Player Matchup

Fenrir
Fenrir
SlupiX
Fenrir
Level 28
God Stats
19W - 31L
1,409 SR
Queue Stats
41W - 92L
1,254 Elo+
Solo
Yemoja
Yemoja
StefyC
Yemoja
Level 29
God Stats
5W - 16L
1,327 SR
Queue Stats
188W - 282L
1,180 Elo+
Solo
Chaac
Chaac
Vutel
Chaac
Level 18
God Stats
1W - 1L
1,717 SR
Queue Stats
51W - 67L
1,492 Elo+
Solo
Team Averages
Level 25
1,484 SR
1,309 Elo+

VS

Team Averages
Level 20
1,317 SR
1,213 Elo+
Apollo
Apollo
Hulofi
Apollo
Level 21
God Stats
4W - 2L
1,352 SR
Queue Stats
48W - 46L
1,311 Elo+
Solo
Zeus
Zeus
Ragnar698
Zeus
Level 22
God Stats
45W - 58L
1,321 SR
Queue Stats
70W - 105L
1,161 Elo+
Solo
Artio
Artio
wwaarrcchhiieeff
Artio
Level 18
God Stats
2W - 3L
1,277 SR
Queue Stats
10W - 31L
1,168 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
SlupiX
Fenrir
19
4 / 2 / 1
16,337
583
12,820
27,462
17,758
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
StefyC
Yemoja
18
1 / 9 / 4
15,177
542
18,251
29,262
19,690
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Chaac
Vutel
Chaac
19
1 / 7 / 3
15,105
539
19,870
37,822
22,303
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Hulofi
Apollo
1
0 / 0 / 0
10,655
381
0
0
0
Zeus
20
15 / 6 / 3
18,900
675
64,291
24,811
14,292
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
3 / 0 / 15
18,836
673
11,394
39,389
54,123
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
6
Kills
18
18
Deaths
6
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Apollo
Hulofi
Apollo
0
0
0
0
W
Zeus
15
6
3
2.75
L
Fenrir
SlupiX
Fenrir
4
2
1
2.25
L
Yemoja
StefyC
Yemoja
1
9
4
0.33
L
Chaac
Vutel
Chaac
1
7
3
0.36
W
3
0
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,941
Damage
75,685
94,546
Taken
64,200
59,751
Mitigated
68,415
31,411
Healing
24,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Hulofi
Apollo
0
0
0
0
0
0
0
0
0
0
0
W
Zeus
64,291
4,996
0
9,446
24,811
14,292
2,403
6,842
17,969
184,221
0
L
Fenrir
SlupiX
Fenrir
12,820
4,974
0
5,213
27,462
17,758
180
18,904
8,558
0
69,247
L
Yemoja
StefyC
Yemoja
18,251
1,617
4,827
3,369
29,262
19,690
282
25,104
4,158
86,224
0
L
Chaac
Vutel
Chaac
19,870
1,554
2,097
15,905
37,822
22,303
72
31,814
6,008
0
108,737
W
11,394
1,203
1,257
13,937
39,389
54,123
779
11,447
27,942
43,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,619
Gold Earned
48,391
302
Minions Killed
223
0
Camps Cleared
0
1,388,320
Distance Traveled
912,995
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,655
381
0
0
0
0
0
W
Zeus
18,900
675
172
6
0
432,234
2
L
Fenrir
16,337
583
73
3
0
486,166
0
L
Yemoja
15,177
542
91
3
0
422,764
0
L
Chaac
15,105
539
138
5
0
479,390
6
W
Artio
18,836
673
51
2
0
480,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role