11,854
0
59,417
L
King Arthur
BigBen4161
King Arthur
24,204
7,524
0
5,978
22,162
13,683
0
6,901
15,261
0
95,269
W
16,112
3,729
0
1,000
24,534
35,506
375
7,383
16,132
70,849
1,228
L
Merlin
19,020
223
0
0
16,587
7,359
840
9,367
7,220
84,678
0
W
Neith
9,478
3,390
0
3,994
15,280
5,721
3,899
2,245
13,035
0
56,042
L
Vamana
15,983
7,119
0
6,827
27,656
31,103
1,070
7,610
20,046
0
76,328
W
Sun Wukong
Ludoviic33
Sun Wukong
12,188
2,691
0
10,816
23,619
27,045
1,402
1,394
22,225
0
77,908
W
Mercury
muchoSientox
Mercury
21,920
14,185
0
9,407
21,943
9,072
1,142
3,203
18,740
0
182,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,388
Gold Earned
71,339
505
Minions Killed
642
0
Camps Cleared
0
1,705,873
Distance Traveled
2,487,416
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,561
243
0
0
0
105
0
W
Discordia
12,587
466
108
4
0
459,866
4
L
Artemis
11,640
431
96
4
0
416,401
2
L
King Arthur
13,526
501
139
5
0
456,487
3
W
Kuzenbo
14,767
547
92
3
0
525,490
1
L
Merlin
11,328
420
145
5
0
384,243
2
W
Neith
13,184
488
86
3
0
423,230
1
L
Vamana
12,333
457
125
5
0
448,637
0
W
Sun Wukong
13,369
495
120
4
0
477,568
1
W
Mercury
17,432
646
236
9
0
601,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role