Player Matchup

Yemoja
Yemoja
Caracancel
Yemoja
Level 45
God Stats
5W - 14L
1,395 SR
Queue Stats
21W - 33L
1,297 Elo+
Party 1
Cupid
Cupid
ItsNenufar
Cupid
Level 26
God Stats
18W - 13L
1,525 SR
Queue Stats
61W - 63L
1,426 Elo+
Solo
Hercules
Hercules
LieutenantLimpid
Hercules
Level 25
God Stats
8W - 11L
1,344 SR
Queue Stats
31W - 45L
1,305 Elo+
Solo
Mercury
Mercury
PRINCEMURPHY
Mercury
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,238 Elo+
Party 1
Kukulkan
Kukulkan
Pipe958
Kukulkan
Level 16
God Stats
14W - 13L
1,593 SR
Queue Stats
101W - 84L
1,374 Elo+
Solo
Team Averages
Level 25
1,471 SR
1,328 Elo+

VS

Team Averages
Level 20
1,570 SR
1,342 Elo+
Jormungandr
Jormungandr
JTepatu
Jormungandr
Level 18
God Stats
6W - 2L
1,670 SR
Queue Stats
19W - 22L
1,375 Elo+
Solo
Hel
Hel
Jowey14
Hel
Level 18
God Stats
2W - 0L
1,715 SR
Queue Stats
24W - 18L
1,436 Elo+
Solo
Arachne
Arachne
MACHINAMAX
Arachne
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 5L
1,356 Elo+
Solo
Loki
Loki
SantinoAgustin
Loki
Level 28
God Stats
3W - 0L
1,467 SR
Queue Stats
4W - 1L
1,107 Elo+
Solo
Artemis
Artemis
WONTEEN
Artemis
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 22L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Caracancel
Yemoja
14
2 / 5 / 5
10,419
453
6,988
23,132
16,728
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
16
6 / 8 / 3
10,804
470
18,598
17,109
6,548
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
1 / 3 / 1
11,504
500
7,657
24,735
23,102
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
PRINCEMURPHY
Mercury
12
1 / 10 / 0
8,703
378
3,330
18,240
4,553
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Pipe958
Kukulkan
15
0 / 10 / 1
9,524
414
9,578
17,760
4,739
Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
JTepatu
Jormungandr
19
2 / 2 / 2
13,635
593
10,127
12,721
9,980
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hel
20
22 / 0 / 5
14,719
640
38,671
15,690
7,421
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Arachne
MACHINAMAX
Arachne
18
4 / 1 / 8
12,532
545
13,746
14,489
5,873
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 2 / 1
14,145
615
6,009
10,847
4,798
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
WONTEEN
Artemis
16
4 / 6 / 3
11,119
483
10,013
16,511
6,241
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
55
10
Kills
36
36
Deaths
11
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Caracancel
Yemoja
2
5
5
0.9
L
Cupid
6
8
3
0.94
W
Jormungandr
JTepatu
Jormungandr
2
2
2
1.5
W
Hel
22
0
5
24.5
L
1
3
1
0.5
W
Arachne
MACHINAMAX
Arachne
4
1
8
8
L
Mercury
PRINCEMURPHY
Mercury
1
10
0
0.1
L
Kukulkan
Pipe958
Kukulkan
0
10
1
0.05
W
4
2
1
2.25
W
Artemis
WONTEEN
Artemis
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,151
Damage
78,566
100,976
Taken
70,258
55,670
Mitigated
34,313
16,695
Healing
25,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Caracancel
Yemoja
6,988
1,792
1,792
1,224
23,132
16,728
634
12,159
10,859
34,214
0
L
Cupid
18,598
10,267
1,048
2,754
17,109
6,548
3,664
8,160
8,857
0
57,569
W
Jormungandr
JTepatu
Jormungandr
10,127
1,242
0
625
12,721
9,980
1,070
1,608
11,113
98,373
0
W
Hel
38,671
7,445
3,768
11,356
15,690
7,421
1,156
5,836
9,854
110,997
0
L
7,657
1,668
0
6,082
24,735
23,102
1,075
5,401
18,855
0
63,542
W
Arachne
MACHINAMAX
Arachne
13,746
7,357
0
5,549
14,489
5,873
745
2,419
12,070
0
75,031
L
Mercury
PRINCEMURPHY
Mercury
3,330
1,677
0
2,520
18,240
4,553
0
8,230
10,010
0
32,445
L
Kukulkan
Pipe958
Kukulkan
9,578
1,364
0
1,275
17,760
4,739
126
14,848
2,912
62,500
0
W
6,009
3,397
0
0
10,847
4,798
5,330
701
10,146
0
122,541
W
Artemis
WONTEEN
Artemis
10,013
7,286
0
4,501
16,511
6,241
3,907
6,002
10,509
0
58,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,954
Gold Earned
66,150
435
Minions Killed
702
0
Camps Cleared
0
1,884,731
Distance Traveled
2,123,528
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,419
453
41
2
0
385,970
2
L
Cupid
10,804
470
104
5
0
367,114
1
W
Jormungandr
13,635
593
140
6
0
375,071
2
W
Hel
14,719
640
158
7
0
471,086
4
L
Hercules
11,504
500
120
5
0
467,646
0
W
Arachne
12,532
545
110
5
0
464,766
2
L
Mercury
8,703
378
58
3
0
326,357
0
L
Kukulkan
9,524
414
112
5
0
337,644
1
W
Loki
14,145
615
209
9
0
470,297
0
W
Artemis
11,119
483
85
4
0
342,308
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role